FFXIV Lancer (LNC) Leveling Guide

How to level up your Lancer (LNC) fast! Useful cross-class skills, reminders, and the best places to be in any level – HERE!

A brave one, aren’t you? If you’re here, you’re in the business of leveling up a Lancer (LNC). Well here’s a tip, and a spear to go with it – “Stick ’em with the pointy end”. Our Lancer leveling guide will help you punch right through the early levels!

This page is strictly for Lancer – focusing more on LNC specific info like skills, traits, and playstyle notes. The GENERAL PROCESS that you should be following is outlined in our GENERAL LEVELING GUIDE: Which you should be using ALONGSIDE THIS GUIDE.

Lancer: Unlocking, and other basics

Leveling Methods, References and Reminders

In these boxes, I’ll put info that you’ll likely be referring to (or discovering) while leveling up your Lancer.

EXP Grinding Methods
Bonus EXP and other EXP effects

Last but not least of these reminders, always logout at a sanctuary. It’s noted by the moon icon on the right side of your EXP bar. You gain rested EXP in these areas!

Lancer Leveling – 01 to 30

If this is your first character:

L1 Skill UnlockedTrue Thrust: For all intents and purposes – your basic attack.

L4 Skill UnlockedVorpal Thrust: Combos from True Thrust. This is the very beginnings of your rotation.

L5 LNC Class Quest – check in on your guildmaster in Gridania – Lancers’ Guild. These spawn every 5 levels up until 50, and can give you notable rewards (besides, you NEED to do them to become a Dragoon).

L6 Skill UnlockedImpulse Drive: Has almost no use this early on. There was a purpose for gaining this on low levels back in the day, but that’s long gone. Ignore this skill for now but keep in mind it is part of a future combo.

L8 Role Actions unlocked!

L8 Role Action slot I unlockedSecond Wind: Regains some HP – great for soloing. You have no choice right now so slot it in.

L10 Skill UnlockedHeavy Thrust: Gives you a passive damage buff (whether you strike from front or side). It’s your first positional attack! Obviously while soloing, it’s quite difficult to get the potency bonus from the side. The buff you get though, ALWAYS KEEP IT UP!

L10 LNC Class Quest – check in on your guildmaster in Gridania – Lancers’ Guild.

L10 Hmm... