FFXIV ARR: Arcanist(ACN) Guide & FAQ

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ffxiv arcanist guide faq stats race skills traits

How do I become an Arcanist?
You can choose it as a starting class, or by going to the Arcanists guild once you complete the level 10 class quest.

Where is the Arcanists guild?
The Arcanist guild is located in Limsa Lominsa. [more info: Guilds guide]

What’s the best Arcanist race?
This is a tough one to answer. If you’re going for scholar, Mi’Qote Keeper of the Moon. If you’re leaning on summoner, Elezen Duskwight. Lalafell Dunefolk work well for either[more info: Racial Stats guide]

What’s the best Arcanist god?
God choice is irrelevant for Arcanists right now. [more info: Gods guide]

What are the best crafting and gathering jobs for Arcanist?
Alchemist, Weaver, and Botanist.

What advanced jobs require Arcanist?
Summoner requires (ACN)30, Scholar requires (ACN)30. White Mage requires (ACN)15.

What’s a good Arcanist stats build?
MND(Increases Healing for Scholars), INT (Increases Magic Damage for Summoners)

More info: [Scholar Stats & Materia] [Summoner Stats & Materia]

What are the Arcanist traits and abilities?
Right here :)

More advanced information on Arcanists can be found in the Scholar Guide, or Summoner Guide.

Patch 2.1 Changes:

  • Virus – When Virus expires, the target gains the buff Antibody. Making the target immune to Virus for 60 seconds.
  • Bane – Area of effect range has been increased to 8y from 5y. When a target’s Bio, Bio II and Miasma are spread, the duration is no longer reset longer than the original DoT duration.
  • Sustain – Now consumes MP instead of HP.

FFXIV A Realm Reborn: Arcanist Skills / Abilities

NameLevelCastRecastCostRangeRadiusType / Affinity
Ruin12.50s2.50s25y0ySpell
Deals unaspected damage with a potency of 80.
Bio2Instant2.50s25y0ySpell
Deals unaspected damage over time. Potency: 40
Duration: 18s
Summon46.00s2.50sSelf0yAbility
Summon a healer-type pet to fight at your side.
Aetherflow6Instant60.00sSelf0yAbility
Restores 20% of maximum MP.
Additional Effect: Aetherflow I
Energy Drain8Instant3.00s25y0ySpell
Deals unaspected damage with a potency of 150.
Additional Effect: If under the effect of Aetherflow, absorbs 50% of damage dealt as HP and restores MP.
Miasma102.50s2.50s25y0ySpell
Deals unaspected damage with a potency of 20, and Damage over Time.
Potency: 35 Duration: 24s
Additional Effect: Disease. Duraton: 24s
Effect Details: Reduces HP recovered by cure spells by 50% and inflicts 40% Heavy.
Virus12Instant90.00s25y0ySpell
Reduces targets STR & DEX by 15%
Duration: 10s
Additional Effect: Applies Antibody. Target is immune to virus for 60s.
Summon II156.00s2.50sSelf0yAbility
Summon a support-type pet to fight at your side.
Sustain181.00s2.50sSelf0ySpell
Continuously restore 8% of summons HP over a period of 10s.
Resurrection228.00s2.50s30y0ySpell
Resurrects target to a weakened state.
Bio II262.50s2.50s25y0ySpell
Deals unaspected damage over time. Potency: 35
Duration: 30s
Bane30Instant10.00s25y0ySpell
Spreads a targets Bio, Bio II or Miasma to all nearby enemies. Duration: Time remaining on original effect.
Additional Effect: If under the effect of Aetherflow, 15% chance that duration resets.
Eye For An Eye34Instant180.00s25y0ySpell
Erects a magical barrier around a single party member or pet. Duration: 30s.
Barrier Effect: 20% chance that when barrier is struck, the striker will deal 10% less damage.
Effect Duration: 20s.
Ruin II38Instant2.50s25y0ySpell
Deals unaspected damage with a potency of 80.
Additional Effect: Blind
Duration: 10s
Miasma II42Instant2.50s0y0ySpell
Deals unaspected damage with a potency of 20, and Damage over Time to all nearby enemies.
Potency: 10 Duration: 15s
Additional Effect: Disease. Duraton: 15s
Effect Details: Reduces HP recovered by cure spells by 50% and inflicts 40% Heavy.
Rouse46Instant90.00s25y0yAbility
Increases cure magic potency and damage dealt by pet by 40%.
While roused pet will be immune to crowd control and disease.
Shadow Flare503.00s2.50s25y0ySpell
Envelops a designated area in a veil of magical shadows, dealing damage with a potency of 25 to any who enter.
Duration: 30s.
Additional Effect: 5% chance of sustained Slow.

FFXIV A Realm Reborn: Arcanist Traits.

 Lv.NameDescription
8AetherdamGrants 1 Stack of Aetherflow when Aetherflow is cast.
14Enhanced IntIncrease INT by 2.
16Enhanced Int IIIncrease INT by 4.
20Aetherdam IIGrants 2 Stacks of Aetherflow when Aetherflow is cast.
20Maim and MendIncrease base action damage and healing by 10%.
24Enhanced Pet Actions20% Chance when pet deals critical damage to grant you 20% spell speed for 8s.
28SupervirusCauses Virus to also reduce INT/MND by 15%.
32Enhanced Int IIIIncrease INT by 6.
36Enhanced Energy DrainDoubles MP gained from Energy Drain.
40Aetherdam IIIGrants 3 Stacks of Aetherflow when Aetherflow is cast.
40Maim and Mend IIIncrease base action damage and healing by 30%.
44Enhanced Eye for an EyeReduces Recast time of Eye for an Eye to 120s.
48Enhanced RouseReduces Recast time of Rouse to 60s.

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7 thoughts on “FFXIV ARR: Arcanist(ACN) Guide & FAQ”

  1. Thanks for the info i haven’t play it enough so i dont really know much as an arcanist but this is a great help.

  2. For those who like me were first reluctant to try the arcanist class, I tell you that the arcanist is one of the most enjoyable classes in the game! I started the game with a thaumaturge, which is a great DPS class, but then I said let me try the arcanist, and I dont regret it. I’ve decided to lvl up my arcanist as my main, and thaumaturge as my alt to get the summoner job. I also have a conjurer lvled up to be able to switch to scholar if I wanted.

    A very quick and short guide:
    The only class that can switch to two jobs is the arcanist. Arcanists can become either summoners (DPS) or scholars (Healer), so you have to decide beforehand what you want, because you could only add attribute points to INT or MND. The arcanists attack through DoTs (Damage over Time) and debuffs. In a dungeon for example you would wait until the tank has taken the enmity, and then keep casting DoTs and debuffs on the main mob and the surrounding ones also. Arcanists can also summon pets, one is a DPS-type pet (Emerald Carbunkle) and the other is a tank-type pet (Topaz Carbunkle). Summon one of them depending on what you need. Generally, when you already have a tank in the party, Emerald Carbunkle is the pet to summon to help in DPS.

    You will really enjoy playing with arcanists if you like this kind of class. Your damage might be less than thaumaturges for example, but if you calculate the damage over time, I think it might be more or less the same. Arcanists are important in dungeons. For example, if you are fighting two mobs, puts DoTs on both mobs, so that when the party has finished attacking the first mob and switched to the second mob, most of its HP would have gone because of the DoTs. It saves time.

    Correcting mistakes in skills:
    -Summon: (Edit) Summons a caster-type pet to fight at your side.
    -Energy Drain: (Add) Only available when under the effect of Aetherflow.
    -Virus: (Add) Duration 10s.
    -Summon II: (Edit) Summons a tank-type pet to fight at your side.
    -Rouse: (Edit): While roused, pet will be immune to stun, sleep, bind, heavy, paralysis, and disease.

    -You forgot to add “Physick”:
    lvl: 4. MP: 18. Cast: 2s. Recast: 2.5s. Range: 30y.
    Restores target’s HP.
    Cure Potency 400.

    Correcting mistakes in Traits:
    -lvl 8. Aetherdam: Allows the stacking of one Aetherflow.
    -lvl 14. Enhanced Intelligence: Increases Intelligence by 2.
    -lvl 16. Enhanced Intelligence II: Increases Intelligence by 4.
    -lvl 20. Maim and Mend: Increases base action damage and HP restoration by 10%.
    -lvl 20. Aetherdam II: Allows the stacking of up to two Aetherflows.
    -lvl 24. Enhanced Pet Actions: 20% chance of increasing spell speed by 20% for 8 seconds when pet deals critical damage.
    -lvl 28. Supervirus: Adds 15% Intelligence and mind enfeeblement to Virus for 12 seconds.
    -lvl 32. Enhanced Intelligence III: Increases Intelligence by 6.
    -lvl 40. Maim and Mend II: Increases base action damage and HP restoration by 30%.
    -lvl 40. Aetherdam III: Allows the stacking of up to three Aetherflows.
    -lvl 44. Enhanced Eye for an Eye: Shortens Eye for an Eye cooldown to 120 seconds.
    -lvl 48: Enhanced Rouse: Shortens Rouse cooldown to 60 seconds.

    You can also add pet actions. They are listed here: http://ffxiv.consolegameswiki.com/wiki/Arcanist_Pet_Actions

    Thank you.
    Lord Narmo
    World: Lich

  3. you forgot the ability physick gained at level 4….. and you guys just throwing my comments aside on your pages as spam even though i am trying to help makes me want to leave this site and never come back

    1. Dude, we’re also trying to play the game, so we can gather more information. We’re sorry you feel this way, considering we do this for the sake of the game.

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