FFXIV Alchemist Leveling Guide (Stormblood Updated!)

STORMBLOOD UPDATED! “I need to kill what?!” Alchemy Leveling to 70 in no time! ALC Levequest Items comparisons and value moves per tier!

 

Navigation: ALC Level [0-15] | [15-35] | [35-50] | [50 to 60] | [60-64] | [64-70]

With Mortar and Alembic in hand, you’re wishing to make a quick buck on these tryhards using pots, eh? WELL! Luckily you’ve found the right place to start! Welcome to our Alchemist leveling guide 50 to 60 edition! For quick reference I’ll be putting the ALC levequest and classquest items up top.

“Value is an ideal that transcends alchemy: You have all to gain – and nothing to lose!”
– Mahiko “-monuculus” San.

Alchemist Levequest Table 50 to 60

ClassLv.Type#Levequest NameItem NameRecipe Preview
ALC50S1The Moustache Suits HimEnchanted Mythrite Inkhttp://xivdb.com/?recipe/2776/Enchanted-Mythrite-Ink
ALC50S1Summoning for DummiesArchaeoskin Codexhttp://xivdb.com/?recipe/2768/Archaeoskin-Codex
ALC50T2Forged From The VoidVoid Gluehttp://xivdb.com/?recipe/2759/Void-Glue
ALC52S1Steeling the Knife, Steeling the MindGrade 1 Mind Dissolventhttp://xivdb.com/?recipe/2789/Grade-1-Mind-Dissolvent
ALC52S1Can't Sleep, Inquisitors will Eat MeWyvernskin Grimoirehttp://xivdb.com/?recipe/2764/Wyvernskin-Grimoire
ALC52T2Consecrating CongregationHoly Waterhttp://xivdb.com/?recipe/2779/Holy-Water
ALC54S1Adhesive of AntipathyWing Gluehttp://xivdb.com/?recipe/2760/Wing-Glue
ALC54S1Tomes on the RangeDhalmelskin Codexhttp://xivdb.com/?recipe/2770/Dhalmelskin-Codex
ALC54T2Warding Off TemptationEnchanted Hardsilver Inkhttp://xivdb.com/?recipe/2777/Enchanted-Hardsilver-Ink
ALC56S1Cleansing the Wicked HumoursHallowed Waterhttp://xivdb.com/?recipe/2780/Hallowed-Water
ALC56S1Volunteering with StaffHallowed Chestnut Wandhttp://xivdb.com/?recipe/2762/Hallowed-Chestnut-Wand
ALC56T2Rolling on InitiativeDraconian Potion of Dexterityhttp://xivdb.com/?item/12623/Draconian-Potion-of-Dexterity
ALC58S1Filling in the BlanksEnchanted Aurum Regis Inkhttp://xivdb.com/?recipe/2778/Enchanted-Aurum-Regis-Ink
ALC58S1There was a Late FeeNoble Goldhttp://xivdb.com/?recipe/31197/Noble-Gold
ALC58T2The Grave of Hemlock Groves2 Growth Formula Thetahttp://xivdb.com/?recipe/2782/Growth-Formula-Theta

You can find a COMPLETE (All eight DoH classes) List of the above and below tables here: Full listing of DOH Leve/Class Quest Items.

Alchemist Class Quest Table 50 to 60

AlchemyLvClass quest itemsRecipe
ALC533x Enchanted Mythrite Inkhttp://xivdb.com/?recipe/2776/Enchanted-Mythrite-Ink
ALC55?x Grade 1 Intelligence Dissolventhttp://xivdb.com/?recipe/2788/Grade-1-Intelligence-Dissolvent
ALC58?x Draconian Potion of Strengthhttp://xivdb.com/?recipe/31206/Draconian-Potion-of-Strength
ALC60Noble Goldhttp://xivdb.com/?recipe/31197/Noble-Gold
ALCQuest NPCWiltaekMor Dhona

Before you begin ALC 50+

  • Go to the Alchemists guild in Ul’dah, and get your quest to point you to your new quest giver.
  • It’s now in Mor Dhona! Wiltaek (Revenants Toll) is your questgiver… and client!
  • You get 3 Commercial Issue Crafting Manuals: Use them wisely! Read the damn tooltip.
  • Reminder: DO YOUR GC TURN-IN EVERYDAY. If you can afford it, it’s worth an arm and a leg of EXP.
  • Go to Ishgard and complete the quest “Inscrutable Tastes“. It unlocks the Scrip turn-in system.

