FFXIV Goldsmith Leveling Guide (Stormblood Updated!)

Shadowbringers UPDATED! Goldsmith Power Leveling to 80! GSM Levequest Items comparisons and value moves per tier!

The grind continues!

GSM Leveling – Navigation [0-15] | [15-35] | [35-50]
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Goldsmith Leveling 64 to 66

Gear Check Reminder II

If everyone followed the guide, their gear will now be caught up. Here’s what you should be packing… (Copied from previous page, just to remind you)

SlotItemLevelCheap Meld ICheap Meld II
WeaponKoppranickel Ornamental Hammer62AnyAny
OffhandStiperstone Grinding Wheel63AnyAny
ChestBloodhempen Doublet of Crafting61Competence III+Command III+
HeadBloodhempen Turban of Crafting61Competence IVCommand IV
GlovesGaganaskin Halfgloves61Competence IVCommand IV
BeltRuby Cotton Apron62Cunning IVCunning II
PantsBloodhempen Skirt61Cunning IV+Command IV
BootsGaganaskin Shoes61Cunning IV+Command IV
EarringLarch Earrings63Cunning IV+Cunning III
NeckLarch Necklace63Cunning IV+Cunning III
WristLarch Bracelets63Cunning IV+Cunning III
RingLarch Ring63Cunning IV+Competence III
RingLarch Ring63Cunning IV+Competence III

Reach 409 CP. I don’t care how you achieve this, but do it.

CROSS CLASS SKILLS! FIX 'EM UP!

Here are the 10 cross-class skills you should have for all your classes.

ALCARMBSMCRPCULGSMLTWWVR
I2CZCZCZCZCZCZCZ
BBToTToTToTToTToTToTToT
SH2I2BBI2I2I2I2I2
MuscleBBSH2SH2BBBBBBBB
InnoSH2MuscleMuscleInnoSH2SH2SH2
WNMuscleInnoInnoWNMuscleMuscleMuscle
MMInnoWNWNMMWNInnoInno
FSWNMMMMFSNameMMWN
RecMMFSFSNameBrandFSMM
OPENFSRecRecBrandRecRecFS

I hope you’re familiar with what these are. Muscle is Muscle Memory from CUL, MM and FS are Maker’s Mark and Flawless Synthesis from GSM.

Important Notes:

** CUL and GSM need to cross-class a “Name” and “Brand” of any element.
** All classes except ARM and WVR have access to Reclaim AND Maker’s Mark + Flawless Synthesis.

Since ARM and WVR have to choose between access to “MM+FS” rotations or “Reclaim“, I personally chose “MM+FS” since it’s very unlikely you’ll fail any manual craft with that. Reclaim on the other hand has its uses. Since most rotations require more than 55 CP to complete, you can choose to reclaim if you feel non-HQ is inevitable.

Up to you, buddy…

Reclaim. *snicker*” –
Mahiko Sans Fukkius

L64 Unlocked Patient Touch

Patient Touch is pretty good, huh? Great for RNG gambling rotations. But for now, you can simply replace the first Hasty Touch II of any rotation with Patient Touch.

It’s optional, but a slight improvement IMO. While it increases your odds to fail by a tiny bit, it increases your HQ success chance but quite a huge margin.

Goldsmith Levequests @ 64

ClassLevelQtyItemTypeLevequest NameBest?
GSM64Durium SmallswordSCutting Deals3
GSM64 Dzo Horn NeedleSNeedle in a Hingan Stack1
GSM64Durium Hairpin of MaimingTHair-raising Action2
GSM 64 Levequest discussion

Dzo Horn Needle is far above the other two here.

Durium Smallsword and Durium Hairpin of Maiming… I honestly don’t know what’s worse. I wouldn’t consider these 2 unless they’re cheap off the market board.

GSM 64 to 66: What I did in this tier

Getting past this tier can be done with Koppranickel Ingots. The previous tiers levequest is still great up to here.

Dzo Horn Needle can actually be very cheap so if you can do that, do it. Make sure to craft one for your Weaver! It’s 80 durability so it’s a welcome change of pace.

You can also augment your EXP via crafting Durium Nuggets – you need them for the next tiers leve – Durium Ingot.

*Keep an eye out for the really cheap L60-63~ cheap accessories as collectibles. You need the scrip anyway, and they save leves. 

Grinding Goldsmith 64 to 66

The best thing to grind here is Durium Nugget – they’re used for next tiers leve (Durium Ingot). Durium is even used in end game crafts so you’ll never be sad to have many of ’em.

