Okay, so you finally decided to take your first step into Eorzea. Great! What are the essential things you need to know?

[New? Check out our Ultimate Starters Guide / Checklist]

What class should I choose?

Whether it suits your playstyle, it’s what your guild needs or you have no idea what to pick – you’re going to have to pick a starting race and class.
*Note: The difference between “Best Race” and “Other Races” is pretty small (less than 1%).


Role: Archers are built to do one thing above all: deal massive ranged physical damage.
Best Race: Elezen Wildwood – With the highest starting DEX, wildwoods make an obvious choice for Archers.
Other Races: Lalafell Plainsfolk, Mi’Qote Seekers of the Sun, Mi’Qote Keepers of the Moon.
Required For: Bard.
More Information: FFXIVGuild.com Archer homepage


Role: Tank. Gladiators are the only thing standing between your party and that boss who wants to wipe your party.
Best Race: Roegadyn Sea Wolves – With great innate defensive stats, Sea Wolves are a no brainer. (They’re huge too)
Other Races: Hyur Highlander, Mi’Qote Seekers of the Sun, Lalafell Plainsfolk.
Required For: Paladin.
More Information: FFXIVGuild.com Gladiator homepage


Role: Lancers deal huge melee physical damage. If being a storm of steel and speartips is for you, look no further.
Best Race: Hyur Highlander – The great overall stats for physical DPS make highlanders a great choice for lancers.
Other Races: Roegadyn Sea Wolves, Elezen Wildwood, Mi’Qote Seekers of the Sun, Lalafell Plainsfolk.
Required For: Dragoon.
More Information: FFXIVGuild.com Lancer homepage


Role: Greedy guys who want to be the first ones in the fight – and the last ones out. Tanky-DPS.
Best Race: Hyur Highlander – Again, with great physical stats, you can’t go wrong with these guys.
Other Races: Roegadyn Sea Wolves, Elezen Wildwood, Mi’Qote Seekers of the Sun, Lalafell Plainsfolk.
Required For: Warrior.
More Information: FFXIVGuild.com Marauder homepage


Role: Melee DPS. These guys are flashy, combo based, stance-changing guys that punch you in the face. Yep.
Best Race: Hyur Highlander – Ideal physical stats for melee damage.
Other Races: Roegadyn Sea Wolves, Hyur Highlander, Mi’Qote Seekers of the Sun, Lalafell Plainsfolk.
Required For: Monk.
More Information: FFXIVGuild.com Pugilist homepage


Role: Healing, support, buffs and getting shouted at because “You didn’t heal me bro!”.
Best Race: Mi’Qote Keepers of the Moon have the highest starting MIND, which determines healing.
*Lalafell Dunefolk are great overall magic users
Other Races: Roegadyn Hellsguard, Hyur Midlander, Elezen Duskwight, Lalafell Dunefolk.
Required For: White Mage.
More Information: FFXIVGuild.com Conjurer homepage


Role: Annihilating enemies with long range nukes. Ranged Magical DPS
Best Race: Elezen Duskwight – With the highest INT, Duskwights make an obvious choice for Thermaturges.
*Lalafell Dunefolk are great overall magic users
Other Races: Roegadyn Hellsguard, Hyur Midlander, Mi’Qote Keepers of the Moon, Lalafell Dunefolk.
Required For: Black Mage.
More Information: FFXIVGuild.com Thaumaturge homepage


That’s about it for the basic classes. For more advanced knowledge and recommendations, check these out:
FFXIV A Realm Reborn – Classes Directory
FFXIV A Realm Reborn – Racial Stats Guide
FFXIV A Realm Reborn – Class and Job System Guide

Again, wether you pick “Best Race” or “Other Races”, the difference will be pretty small when it comes to end game. By all means, pick for appearance! Now, onto god choice…

What god should I choose?

Right now, god choice is pretty irrelevant. They’re proven to give a small bonus to elemental resists. There is baseless speculation that they also increase elemental damage done. Even if this is true, the effect “would be” pretty small. In case you don’t want to miss out – here’s the recommendations:

Archer: Any.
Gladiator: Any.
Lancer: Any.
Marauder: Any.
Conjurer: Nopica / Althyk (More Earth, Some Wind) Lymlaen / Oschon (More Wind, Some Earth),
Thaumaturge:  Azeyma / Nald’thal (Good Fire and Ice)

Still pretty irrelevant. If you really want to, you can check out the complete god guide:
FFXIV A Realm Reborn Gods Guide

Your choice of Class (not race) determines what starting city you end up in.

Gridania: Archer, Conjurer and Lancer.
Limsa Lominsa: Marauder, Arcanist.
U’dah: Gladiator, Pugilist, Thaumaturge.

What are the main Difference Between Cities?

For a character under level 15, nothing much. Different “Guilds” are located in different cities. But you cannot visit them until you have an airship pass. Ideally, you want to get the recommended crafting and gathering classes as soon as you can.

For additional information:
FFXIV A Realm Reborn – City and Guild Location Guide

Levelling up!

Whether you’re the type who loves to breeze to the end-game, or the type who savors the lore; one thing’s for sure. You’re still going to be levelling up. So you might as well check out our levelling guide.

FFXIV A Realm Reborn Levelling guide coming soon!

[New? Check out our Ultimate Starters Guide / Checklist]