Crafting Scrips, turn-ins and your Alchemist:

So how does this all work? Basically, you craft Collectibles and hand them in for EXP, and later on, Scrips. This acts like a ‘free’ levequest! It’s infinitely repeatable – as long as you can afford to make the items. How do you craft a collectible? Using the skill Collectible Synthesis gives you a status effect wherein anything you craft will end up as a collectible.

UNLIKE NORMAL CRAFTING HQ% doesn’t matter. An items collectability is defined by its quality upon completion. So you don’t need to “HQ” everything you craft – just make sure you reach the minimum collectability! When you’re done, you’re prompted to keep the item as a collectible, or complete the synthesis normally. These items cannot be stacked, sold or traded. You may also “lower” an item from a collectible to a regular item!

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Alchemist Level 50 to 52

Leveling up your retainer (Battle class) is EXTREME value for Alchemists, and other DoH

ALC 50 Levequest comparison:

  • Enchanted Mythrite Ink: Easy to craft,
  • Archaeoskin Codex: Not bad, related to the above.
  • Void Glue:(R)  Not a terrible choice, but has a higher craft level.

What I did in this tier: Luckily there’s not a bad choice here. I made a lot of Inks, and turned the NQ ones I made into Codex. Even if Codex’s we’re a bit expensive at the time, I couldn’t bring myself to throw them away. Also, keep an eye out, they come out as GC and Collectible turn-ins, too. Finally, the Codex option is the only 80 durability choice right now, so if your gear is bad you may be making more of them than the Inks.

ALC 52,53 Gear Check: Depending on how intense your DOH gear was coming into 50+, upgrading your Mainhand at L52 to Mythrite Alembic, and Offhand at 53 to Mythrite Mortar could prove to be a HUGE gain in stats. Same goes with an HQ Rainbow Coatee. Most people would want to upgrade these three items for now, don’t bother with the other slots just yet…


Alchemist Level 52 to 54

ALC 52 Levequest comparison:

  • Wyvernskin Grimoire: Roughly average to the below single submit, but I’d rank this the worst of the bunch.
  • Grade 1 Mind Dissolvent: Would likely go for these.
  • Holy Water:(R)  I know people hate triples, but this is dirt cheap in comparison.

What I did in this tier: The value of these leves are directly proportional to how you personally obtain materials, or how you are as a player when getting them… I’ll go out on a limb and suggest the repeatable – Holy Water. Half of this is buyable from an NPC, and the other half is a low-impact mining gather. To be honest, I cant foresee recommending the single leves here even if the craft time is significantly increased. Mind Dissolvents aren’t too painful, either. Even if you’re hard up HQing waters, they’re quite cheap and are used for many base materials. Only go for Grimoires if you need an 80 durability, or get good, son.


Gear update: filling in later


Alchemist Level 54 to 56

ALC 54 Levequest comparison:

  • Wing Glue: Do a price check on these. Can range from terrible to heavenly value.
  • Dhalmelskin Codex: Mediocre choice in this tier.
  • Enchanted Hardsilver Ink:(R)  My personal choice, and could be better than Wing Glue some days.

What I did in this tier: Very similar to the first tier, huh? Wing Glue is highly variable on Ahriman Wings price. I can’t count it out since NTH is quite popular, but supply/demand swings affect it greatly. Enchanted Hardsilver Ink should be the “baseline” in this tier. Again I hate to recommend a triple but it is what it is. I didn’t bother converting failed inks into Codex’s. I just MB’d them or submitted them NQ.

