FFXIV Gladiator (GLD) Leveling Guide & Rotation | ShB UPDATED

How to level up your Gladiator (GLD) fast! Learn all about your skills, role actions, and how to level up HERE!

Friends suckered you into the shield? Or are you one of those “career tanks”?  Jokes aside, if you’re looking to rise as a Gladiator, you’ve found the right place. Hopefully, our Gladiator Leveling Guide helps you out!

While this page focuses on Gladiator info like skills, traits, rotation, and playstyle notes. The GENERAL PROCESS that you follow is outlined in our FFXIV General Leveling Guide use it alongside this guide. Looking at that, we’re in the “A Realm Reborn Tier” as we’re only looking to level our Gladiator up to 30.

Gladiator Unlocking? Other basics?

How to unlock the GLD Class? Taken from Gladiator General Guide & FAQ – which you should read if you need more basic info about GLD.

Location: Ul’dah – Steps of Thal, Gladiator’s Guild (6, 10)
Related Quests: (all in the same place)
> So you want to be a Gladiator
> Way of the Gladiator
> My First Gladius
Others: You may also begin the game as Gladiator

Gladiator are a Tank class, falling under the Disciple of War category. Also, if you’re curious about the job you turn into, Gladiator is the prerequisite class for unlocking Paladin.

This guide has three major segments:

  • Gladiator Leveling Rotation & Skill Changes – How new skills affect your play.
  • Gladiator L1 to L16 – General reminders and notes.
  • Gladiator L15 to 30 – General reminders and notes.
  • I’ll mention it again, knowledge from General Leveling Guide is REQUIRED.

I put rotation changes up top as you might reference it often. Without further ado, let’s get to it.

Gladiator Rotation for Leveling, Skills, Traits, Etc.

In this segment we run down how each skill and trait affects your Gladiator’s rotation during the leveling process.

L1 Trait Unlocked Tank Mastery – Passive free stats. It’s basically the groundwork that says, “This is a tank class”. Nothing that really affects your gameplay here.

L1 Skill Unlocked Fast Blade – Your first, and most basic attack! Don’t worry, you’ll get combo skills soon enough.

L2 Skill Unlocked Fight of Flight – Is a DPS cooldown. While FFXIV players can go on and on about burst windows, just keep in mind that in the leveling process, use this LIBERALLY. Optimization can come later, heh.

L4 Skill Unlocked Riot Blade – You can now chain Fast Blade into Riot Blade  is now your basic “rotation”. It restores MP, but that isn’t relevant right now.

L6 Skill Unlocked Total Eclipse – An AoE attack that’s typically best used against 3 or more targets. This is also your default method of gaining threat against multiple enemies for now.

L8 Role Action Unlocked Rampant – Your super basic tank damage mitigation / toughness cooldown. Don’t look down on it, though! Rampart is the “gold standard” of tank CD’s. It’s long, it’s strong enough, it doesn’t have a super long CD. This is great! Protip: Never pop CD’s when you’re “about to die” – try to pop it “when things are starting to get hairy, or a little before that”.

L10 Skill Unlocked Shield Bash – A spammable, long duration stun. Keeping it real, this only has one use early on. If you’re in a dungeon and your healer is a little slow… Simply help your group out by Shield Bashing every enemy in a cycle, so your healers can keep up.

L10 Skill Unlocked Iron Will – A stance that switches on or off that increases your enmity generated. Simple as that. Honestly, as long as you’re the only tank around (Soloing, Dungeons, anything non-raid) just have it on.

L12 Role Action Unlocked Low Blow – An instant OGCD (Off-GCD) Stun. Newer Gladiators and Paladins might laugh at this given you have Shield Bash, this is undoubtedly superior as it doesn’t interrupt your own GCD – think of it as your primary stun.

L15 Skill Unlocked Shield Lob – A basic ranged attack that has increased enmity. It’s never bad to pull a mob with this as it usually tells your friends to focus on that guy. Aside from an opener, it’s pretty bad unless you’re too far to attack your target.

L15 Role Action Unlocked Provoke – An ABSOLUTELY CRITICAL tank skill for dungeons and raids. Please bind it in such a way where it won’t be too hard for you to press it. In terms of leveling and early dungeons, use it to pull back enemies that aggro to others, just make sure you follow it up.

L18 Role Action Unlocked Interject – A “pure interrupt” not tied to a silence or stun. What else can I say, you can randomly interrupt enemy skills with this. It’s only very rarely used on boss monsters.

L22 Role Action Unlocked Reprisal – an incredibly powerful cooldown that isn’t typically useful in the leveling process – but shines in raids. Practice on using it during boss cast bars!

L26 Skill Unlocked Rage of Halone –  Ah, finally! Your combo finisher. Fast Blade > Riot Blade > Rage of Halone is your bread and butter. For quite a while, this will be your strongest attack sequence. It has a bonus of having increased enmity gained, which is welcome in any dungeon.

Completing “The Rematch” at L30 marks your final class quest as Gladiator. You now have the right to become a Paladin!


Gladiator Rotation – L1 to 30 SUMMARY

Here’s the shell of what your GLD rotation is in the early leveling process. Adjust to your currently learned skills.

GLD 30 Single Target RotationGLD AoE Rotation

GLD L30 Single Target Rotation

      • Fast Blade > Riot Blade > Rage of Halone
      • Fight or Flight whenever you can maximize its duration.

It’s a bit unexciting, I know. I suppose its more about “tanking knowledge”, but pretty much every dungeon pre level 30 doesn’t really lend to skill expression…

GLD L30 AoE Rotation

      • 3 Targets is the bare minimum for Total Eclipse spam (4+ preferred).
      • Once a there’s only 2 enemies left, revert to single target.
      • Fight or Flight whenever you can maximize its duration.

Yeah, tank rotations are pretty unexciting this early on.

I know dungeons are pretty junk early on, but here’s the lowdown:
Shield Lob your preferred “main target”, then Total Eclipse a few times to gain aggro (continue spam if 3+ enemies), then do single target combo.

Liberal use of stuns (Low Blow is free!), moreso if your healer is derping.

Gladiator Leveling: L1 to 30

As per the general leveling guide, this tier is divided into two sub-chunks. So I’ll be sub-chunking the following segments into two “tabs” as well. These two tabs represent A) L1 to 16, and B) L16 to 30.


Gladiator Leveling L1 to 30 Activity Flowchart

A rundown of things you can do to gain EXP – again split “to 16”, and “to 30”.

GLD 1 to 16GLD 16 to 30

GLD Leveling Activities to L16

Remember the universal truths: Main Scenario Quest is king, and always have your passive EXP buffs (FC, Food, Chocobo, etc)

Renewable EXP sources

    • FATES (Great when you're in queue)
    • Levequests (Actually good EXP but better saved for DoH or DoL)
    • Deep Dungeon -Palace of the Dead (Repetitive, terrible for LOW levels)

Burst EXP sources

    • Challenge Log* (Complete passively until nearing reset, then force it)
    • Guildhests (First completions per class is mega bonus EXP)
    • Hunting Log (Great source of EXP this early on)
    • Sidequests (Personal preference. Better if in tandem with MSQ!)
    • Duty Roulette: Guildhest (Pretty irrelevant...)

*Challenge Log won't be unlocked in this tier if it's your first time around. While you need to be L16 to initially unlock it, it can be used by any level character thereafter. 

Well, there’s not much to point your bow at this early on, but here’s where the arrow falls nonetheless. It’s slim, but you gotta start somewhere.

Of course, adjust this to your own personal preference.

GLD Leveling Activities to L30

Remember the universal truths: Main Scenario Quest is king, and always have your passive EXP buffs (FC, Food, Chocobo, etc)

Renewable EXP sources

    • Dungeons (Stable, "fun", massive EXP easpecially with rested bonus)
    • FATES (Great when you're in queue)
    • Deep Dungeon -Palace of the Dead (Repetitive, but fast)
    • Levequests (Actually good EXP but better saved for DoH or DoL)
    • Beast Tribe (EXP is meh, but great for getting cosmetic items)

Burst EXP sources

    • Duty Roulette: Leveling (The ultimate EXP source until L50)
    • Challenge Log (Complete passively until nearing reset, then force it)
    • Guildhests (First completions per class is mega bonus EXP)
    • Hunting Log (More for completionism or first timers, it's "alright")
    • Sidequests (Personal preference. Better if in tandem with MSQ!)
    • Duty Roulette: Guildhest (Pretty irrelevant...)

A few adjustments to your leveling mentality here, mainly the addition of  Duty Roulette: Leveling, as a daily burst, and straight queuing Dungeons as an option as well.

Of course, adjust this to your own personal preference.

Important Notes (GLD L1 to 30)

A few tough nuts you gotta pick up on, so you don’t end up with aggro when you discover you missed something big.

GLD L1 to 30 Gear Updates:  Needed?

TLDR: Not really significant. This applies to both sub-tiers. Just make sure to pick up whatever along the way, or find dirt cheap upgrades in the MB or wherever (quests etc).

More detailed answer?

In all honesty you DO NOT NEED to put much thought into your gear from Level 1 to Level 30. Simply “get what you can”, with Weapons being the highest priority. You can get gear from Quests, buy from NPCs, Marketboard, Crafting, GC – it’s purely up to you and your budget as to what you wanna get.

Of course getting gear will increase your efficiency (being a little stronger helps kill speed), but this tier is pretty “newb friendly”, and designed as such – PLUS you “outgrow” gear by gaining levels so rapidly that tryharding on gear up to Level 30 is pretty irrelevant.

Just try not to run around naked, and get “what you can” without being outright negligent.


Important notes to keep in mind

GLD 1 to 16GLD 16 to 30

As always, Main Scenario Quest takes the highest priority.

There are too many skills that get unlocked here for me to talk about individually, which is why the skill unlock / rotation segment above should be your guiding light in that regard.

Limited Burst EXP sources take priority: Newly unlocked Guildhests, Challenge Log entries, Hunting Log.

Renewable EXP sources if you need to grind: FATE’s are great, followed by Levequests and if so you choose, Sidequests. (Deep Dungeon: POTD – can you zone it from Level 1? Even if you could, I don’t think I would…)

At level 15 you get access to your first Dungeon, Sastasha, but I don’t see much reason to grind there, unless you wanna burn rested EXP and want to hit 16 ASAP.

At 15 you should catch up and do your class quests, as you do get a skill form it – Shield Lob. Not the most useful skill, I’ll admit, but you gotta do these quests anyway so do them while they’re relevant.

A note on Levequests: Can be an attractive source of EXP. Every tier has “good and bad” levequests so it’s up to you if you wanna go try them out. Main downside is using them up in place of DoH / DoL. Consider using them if you’re at or near the Levequest allowance cap!

As always, Main Scenario Quest takes the highest priority.

Starting L16, you open up Duty Roulette: Leveling, which is you should be doing everyday! This is an important source of EXP – it’s a huge daily burst! Also at L16 you can unlock Challenge Log if you haven’t already.

As a Tank class, you have MASSIVE agency on how quick (or slow) a dungeon can go. If you’re new, don’t be too cocky. A protip is only gather “more than one pack” if you’re sure your healer isn’t panicky, and DPS can kill them “in time”.  Your own cooldowns, FoF and Rampart GREATLY help this.

Overall, the same concept applies. Daily and Weekly bursts of EXP > Basic Renewable EXP sources of your choice > Other side activities to alleviate boredom or monotony.

 Renewable EXP sources? At this point it’s Dungeons, FATES and Deep Dungeons, and maybe some Levequests. Burst EXP sources? Roulettes, new Guildhests, Hunting and Challenge Logs.

Again, as a Tank, don’t expect long queue times for dungeons – so it’s a great source of EXP. A “geared” low level tank that spams dungeons can actually pull 2~ groups at a time, to maximize your own AoE Total Eclipse.

at L20 If you haven’t unlocked your Companion (combat Chocobo), do so now. You can begin the process now – it entails getting your first mount as well (at least for most new players).

At level 30 get your class quests done, as it’s one of the prerequisites to transform into Paladin!

Levequests notes, same as usual. Sad to take ’em away from crafters and gatherers, but it’s viable EXP. Definitely use them up if you’re overcapped on allowances.

