FFXIV Red Mage Leveling Guide

Level up your Red MAGE (RDM) ASAP! Setting up – Early Rotations – Gear Checks and more!

If you’ve found yourself here, you’re likely leveling up a Red Mage. You’ve found the right place. Hopefully, our Red Mage Leveling Guide helps you out – especially with setting up and the early L50+ rotation!

Red Mage Leveling Guide Navigation:
Page 1: Unlocking, L50 Skills & Rotation, L50 Gear, Class Quest List
Page 2: Leveling RDM 50 to 60 (Basic info for now)
Page 3: Leveling RDM 60 to 70 (Basic info for now)

For those who jumped right into this page, we will add a little blurb about unlocking Red Mage, if you haven’t already.

Unlocking Red Mage (RDM) Job

Quest Name: Taking the Red
Quest Location: Ul’dah – Steps of Thal (Merchant Strip) (X:14, Y:12)
NPC Name: Distraught Lass

You will be rewarded with the Soul of the Red Mage, your main hand weapon (Mythrite Rapier), and a free coffer of 115 left side gear (Red Attire Coffer)! Equip them as soon you have them!

Since Red Mage starts at level 50, there are a few things you have to “catch up to”… Namely, your Skills, Rotation, and to a lesser extent, Gear.

Fresh Level 50 Red Mage Rotation & Skills

RDM Rotation Summary

Red Mage is all about generating Black and White mana “equally”, then subsequently dumping it using our melee combo. We use Dualcast on every “long spell”, which is Verthunder or Veraero.

It’s also HEAVILY influenced by procs.

In the next tab we go into the nitty gritty, and talk about EVERY SKILL you’ve unlocked just now.

L50 RDM Single Target Rotation
L50 RDM Basic Single Target Rotation

Gaining Mana Phase

Jolt (L2) (DUALCAST ON).
Verthunder (L4) or Veraero (L10), use what boosts your LOWER mana (DUALCAST OFF).
===
Proc triggered? Verfire (L26) or Verstone (L30), Use that (DUALCAST ON).
No Proc? Jolt (DUALCAST ON).
===
Verthunder (L4) or Veraero (L10), Use what boosts your LOWER mana (DUALCAST OFF).
Repeat from here (Either Jolt, or Proc Triggered)

It may seem a little odd reading it – but try it out first, it makes a lot of sense after a few cycles. After the gaining mana phase, it’s melee time.

80+ Black and White Mana? Melee Phase

Corps-a-corps (L6) (optional – to dash close to them)
Riposte (L1) (Melee Combo A)
Zwerchau (L35) (Melee Combo B)
Redoublement (L50) (Melee Combo C)
Displacement (L40) (Optional – backflips out)
(Go back to gaining mana phase)

Also, use Fleche (L45) whenever able.

L50 RDM Basic AoE Rotation
L50 RDM Basic AoE Rotation

For 2 Enemies: Use Single target rotation on one of them.

For 3 Enemies: Scatter (L18) spam is “ok”, but generates colored mana slowly. I would replace all Jolts with Scatter, and try to use as many Dualcasts on Veraero and Verthunder. Any procs gained should be saved for when 1/2 guys remain.

For 4+ Enemies: Scatter spamming seems best. While mana charges slowly, you’ll do far more damage.

At 52 (might as well give you an idea now), Moulinet is an AoE melee attack which uses your Black and White mana – so don’t worry, you have an AoE rotation for both ends.

L50 RDM Misc (Cooldowns, Utility)
L50 RDM Misc skills (Cooldowns, Utility)

Acceleration (L50): ENSURES that the next spell you cast will trigger its proc. Obvious uses, use as often as possible.

Fleche (L45): An off-GCD nuke to be used as often as possible.

Tether (L15): Binds enemies, largely useless.

L50 RDM Role Actions

TL;DR – for general usage:
Lucid Dreaming > Diversion > Swiftcast at 32

Caster role actions are pretty slim pickings…

For a more detailed write-up check out our Caster DPS Role Actions Guide.

 

Fresh level 50 Red Mage: Gear Check

The free gear you get from completing the Red Mage quest is item level 115. All things considered this ain’t so bad. HOWEVER, it is missing the right-side accessories, and belt.

Ignore this section if you plan to sully yourself in PotD forever.

I want better than 115 item level!

There are only 2 possible item level upgrades from 115, and 4 possible sources:

  • 120 gear from World of Darkness (hassle if you don’t have it already)
  • 120 Ironworks gear from “old tomestone” (not too bad to obtain!)
  • 130 Dreadwyrm gear from Final Coil (hassle if you don’t have it already)
  • 130 Augmented Ironworks gear (needs Carbontwine and Carboncoat…)

While I imagine many people have these lying around – I can only faithfully vouch for only ONE of these tiers – 120 Ironworks from older tomestone gear is easy to obtain, and can be fairly worth it as they’re shared between many classes.

And, if you happen to get Carboncoat and Carbontwine from WoD (queue up that Alliance Raid!), great!

If you read the clicky above, you can FILL UP THE BLANKS with the left table, or TRYHARD AND UPGRADE with the right table. I will not be listing Dreadwyrm or WoD gear in these tables, due to their difficulty to obtain for people who weren’t there at the time.

L50 RDM Basic GearL50 RDM Better Gear
L50 Red Mage Gear – Basic of the Basic (i115)
Weapon Mythrite Rapier FREE from coffer
Head Red Hat FREE from coffer
Chest Red Bilaud FREE from coffer
Hands Red Gloves FREE from coffer
Belt HQ Rainbow of Casting Crafting / Market
Legs Red Gaskins FREE from coffer
Boots Red Boots FREE from coffer
Earring HQ Mythrite Earrings of Casting Crafting / Market
Neck HQ Rainbow Ribbon of Casting Crafting / Market
Wrist HQ Mythrite Bangle of Casting Crafting / Market
Ring HQ Agate Ring of Casting Crafting / Market
Ring HQ Agate Ring of Casting Crafting / Market
L50 Red Mage Gear – Tomestone (i120+)
Weapon Ironworks Magitek Degen Tomestone
Head Ironworks Hood of Casting Tomestone
Chest Ironworks Doublet of Casting Tomestone
Hands Ironworks Gloves of Casting Tomestone
Belt Ironworks Belt of Casting Tomestone
Legs Ironworks Breeches of Casting Tomestone
Boots Ironworks Boots of Casting Tomestone
Earring Ironworks Earrings of Casting Tomestone
Neck Ironworks Choker of Casting Tomestone
Wrist Ironworks Bracelet of Casting Tomestone
Ring Ironworks Ring of Casting Tomestone
Ring (Cannot use 2 of the same!)

Purchased from Auriana – Mor Dhona (X: 22.7, Y: 6.6)
For the other ring, use one from the other tab, Dreadwyrm, or Augmented Ironworks.

Red Mage Class Quests: Where!?

It happens to everyone, don’t worry. We will be listing the relevant chunks per tier on the respective page of this leveling guide as well, for easy reference.

Red Mage Job Quests 50 to 60
LVL
QUEST
LOCATION
COORDS
ISSUER
REWARDS
X Y
50 Taking the Red Ul’dah -Steps of Thal – Merchant Strip 14 12 Distraught Lass
Soul of the Red Mage; Mythrite Rapier, Red Attire Coffer
50 The Crimson Duelist Central Thanalan 20 21 X’rhun Tia
52 A Rewarding Struggle Eastern Thanalan 12 22 X’rhun Tia
54 Tracking the Cabal Western Thanalan 12 13 X’rhun Tia
56 A Vermillion Vendetta Western La Noscea 28 28 X’rhun Tia
58 On Lambard’s Trail Western La Noscea 28 26 X’rhun Tia
60 Stained in Scarlet Northern Thanalan 20 21 X’rhun Tia Manafication
Red Mage Job Quests 60 to 70
LVL
QUEST
LOCATION
COORDS
ISSUER
REWARDS
X Y
60 The Color of Her Hair Mor Dhona 23 8 X’rhun Tia
63 Traced in Blood Idyllshire 6 5 X’rhun Tia
65 Nightkin Idyllshire 6 5 X’rhun Tia
68 Child of Lilith Idyllshire 6 5 X’rhun Tia
70 With Heart and Steel The Pillars 11 11 X’rhun Tia Verholy, Duelist’s Attire Coffer

 

Red Mage Leveling Guide Navigation:
Page 1: Unlocking, L50 Skills & Rotation, L50 Gear, Class Quest List
Page 2: Leveling RDM 50 to 60 (Basic info for now)
Page 3: Leveling RDM 60 to 70 (Basic info for now)

I’m sure you’re itching to level up – and I hope you took the above preparations to heart! Just continue onwards with the links just above!