ALC Level 56 – Scrip tier collectibles: Once you hit 56 you’ve now entered the scrip tier! Trust me on this, you’re going to need ALOT of these guys. Alchemists are an above average class to farm scrips with. CUL and GSM are by far the best… however, if you have access to a lot of these monster drops… ALC may not be so bad!


Alchemist Level 56 to 58

ALC 56 Levequest comparison:

  • Hallowed Water: Again, half of this is NPCable.
  • Hallowed Chestnut Wand: SUCKS. STAY AWAY FROM THIS.
  • Draconian Potion of Dexterity:(R)  MAY BE OK if you’re buying from the MB. Compare to Hallowed..

What I did in this tier: Hallowed Water all the way. It has a relatively low recipe level, and is infinitely better than H.Chestnut Wand. Draconian Potion of Dexterity is just plain weird… It’s a master recipe, and has a high difficulty. If you don’t mind NQ’s you may be able to pick some up on the cheap… But yeah, overall there are limited value moves in this tier… I crafted a ton of Hallowed Waters, and turned the NQ ones into Hallowed cloth/lumbers. HQ ones I submitted. Didn’t bother with Draconian Dex but AGAIN, check the MB if you’re that kind of guy. (get good, son.)


Alchemist Level 58 to 60

ALC 58 Levequest comparison:

  • Enchanted Aurum Regis Ink: Wont get much better than this. Roughly equal to the triple…
  • Noble Gold: Haha, really?
  • Growth Formula Theta:(R) Not bad at all. If you’re in the triple mood…

What I did in this tier: I honestly feel that Growth Formula is the highest value here since it’s easier to ‘convert’ NQ’s into something else. Overall I think most people will default to Aurum Regis Ink. I personally used a mix of both leves – BUT STAYED THE HELL AWAY FROM NOBLE GOLD. It also pisses me off that It’s a proper noun. Anyway, yeah. Check the board for cheap HQ base mats for each and do the best you can.


Alchemist Level [0-15] | [15-35] | [35-50] |
[50 to 60] | [60-64] | [64-70]

For more Alchemist and DoH End-game guides:

Well well well – 60 Alchemist! I only hope that the sanity and gil you spent was equivalent to the relief! I’ll always remember Wiltaek – science… is merely magic and mystery… explained! For more awesome FFXIV updates, Like us on Facebook! Message and follow us on Twitter! Check us out on YouTube and Twitch! GL getting L60 Alchemist and see you in Eorzea!!

10 thoughts on “FFXIV Alchemist Leveling Guide (Stormblood Updated!)”

  1. (15-20 range) Ash Branches actually aren’t purchased from the Guild Supplier, only their logs are. But I heard something about unlocking materials…? It’s not there at-level, at least.

  2. Just wanted to throw this out there,

    Lv30 Alchemist LeveQuest (Just Give Him a Serum), actually gives a little more EXP compared to the other Singles of the Lv35 Alchemist LeveQuest tier.

    Just Give Him a Serum (47.8k EXP for NQ / 95.6k EXP for HQ)
    Majority of Singles at Lv35 only gives roughly 41k EXP for NQ (with the exception of the Wand).

    So IMO, I think it should also be in that tier considering the amount of EXP it gives and how easy the recipe is.

  3. at lvl 56 you can spam hardsilver ink collectables for cheap and fast exp, got to 60 in 2 hours and made enough blue scrips for my books

    1. Yes they should be HQ because even for class quests, if you turn in an HQ item it will give you DOUBLE the XP

  4. 53 ALC quest is HQ Enchanted Mythrite Ink (x3)
    55 ALC quest is HQ Bottles of Grade 1 Intelligence Dissolvent (x3)
    58 ALC quest is HQ Draconian Potion of Strength (x1)
    60 ALC quest is HQ Noble Gold (x1)

  5. You might want to update the level-30-35 range that you can make Growth Formula Gamma with NPC bought materials… its just that you have to unlock them first…!

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