As you start doing dungeons and start looting gear, make sure you loot TANK GEAR and not generic “Disciple of War” LEFT-SIDE pieces.

Tanking Gear and YOU

So by now you may have noticed that some left-side pieces are for “Disciple of War”. These generic pieces are often bad for you. Why? The tanking class specific gear (usually “usable by GLD MRD etc etc”) have vastly higher armor and magic defense ratings. Get those!

This info is important from here on, since doing dungeons/roulette is a very good source of EXP.

If you’re one of those “pure POTD” types. Well… Back into the hole for you, I suppose!

Stop at Level 30! Unlock your advanced job as soon as you can!
(GLD turns into Paladin at Level 30)

Gladiator L30 Onward: Unlocking Paladin

STOP WHAT YOU’RE DOING ONCE YOU HIT Gladiator LEVEL 30.
Unlock Paladin ASAP!

How to become a Paladin? Unlocking Paladin requires a Level 30 Gladiator and completion of the L30 GLD Class Quest. From there, return to your guild and it should point you to the quest! See: Unlocking all jobs.

The reason we unlock ASAP is, not only to get a new skill at L30 (In your case Spirits Within), but most if not all new skills and traits going forward are for PALADIN and not GLADIATOR, so you have no reason to stay as a GLD any longer.

Gladiator Leveling – Related Reads

Some good reads and related links here:

Summary and Closing

And with that YOU’RE DONE WITH LEVELING Gladiator! Congrats! Hopefully our Gladiator Leveling Guide helped you out. Keep your hopes and shields up high, tanking gets funner and funner as you level up, don’t worry :)


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FFXIV Gladiator (GLD) Basics Guide & FAQ – Shadowbringers Updated!

Getting into Gladiator? Go and glimpse into our FFXIV Gladiator Basics Guide & FAQ. As implied, this is for players wanting to know the absolute basics, and answer some of the most common questions regarding GLD.

Likely, one of the main reasons you’re here is either unlocking Gladiator, or wondering about the eventual advanced job you can evolve into, Paladin.

How to become a Gladiator? Unlocking GLD:

Primarily, you can begin your journey into Eorzea and start the game as a Gladiator – simply choose it as your starting option upon character creation.

If you didn’t start as a GLD, you can unlock the Gladiator class by going to the Gladiator Guild in Ul’dah – Steps of Thal (around 9,12), look out for the quests either “Way of the Gladiator”, or “So you want to be a Gladiator”.

Other unlocking prerequisites? I’m 99% sure you need to complete the Level 10 class quest of your STARTING CLASS if you want to unlock any other new ones.

Why should I play or choose Gladiator?

This question is semi irrelevant as, along with any of the other base classes, the only reason you’re a Gladiator is simply a stepping stone into Paladin. But, I’ll give you a little description of what to expect anyway.

Paladins are your hallmark tanks for FFXIV. Personally, I feel they have the most varied and powerful defensive raid utility skills, and a self-heal – while having a rather unique Physical and Magic rotation cycle. They’re your usual sword and shield tank with a very “Holy, Knightly, Heavily Armored” aesthetic and feel. So if you’ve standing firm on your path to Paladin, you gotta get that Gladiator leveling happenin!

You’ll do well to learn a little more about what you’ll eventually BECOME:
FFXIV Paladin Basics Guide.

Gladiator Crafters and Gatherers?

I often get asked “What Disciple of Hand or Disciple of Land classes go well with GLD?” Another related question to this is “Should I level them with my Gladiator simultaneously”? 

Leveling up your DoH and DoL classes should be thought of as a separate goal all on its own. I suggest leveling up DoH classes all together, and all DoL classes together (except the optional Fishing). Do not try to align your combat class levels to your non-combat levels. Trust me.

My only advice related to this is to never cap your levequests. If you’re at max leve allowances, feel free to spend them on Fieldcraft, Tradecraft, or Battlecraft leves just to uncap ‘em.

What’s the best race for Gladiator?

TLDR: I don’t know a single person who changes race for their main class for stats. The gain is not even .1% from worst to best. My advice? Choose for aesthetics.