Important notes and events in this tier

Optional Rotation: L64 40DUR 1058DIFF

These were extremely hard at level 63~64! I TESTED THESE WITH A MINIMUM OF 934 CRAFTSMANSHIP (slightly above the gear check above). I suggest waiting until 65 to do any L64 “ingot” grinding.

Or I could be wrong in my notes – simply test it out first. If  Name > Brand > Brand works for you, great. Waiting for the L65 shirt and Mainhand ensures this. Here’s the rotation:

/ac “Comfort Zone” <me> <wait.2>
/ac “Inner Quiet” <me> <wait.2>
/ac “Waste Not” <me> <wait.2>
/ac “Steady Hand II” <me> <wait.2>
/ac “Patient Touch” <me> <wait.3>
/ac “Hasty Touch II” <me> <wait.3>
/ac “Hasty Touch II” <me> <wait.3>
/ac “Hasty Touch II” <me> <wait.3>
/ac “Hasty Touch II” <me> <wait.3>
/ac “Master’s Mend” <me> <wait.3>
/ac “Great Strides” <me> <wait.2>
/ac “Steady Hand II” <me> <wait.2>
/ac “Innovation” <me> <wait.2>
/ac “Basic Touch” <me> <wait.3>

/ac “Great Strides” <me> <wait.2>
/ac “Byregot’s Blessing” <me> <wait.3>
/ac “Steady Hand” <me> <wait.2>
/ac “Name of Fire” <me> <wait.2>
/ac “Brand of Fire” <me> <wait.3>
/ac “Brand of Fire” <me> <wait.3>

THIS CERTAIN “MACRO” HAS NAME AND BRAND OF FIRE. PLEASE ADJUST IT TO YOUR CLASS. CUL AND WVR HAVE NO BRAND OR NAME SKILL SO CROSS CLASS ANY ONE OF ‘EM.

L64 80 Durability?

If you’re hellbent on crafting a 64 or 65 with the “base set” described above do so at your own risk. It’s VERY VERY doable using Maker’s Mark type rotations and manual crafting.

But like I said I WOULD ADVISE HOLDING OUT UNTIL L65! If you plan on crafting for any sort of grindlike activities, the shirt and weapon help loads.

At L65, we will be having the 80 Durability “end-all” rotation.

L65 GSM Class Quest

Rewards are Manipulation II, which is a great skill. Our rotations will be based around it at L66.

You also get an NQ Main hand weapon (sucky), and Kudzu tier left-side NQ (also meh). They’re NOT worth it.

But HQ versions? Hmm…

L65 Gear Update: Kudzu Shirt & Main Hand

HQ Kudzu Robe of Crafting (Cheap Meld: Control III+ x2)

This is a VALUE upgrade since it straight up annihilates our old shirt. It’s worth it. It also feels good buying this knowing all our classes can use it. The other left-side slots are technically optional.

HQ L65 MH: Durium Texture Hammer (Cheap Meld: OPEN / Any)

Can’t complain here. The HQ 65 main hand completely obliterates previous tiers BiS weapon.

After buying these upgrades, you are functionally equal, or superior, to Heavensward “BiS” crafters that spent millions pentamelding their gear. It’s both a happy and sad moment, as the circle of a crafters life continues…

THE REST OF THE KUDZU TIER IS OPTIONAL: It will make HQing easier with zero HQ materials. It’s completely up to you. I did NOT upgrade gear but it’s easy to see how you will benefit from them.

L65 Rotation Update: 80 Durability

This is a TEMPORARY ROTATION mainly to show you how to complete recipes of this difficulty onward. It will be updated to its final form in ONE LEVEL (66), so it’s up to you if you wanna learn this one. It’s very similar to it’s final evolution.

L65 80 Durability “showcase”

/ac “Muscle Memory” <wait.3>
/ac “Comfort Zone” <wait.2>
/ac “Inner Quiet” <wait.2>
/ac “Waste Not” <wait.2>
/ac “Steady Hand II” <wait.2>
/ac “Patient Touch” <wait.3>
/ac “Hasty Touch II” <wait.3>
/ac “Hasty Touch II” <wait.3>
/ac “Hasty Touch II” <wait.3>
/ac “Hasty Touch II” <wait.3>
/ac “Manipulation II” <wait.2>
/ac “Steady Hand II” <wait.2>
/ac “Basic Touch” <wait.3>
/ac “Basic Touch” <wait.3>
/ac “Basic Touch” <wait.3>

/ac “Great Strides” <wait.2>
/ac “Byregot’s Blessing” <wait.3>
/ac “Ingenuity II” <wait.2>
/ac “Careful Synthesis III” <wait.3>
/ac “Careful Synthesis III” <wait.3>
/ac “Careful Synthesis III” <wait.3>
/ac “Careful Synthesis III” <wait.3>

But here’s the thing – I experimented with this rotation at L66, but I can only imagine extreme niche scenarios wherein “I2 CSIIIx4 + CSIIIx1” (my prior rotation) is better than “MM + I2 CSIIx4”. Lemme know. But, I’m pretty damn sure this works from 65.

L66 Gear Update: Offhand

HQ Slate Grinding Wheel is a massive stat upgrade, and you should be buying or making one of these. If you want to meld it, Control III+.

L66 Unlocks Prudent Touch

Prudent Touch. Read it.

With Prudent Touch and Manipulation II,
we will now rise into godhood.

 

Goldsmith Leveling 66 to 68

I’ll put it up here since it’s very important: The following rotations are “the final form” of both 40 and 80 durability crafts. You can use these “macros” to learn how to manual craft them.

L66+ “Obliterator Rotations”

L66+ 40DUR 'Annihilator'

As implied, this rotation will crush any 40 durability from here on out.

/ac “Comfort Zone” <me><wait.2>
/ac “Inner Quiet” <me><wait.2>
/ac “Steady Hand II” <me><wait.2>
/ac “Patient Touch” <me><wait.3>
/ac “Basic Touch” <me><wait.3>
/ac “Prudent Touch” <me><wait.3>
/ac “Prudent Touch” <me><wait.3>
/ac “Prudent Touch” <me><wait.3>
/ac “Manipulation II” <me><wait.2>
/ac “Steady Hand II” <me><wait.2>
/ac “Prudent Touch” <me><wait.3>
/ac “Innovation” <me><wait.2>
/ac “Prudent Touch” <me><wait.3>
/ac “Great Strides” <me><wait.2>
/echo I am nothing without Mahiko Senpai <se.1>

/ac “Byregot’s Blessing” <wait.3>
/ac “Ingenuity II” <me><wait.2>
/ac “Careful Synthesis III” <me><wait.3>
/ac “Careful Synthesis III” <me><wait.3>
/ac “Careful Synthesis III” <me><wait.3>
/echo Macro #2 complete T-thank you M-Mahiko Senpai <se.14>

L66+ 80DUR 'It that Destroys'

And this one will eradicate 80 durability recipes from now onwards.

While I can’t say I tested every niche “undergeared” scenario, this work of art CRUSHED every recipe at or near its level.

/ac “Muscle Memory” <wait.3>
/ac “Comfort Zone” <wait.2>
/ac “Inner Quiet” <wait.2>
/ac “Steady Hand II” <wait.2>
/ac “Hasty Touch II” <wait.3>
/ac “Hasty Touch II” <wait.3>
/ac “Basic Touch” <me><wait.3>
/ac “Basic Touch” <me><wait.3>
/ac “Basic Touch” <me><wait.3>
/ac “Manipulation II” <wait.2>
/ac “Steady Hand II” <wait.2>
/ac “Prudent Touch” <me><wait.3>
/ac “Prudent Touch” <me><wait.3>
/ac “Prudent Touch” <me><wait.3>
/echo Macro #1 complete I am nothing without Mahiko Senpai <se.1>

/ac “Great Strides” <wait.2>
/ac “Byregot’s Blessing” <wait.3>
/ac “Ingenuity II” <wait.2>
/ac “Careful Synthesis III” <wait.3>
/ac “Careful Synthesis III” <wait.3>
/ac “Careful Synthesis III” <wait.3>
/ac “Careful Synthesis III” <wait.3>
/echo Macro #2 complete T-thank you M-Mahiko Senpai <se.14>

However...

I did not test these under all stress tests to prevent stupidity like “I have L62 main hand and L63 offhand and tried to craft L70 Ingot“. These recipes will carry you past certain gear upgrades at certain times. But don’t be greedy man, upgrade your damn gear to be safe.

I did not test these on recipes absurdly higher than my current level. Be responsible. They’re good rotations absolutely brimming with value but please… test it out first if you know you’re doing something dumb.

As long as your gear is up to date (the final mandatory gear upgrade is 67 main hand)

“Here… Now… Your ascendance is complete.”
– Mahiko “Deus Factorem” San

Leveling from here is mostly a formality, and it’s only a matter of time before you hit 70. Just a little more to go!