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FFXIV Caster DPS Role Actions: Guide & FAQ

Hey guys! In Stormblood, the cross-class skill system was completely replaced with the Role Action System. Here we talk all about the Caster DPS Role Actions, and what’s best to use!

What Jobs get the Caster DPS Role Actions?

Black Mage (BLM)
Red Mage (RDM)
Summoner (SMN)

– base classes –
Thaumaturge (THM)
Arcanist (ACN)

Caster DPS Role Actions – Navigation:
List | Discussion | For Dungeons | For Raids

Caster DPS Role Actions list

Skill Level Recast Effect Duration
Addle 8 120 Lower target’s intelligence and mind by 15% 10
Break 12 0 40% Heavy, 50 potency. 20
Drain 16 0 Deals 80 potency and absorbs all of it as HP. NA
Diversion 20 120 Reduces enmity generation. 15
Lucid Dreaming 24 120 80 potency mana refresh and halves current enmity. 21
Swiftcast 32 60 Next spell in cast immediately. 10
Mana Shift 36 150 Transfers 20% of own MP to target party member. NA
Apocatastasis 40 150 Reduces magic damage taken by party member by 20%. 10
Surecast 44 30 Prevents Sleep, Stun, and position-altering effects
to stop casting.
10
Erase 48 90 Removes a single DoT from target party member other than self. NA

Caster DPS Role Actions: quick strategy & discussion

Here’s a general rundown and a quick analysis on how useful each of the Caster DPS Role actions are.

Addle: A must have for raids! Reduces the typical “large magic damage” mechanic that’s common in most encounters.

Break: I don’t think this will be very highly taken. Most classes have a built in heavy that’s probably better than this 90% of the time. It’s not inherently bad, it’s just a waste of a slot.

Drain: I struggle to imagine a scenario where this is useful in. Probably while soloing in low levels.

Diversion: Always a decent pick for adds, and burst phase on pull. Mostly good for raids.

Lucid Dreaming: Personally, this is a must for RDM and SMN, and likely better than Diversion in most cases for those two classes. Likely useless for BLM unless you need additional enmity reduction.

Mana Shift: Great for giving healers MP!

Apocatastasis: Helps your party members (more often than not, tanks) survive big nukes, and helps “ease up” on magic damage mechanics. A must in trials.

Surecast: In any encounter where you can use it, this is one of the few cross-class skills than can “increase your DPS”, so it’s worth KEEPING IN MIND. So you don’t break rotation or lose a spell. Having said all that, I’m assuming its uses are still few and far between, so I guess I’m just trying to raise awareness about this skill.

Erase: If there is any raid wherein you can use this to save from a “mistake”, take it. Otherwise, it’s useless. Very very niche, but godlike when it’s useful.

 

Caster DPS Role Actions for Dungeons

These role actions should be taken when “queuing blind” in a random dungeon, and should serve you well for general content.

Other skills are highly situational…

  • Apocatastasis: Probably better than Addle, since you target the tank.
  • Surecast is the only other skill than can POSSIBLY improve your DPS…

As you can see, it’s slim pickings for Caster Role Actions. The other skills are iffy for “casual random dungeon runs”.

The order is largely irrelevant, but the above is a decent ordering given the dungeons you will encounter when you scale down to <50.

Caster DPS Role Actions for Raids

RAID ROLE ACTIONS ARE HEAVILY INFLUENCED BY ENCOUNTER! THERE IS NO TRUE ONE SIZE FITS ALL!

Erase has a special mention here. DoT’s are a common “punishment” for some failed mechanics. If you can remove it with Erase, it increases the value of this skill by a mile.

A lot of the Caster Role Actions are very situational. While I hope you got a general idea for their use in raids – observation and adaptation will be key to maximizing them.

Caster DPS Role Actions – Navigation:
List | Discussion | For Dungeons | For Raids

Well, that’s about it for Caster DPS Role Actions! Some pretty useful stuff here for raiding. From what I see proper utilization of these can really set casters apart…

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