If you REALLY wanna do it, check out our FFXIV Racial Stats Guide, which, FAIR WARNING – I am about to recheck and update next week. But honestly, it’s best you don’t even click on that – THE MICROSCOPIC INCREASE IN STATS IS NEAR IRRELEVANT.

Related Gladiator Guides – Read More!

Here are a few useful links for you:

Upcoming Odds and Ends

Here’s a few things we’ll be adding on here in the near future:

  • A small skill list for “human readability”, as the in-game one seems like the best source for EXACT information.
  • List of relevant links for this for Gladiator, and some links for Paladin.

Feel free to suggest anything else via comment or socials!

Summary & In Closing

Well that’s it for our Gladiator Basics Guide & FAQ. There’s not much to say but these are really basic little guides to help out the budding or confused GLD, and hopefully future PLD! Hopefully we answered a few of your questions.


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Contact us about anything and everything. Don't be shy! Love our guides and want to let us know? Got questions or corrections? Suggestions for improvement? TALK TO US! How, you say?

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FFXIV Paladin (PLD) Basics Guide & FAQ – Shadowbringers Updated!

Well met, Paladin players! For all those pursuing the PLD job, you’ll find a pleasant amount of basic information and FAQs in our Paladin Basics Guide. Read on if you’re expecting to learn about unlocking PLD, Paladin Job Identity, trait and skill list, crafters and gatherers related to PLD, and link to other important Paladin info!

Paladin is a Tank job, one of the original nine jobs introduced in the game in 2.0 A Realm Reborn. PLD came out alongside Warrior as the only other tank at the time.

How to become a Paladin? Unlocking PLD:

First and foremost you need to have a Level 30 Gladiator, and have completed the L30 GLD class quest, “The Rematch”. After doing this you can unlock the actual quest to become a Paladin, “Paladin’s Pledge”, which can be found in the Gladiator’s guild, from Lulutsu (Ul’Dah – Steps of Thal).

You also have to complete a Level 20 MSQ, “Sylph Management”, which realistically should be completed by the time you’re looking to unlock Paladin.

Note that upon completing the Paladin’s Pledge, you MUST EQUIP the “Soul of the Paladin” to actually formally BECOME a PLD. Interestingly, in the old days, unlocking Paladin required L15 Conjurer – that’s no longer the case.

Rushing to or want to know how to unlock a certain class? Learn more:
FFXIV Job Unlock & Requirements Guide.

Paladin Playstyle & PLD Job Identity

If you’ve asked yourself, “Why play, try, or choose Paladin?” – here’s my attempt at selling you the PLD class.

The “Tank above all tanks”, Paladins are the el basic el beef personification of the MMORPG Tank. Like having both a physical melee and ranged magical component in your rotation? Godly defensive raid and personal utility skills? Read on.

PLDs are the de facto default tank choice IMO. While their DPS capabilities aren’t historically best among tanks, the sheer safety and utility of having one is a huge boon for your groups success chances. The ranged portion of their rotation can be extremely useful when you have to be away from your target.

Aesthetically and thematically, FFXIV’s PLD rumbles in as a strong representation of a TATANKA for those beef freaks out there. They give off that typical “Holy Knight” vibe, which many connect with. A bit of trivia? For nearly a decade now, they’re the only tank class with an actual shield…

DISCLAIMER

DISCLAIMER: This is not meant to be a blurb that aligns with the current meta. That changes from patch to patch. Our goal here is to provide you with an idea of what the job is trying to be, getting cues from both the Developers’ concrete decisions on job design, as well as our own feedback.

What Crafters & Gatherers should Paladin level?

While it’s common in MMORPG’s to think you want to craft your own gear as you level up your PLD… I DO NOT RECOMMEND IT.

Leveling up your DoH and DoL jobs should be thought of as a different activity completely. To be honest, if you’re a newer player, simply ensure that you DO NOT OVERCAP Levequests (always have less than 100).

The only relation a combat job has to a crafter or gatherer class is “which classes do you need to repair your gear”? My advice, ultimately, is pretty much all or nothing – level up all DoH classes in tandem. As a separate project, level up all DoL classes in tandem (with the optional Fisher).

