FFXIV A Realm Reborn: Dragoon Guide/FAQ

ffxiv dragoon guide faq stats race skills traits
How do I become a Dragoon in ARR?
You need to be a Lancer (30) and Marauder (15) First! If you’ve met these requirements, you can return to the Lancers Guild in Gridania to get your quest to obtain the “Soul of the Dragoon”. In FFXIV ARR, becoming a job is as simple as equipping the required Soul.

What’s the Dragoon playstyle?
Dragoons are high-flying hurricanes of death. They have one purpose: to deal heavy melee physical damage. Dragoons don’t really change the playstyle of Lancers, they just add some much needed utility skills. Elusive Jump, a threat reducing escape mechanism, would serve well in both PvE and PvP. Spineshatter Dive is a great gap-closer, and good for general mobility around the battlefield.

What are good Dragoon stats?
Simply, get as much STR as you can. If you can’t allocate anymore points into STR, get VIT. On gear and materia, you’re probably going to value CRITICAL CHANCE over anything else.

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What are the Dragoon Traits?
As of now, there are no advanced job specific traits. You inherit all Lancer traits you’ve already learned.

What are the Dragoon Skills?
Aside from the skills below, you may use any skill you’ve learned as an Lancer. Dragoons also have access to some Pugilist and Marauder skills.

Patch 2.1 changes

  • Jump, Spineshatter Dive, Dragonfire Dive – Animation has been changed and animation lock has been shortened.
  • Power Surge – Cooldown has been reduced to 60 seconds from 90 seconds
Delivers a jumping attack with a potency of 180. Returns you to your original position after the attack is made. Cannot be executed while bound.
Elusive Jump3501800015y0y
Executes a jump to a location 15 yalms behind you, while removing any Heavy or Bind effects.
Additional Effect: Reduces enmity.
Spineshatter Dive400900020y0y
Delivers a jumping attack with a potency of 170.
Additional Effect: Stun Duration: 2s
Cannot be executed while bound.
Power Surge45060000y0y
Increases the damage dealt by a single Jump or Spineshatter Dive by 50%. Duration: 10s
Dragonfire Dive5001800020y5y
Delivers a jumping fire-based attack with a potency of 250 to all nearby enemies. Cannot be executed while bound.

How many cross-class skills can I use?
When choosing advanced job, the amount of cross-class skills you may equip decrease to a total of 5 (as compared to 10)

Do I have to level up Dragoon separately?
No, your EXP in Dragoon rises as you level up your Lancer class.

Any other Dragoon Guides and Resources?
As we learn more about each job, we will be linking useful guides in each Job page, as well as our community discussion on the Job.

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6 thoughts on “FFXIV A Realm Reborn: Dragoon Guide/FAQ”

  1. So I have a lvl 30 Lancer and a lvl 15 marauder I have done all Lancer guild quests. Is there something I am missing here because I can’t get the quest to show up. Any ideas?

    1. Try progressing your story quest a bit? Or check in the lancer guild first as he initially directs you to the DRG ‘gm’.

    2. If you have done the quest line from the lancers guild, “Soul of the Dragoon” you have to equip the item “Dragoon Soul” in your inventory.

    1. The only cross-class skills you can use are those from the MRD (Marauder) and from PGL Pugilist.
      I suggest to use the Pugilist’s Second Wind if your looking for some personal healing.
      The Marauder’s Bloodbath skills is also a good survivability skill you can use.

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