Goldsmith Levequests @ 66

ClassLevelQtyItemTypeLevequest NameBest?
GSM66Dual-plated Durium PlanisphereSBest-laid Planispheres3
GSM66Durium IngotSPut the Metal to the Peddle1
GSM66Azurite Ring of FendingTRing In the New3
GSM 66 Levequest discussion

Durium Ingot is the clear leader here. It is also the “Omega Levequest” for GSM – no other levequest in the future tier is any good.

I won’t discuss the other two items. It would be an insult for my fingers to type them out, in the face of Durium Ingot.

GSM 66 to 68: What I did in this tier

Well, the “road” of variance ends here for the most part. Use your nugget stockpile from the previous tier to craft and submit Durium Ingots.

There’s not much else to say… You prepared for this tier beforehand and it’s time to reap the benefits. Oh, craft a Gazelle Horn Needle for your Weaver.

Before you rest on your laurels, you’re gonna need some Durium Ingots to push you from 68 to 70 as well. Try to balance it out.

*Keep an eye out for the really cheap L60-63~ cheap accessories as collectibles. You need the scrip anyway, and they save leves. 

Grinding Goldsmith 66 to 68

Durium Nuggets and Ingots are where it’s at.

Important notes and events in this tier

L66 Off Hand Weapon

For GSM, that would be Slate Grinding Wheel. HQ version of this is mandatory.

L67 Main Hand Weapon, Focused Synthesis

For GSM, that would be Durium Lapidary Hammer. HQ version of this is mandatory.

L67 also unlocks Focused Synthesis, which is a damn good skill. I used it in many a fresh 70 rotation to “proc” Manipulation II in the latter end of progress.

L68 GSM Class Quest

The rewards are meh. You get a choice of any Tier V crafting materia, which is welcome I guess. Choose whichever you need (honestly, CP is a good bet). Or what’s most expensive.

You also get the L68 NQ off-hand, which is pretty bad.

Finally, hitting 68 gives you Focused Touch, whose primary use is to squeeze one more touch unsupported by Steady Hand.

L68 Marid Leather Bolero? 68HQ Offhand?

L68 Marid Leather Bolero of Crafting HQ (Cheap melded with Competence III+ Command III+) I would say now it’s mandatory. It should spiritbond fast enough so you won’t feel too bad about it. I initially thought against it, but I’m gonna go ahead and recommend this.

L68 HQ Polished Slate Grinding Wheel? Honestly, I didn’t bother and it didn’t affect me. At least we save one gear piece worth of upgrades.

Goldsmith Leveling 68 to 70

“There are two type of people who reach this hallowed place. Those who have Leves… And those who do not.”
– Mahiko “Did not” San.

How painful the final step is will largely depend on how FAST you clawed upwards. Having said that, if you took it easy and HAVE LEVES – abuse the living daylights out of them since they will serve you almost no purpose once your DoH levels are done.

Goldsmith Levequests @ 68

ClassLevelQtyItemTypeLevequest NameBest?
GSM68 1Palladium TuckSUntucked3
GSM68 1Palladium RodSSpeak Softly and Carry a Metal Rod3
GSM68 1Palladium Choker of AimingTChoker In the Clutch3
GSM 68 Levequest discussion

No. Just no. Durium Ingot from the previous tier smashes any of these.

I guess you could say,
“They Ing’got sh*t on it.”

GSM 68 to 70: What I did in this tier

Just keep going as you have, and the Durium Ingot plan should carry you through. There’s really nothing new here, as this tiers leves are bad.

Well, the road is already laid out for you. See you @ L70 soon!

*Keep an eye out for the really cheap L60-63~ cheap accessories as collectibles. You need the scrip anyway, and they save leves. 

Grinding Goldsmith 68 to 70

You can augment your exp and by grinding and save leves Palladium Nuggets and Ingots for your own endgame stockpile.

Important notes and events in this tier

This tiers materials are heavily used

So always check the market board for cheap mats. Whether it’s for red or yellow scrip, lots of crafters use the 68-70 tier materials so they should be abundant and fairly priced off the market board.

L68 Optional Upgrades: HQing is hard

As I mentioned previously, the 68 Main Hand is OPTIONAL.

With the “Obliterator Rotations” you should be doing very well still. However, do not think for one second that “100% HQ is possible from 0 HQ Mats”. That’s just silly, while leveling.

HQ raw materials in this tier are cheap since high level crafters don’t care about the quality of mats in this tier.

The first option is “Try to get 1/4th of your materials HQ”. So when you craft you have a slight advantage.

You want more consistency? It’s time for optional upgrades, then, which are the rest of the Marid Leather / Serge Tier.

L70 GSM Class Quest

The rewards are quite good. You get ALL Tier V crafting materia, as well as the Stroke of Genius trait.

The class quests are pretty decent, so there’s that. Aside from lore, the hype on reaching 70 is more of a relaxed “Finally…”

Goldsmith Level 70 and Beyond

Welp! That’s about it for Stormblood content! The grind is over – for now.
But, there’s still stuff we gotta do here….

Farming Tier IV, V and VI Crafting Materia: You should, at least, be aware on how to obtain these. You’re gonna be melding your 70 set according to you needs soon enough.

  • Tier IV crafting materia is quite cheap these days since you only need 25 red scrip to buy one. As such, they’re also reasonable off the MB.
  • Tier V crafting materia can be picked up for 400 red scrips, and is a byproduct of many people trying to spiritbond for Tier VI.
  • Tier VI is well… Expensive.

It’s time to farm Scrips! You need A LOT of red scrips for the Master V crafting books. Get on it now. The yellow scrip weapon is actually not bad, you can opt to get that too.

I’ll make a more detailed “Crafting Endgame” checklist or mini-guide soon, if it’s even needed…?

GSM Leveling – Navigation [0-15] | [15-35] | [35-50]
[50-60] | [60-64] | [64-70] | [70-80]

With this you’ve gotten past “the hard part”, which is catching up to the required gear power levels! Congrats!

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28 thoughts on “FFXIV Goldsmith Leveling Guide (Stormblood Updated!)”

  1. You mention in the Optional Rotation level 64: 40Durability 1058difficulty that weaver has no name/brand. This is incorrect. Weaver has Name of Lightning and Brand of Lightning. It is Goldsmith (GSM) that does not have a brand/name ability and must cross class into it.

  2. I ended up leveling through leves that required Koppranickel Ingots, as suggested by the guide from 62-66. I went all the way to 70 with it. Reason being was the following:
    1. Easy rotation to acquire the mats to make with a level 70 miner
    2. Roughly 700K XP per triple turn-in
    3. Durium Ingot was roughly 500K XP per turn-in

    Yes, I realize making one ingot saves more on material costs than making three of them. However, getting 700K XP per leve was worth it. I’d have more leves to use to push to 70.

    One other hint for people. Don’t forget to leverage your challenge log crafts (even the melding challenge!) for some cheap, easy XP once per week. Also, do the Custom Deliveries every week. That’s a ton of XP.

  3. Suggest updating this for Mogek The Marvelous (Churning Mists) Lvl 50-60 Moogle Beast Tribe Quests and Idyllshire – Weekly Custom Deliveries Lvl 60+

  4. At level 56 you get a Collectable for Star Ruby, yields 6 scrip, and 103k xp for 2600+ quality. For just 3 raw star ruby and a basilisk whetstone (pre-HW component!) it is fairly quick to mine, dirt cheap to make, and gets you started on scrip farming. Would take around 100 to go from 56 to 60

  5. No1 seems to want to give me a courier quest i have all leve guys unlocked but i got eustace and he only offers me regualr leve quests?

    1. Courier quests aren’t marked as such. They appear as normal levequests, and they start from the HOMETOWN. You can tell it’s a courier if the little image shows the the place you’re going (In GSM’s case, “NOT ULDAH”)

  6. I think for Level 1 Courier leve are now Band Bone (Home to Local) and handfulls of Copper Rings (5) (Local to Home)

  7. The worm fang needles give 31098 exp (62196 for HQ) and the silver chokers give 30282 exp (60564) for the level 30-35 GSM leves. both are the same turn in location and both are easy mats to get a hold of. So you end up getting more exp with the needles.

  8. “GSM 10: 12x Copper Rings”

    This needs to be more specific as I just crafted 12 Copper Rings rather than 12 handfuls of copper rings, which are actually needed.

    1. I’m sorry but the in-game description of “Copper Ring” versus “Copper Rings” is quite vague, no? I guess SE should change it to like copper ringlet

      1. Would be helpful to show what to grind on from 0 to15. You advised not to use levequests, but do not provide the alternative method.

        1. Hmm I guess I should edit to be more specific. Courier < -> Reverse courier leves are SUPER VALUE in this tier, but regulars are JUNK

          1. Ah ok, I have been trying to find items to grind on for 1 to 15 as I noticed that some of your guides have them and some do not. I would rather save the leves for the higher level when trying to level up crafting on multiple classes at the same time. Maybe you can add what items to grind on for 1 to 15.

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