What’s the best race for Paladin?

Racial stats are (was?) a thing. However, I highly recommend not caring about it. The difference in performance between the “best” and “worst” race for you is not even 0.1%.

My advice? Pick for aesthetics. Will you stay the same job forever? If you change mains, will you race change? Ultimately, the difference is so microscopic that I cannot in good faith tell you that racial stats are an integral part of your character.

I won’t even link the Racial Stats Guide, as I haven’t checked up on this in a while – and I don’t want to cement the idea that the “best race” really matters.

Related Paladin Guides – Read More!

Here are a few useful links for you:

Upcoming Odds and Ends

Here’s a few things we’ll be adding on here in the near future:

  • Adding a “links to further resources”, we’re doing a site restructure so once those links are set, they’ll go in here.
  • Human-readable, newbie-friendly skill and trait list.
    > I used to have the in-game skill list here, but I found it useless as the in-game one is better… I’d rather have a new player friendly rundown.
  • More descriptive job identity? Pics?
    > I dunno… pictures of the job gauges? A gif of some flashy skills?
  • Feel free to suggest anything else via comment or socials!

Summary & Outro

Well that’s about it for a really, really basic guide that hopefully points some lost souls in the right direction, or answers some of your questions regarding Paladin.


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Contact us about anything and everything. Don't be shy! Love our guides and want to let us know? Got questions or corrections? Suggestions for improvement? TALK TO US! How, you say?

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FFXIV Tank Role Actions: Guide & FAQ (Shadowbringers UPDATED)

All you need to know about the Tank Role Actions introduced in Stormblood!

Welcome to our quick dirty guide on Tank Role Actions! Shadowbringers has brought yet another update to the Role Actions system (previously the cross-class skills system). This time around, we no longer have to choose – and have access to all Role Actions!

What Jobs get the Tank Role Actions?

Dark Knight (DRK)
Gunbreaker (GNB)
Paladin (PLD)
Warrior (WAR)

– base classes –
Gladiator (GLD)
Marauder (MRD)

Tank  Role Actions – Navigation:
Tank Role Actions List | Role Actions Uses & Discussion

Tank Role Actions List

Rampart

Low Blow

Great for soloing and dungeons, rare for raids. a 5 second stun works wonders for mass dungeon pulls.

Provoke

Integral for raids, and important for dungeons. Puts you at the top of your targets enmity list, BUT YOU NEED TO FOLLOW UP or else you’ll lose it again. No tank worth their salt should ever fumble their Provokes!

Interject

Interrupts are rarely used in raids, but very important when they are. It’s usually tanks or ranged that “silence” things. Don’t sweat binding to a useful button, as it doesn’t come up very often.

Reprisal

Amazing for raids. Use it to help mitigate tank busters, or other AoE nukes. Coordinate with your co-tank and healers for a cooldown rotation!

Keep in mind it has a very short duration, and the timing can be weird for some boss mechanics.

Arm’s Length

A niche skill that’s rarely comes up in raids. Anytime there’s a knockback in an encounter try to imagine how this skill would be best utilized to mitigate its effect on your positioning, or to ease up the mechanics.

Shirk

INTEGRAL for many if not all raids. Allows for smoother tank swaps, used directly after your co-tank Provokes.

LevelActionDescriptionCastRecastDuration
8RampartReduce damage taken by 20% for 20s.Instant9020
12Low BlowStuns Target for 5s.Instant255
15ProvokeGain top enmity of a target.Instant30-
18InterjectInterrupts cast bar of your target.Instant30-
22ReprisalLowers target's damage dealt by 10% for 5s.Instant605
32Arm's LengthIgnore most position altering effects for 5s. Cause Slow +20% for 15s when struck.Instant1206(15)
48ShirkDiverts 25% of enmity to target party member.Instant120-

Tank Role Actions: Quick Strategy & Discussion

Servers are up so uhh… I’ll add this later.

Tank  Role Actions – Navigation:
Tank Role Actions List | Role Actions Uses & Discussion

Well, that’s about it for Tank Role Actions! FOR NOW! I’ll be adding to this soon.

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