FFXIV 4.0 Omega: Deltascape (NORMAL) Quick Guide

A quick guide on this tiers normal difficulty raid

Hello there! This guide is a quick and simple rundown of the bosses you’ll be facing in the 4.0 raid Omega: Deltascape NORMAL. I repeat, THIS IS FOR NORMAL! But for the most part, I know why you’re here – you don’t wanna be the dreaded, “That Guy”.

Feel free to comment on anything I missed, or things I’m unclear about. Some of these ended way too quickly, or some obscure mechanics that are maybe “derpable” I didn’t / couldn’t take note of.

Minor spoilers for boss names. Although I highly doubt people reading this specific guide would really care about that.

“Behold! The son of our maker!” – Mahikotron 4.0

Omega 1N (Alte Roite?) “SKINNY DRAGON”

PREEMPTIVELY Stay away from fireballs, they eventually pulse for damage, it’s too fast to avoid.

Wind skills interact with the balls. Predict their movement.

Be wary of the Ice “floor is slippery” “shiva” effect. AKA Moving slides you across.

Twinbolt is a double tank buster. (Hits 1st and 2nd aggro?)

Nothing truly “wipe worthy” here, just the usual dodger mcdodge.

Omega 2N (Catastrophe) “EYEBALl”

Like Lakshmi Extreme you have a duty skill, “Levitate”. Levitate determines what mechanics you can deal with, or dodge.

Sinking black ground: levitate or die

Gravity Manipulation: A guy gets the “stack with me” arrows. Fly or stay on the ground depending on his state.

Yellow AoE: flying guys will be petrified

Blue AoE: ground guys will be petrified

How do I dodge the yellow / blue combo? There’s a safe spot somewhere (middle or sides, depending) or one will expire before the other.

Tentacles? Are a bit unclear to me. Just AVOID the ones with the lighted marker, they release a large AoE.

While there’s a lot of mechanics it’s super forgiving. The only way you’ll truly fail is a cascade of failed mechanics from majority of the raid.

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Omega 3N (Halicarnassus) “jestergrill”

There’s a lot going on here. Quite fun. Lots of DODGING.

Ribbit makes you a frog. There is no telegraph, but its a large cone from where she is facing.

Queen’s Waltz (?): Stay on the light colored tiles.

Floor tiles with symbols: Stay on your respective symbol as tank healer or DPS. If it’s a frog symbol – PURPOSEFULLY GET HIT BY RIBBIT.

There’s a lot more “combinations” of mechanics you’ll see within the fight, but aside from the above mentioned skills, it’s just a lot of dodging.

Omega 4N (Exdeath) “2 Year Old’s diagram of knight”

***Apparently I’m blind and it’s all ELEMENT III – but you have to watch for clues as to which one is which. Please comment to clarify***

Thunder II : OUT. It’s a large circular AoE from him without a telegraph.

Thunder III: is a tank buster with a stacking vulnerability. Don’t have more than 3, I guess…

If you’re worried, just GET OUT WHEN ITS THUNDER!

Fire III: Take more damage the more actions you do until the debuff expire.

Blizzard III: MOVE AS THE CAST ENDS – you will get a vuln up if you do not. (As a reminder think of it like “you don’t wanna get too cold so you move”).

Fire II and Blizzard II are typical AoE dodge. Failing too many of these result in heavy vulnerability stacks.

Phase 2

GIANT HEAD: get out of where it’s facing. It’s a pretty significant cone stemming from… well… where it’s facing.

Decisive Battle: “Star” (tentacles), ONE of the extreme edges is safe.

THERE IS A KNOCKBACK SKILL which I forget, so don’t stay too close to the edges.

Fire, Thunder and Blizzard continue in this phase.

Loot & Rewards

I’ll be posting a simplified loot list in terms of gear you can exchange – but for now…

It follows the usual token distribution:

Normal Difficulty Loot Distribution
1 Chain Pedal Bolt
2 Lens Pedal Bolt
3 Lens Spring Crank
4 Shaft Spring Crank
  • Limited to one per turn per week (No restriction after some patches).
  • A fourth piece of loot is also randomly chosen from the possible three.

Also, Exdeath has a chance (or is it sure?) to drop a minion, Wind-up Exdeath.

Welp, that’s about it. Hopefully I helped you out not to “be that guy”.

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FFXIV Alexander Loot List & System, Accuracy Caps

Loot list and loot system of Alexander: Gordias (Normal). Accuracy caps will be included!

Here we track various information regarding the current FFXIV Endgame raid: Alexander Gordias (Normal). Naturally, two weeks from now this very page will contain Alex ‘Savage’ information. Stay tuned!

How do I unlock Alexander normal? The quest details: “Disarmed”, Idyllshire (X:7 Y:6), NPC: Slowfix.

Alexander: Gordias (Normal) Loot system

Alexander normal has a token system, wherein completion of various parts of the dungeon rewards items you turn-in for high level equipment. YOU CAN ONLY LOOT 1 TOKEN PER TURN, PER WEEK. For a maximum of 4 tokens a week. In 5 weeks, you can have full i190.

Loot is exhanged in: Idyllshire (X:5 Y:5), NPC: Sabina

The items you can obtain off Alex Normal are iLevel 190, and have the Prototype Gordian prefix.

Item Type Required Token Number of Tokens
Head Tarnished Gordian Lens 2
Body Tarnished Gordian Shaft 4
Hands Tarnished Gordian Crank 2
Waist Tarnished Gordian Chain 1
Legs Tarnished Gordian Spring 4
Feet Tarnished Gordian Pedal 2
Accessories Tarnished Gordian Bolt 1

Which token drops where?

Each turn drops 2 tokens from a pool of possible tokens per turn (did that even make sense?). As we farm more tonight, we will learn more and update.

  1. ACC / BOOTS / WAIST
  2. BOOTS / HEAD / ACC
  3. LEG / HEAD
  4. LEG / CHEST

Prototype Gordian (Alex Normal) Gear: Stats table

Temporary formatting: will improve ASAP

Tank Accuracy Det Crit Skill Speed Parry
Hat 47 33
Chest 77 54
Gloves 33 47
Waist 36 25
Pants 77 54
Boots 32 47
Choker 36 25
Earring 34 25
Bracelet 25 36
Ring 36 24
HEALER Accuracy Det Crit Spell Speed Piety
Hat 47 33
Chest 54 78
Gloves 32 47
Waist 24 36
Pants 54 78
Boots 54 34
Choker 36 25
Earring 25 36
Bracelet 25 36
Ring 34 25
CASTER Accuracy Det Crit Spell Speed  
Hat 47 33
Chest 77 52
Gloves 33 47
Waist 36 25
Pants 74 54
Boots 47 33
Choker 24 36
Earring 25 36
Bracelet 36 25
Ring 25 36
DRAGOON Accuracy Det Crit Skill Speed  
Hat 47 33
Chest 77 54
Gloves 47 32
Waist 36 24
Pants 54 77
Boots 33 45
Choker 36 25
Earring 34 25
Bracelet 25 36
Ring 24 36
MONK Accuracy Det Crit Skill Speed  
Hat 47 32
Chest 54 77
Gloves 33 45
Waist 36 25
Pants 52 77
Boots 47 33
RANGED Accuracy Det Crit Skill Speed  
Hat 33 45
Chest 77 54
Gloves 33 47
Waist 25 36
Pants 52 77
Boots 47 33
Choker 34 25
Earring 25 36
Bracelet 24 36
Ring 25 34
NINJA Accuracy Det Crit Skill Speed  
Hat 47 32
Chest 54 74
Gloves 32 47
Waist 36 25
Pants 54 77
Boots 45 33

 Temporary formatting: will improve ASAP

 

 

 

Alexander: Gordias (Normal) Accuracy Cap

It’s currently impossible to accurately determine this. Wait for data collation. I wonder if this is even needed for Normal Mode. I secretly hope this isn’t needed as it’s a nightmare to obtain, haha.

Alexander: Gordias (Savage) Loot system

RESERVED

Alexander: Gordias (Savage) Loot system

RESERVED

Good luck out there with robot crunching! We will be updating the loot list and accuracy caps on Alex Normal consistently. Stay updated by giving us a Like on Facebook – ask us anything by following us on Twitter! Also, check us out on YouTube and Twitch!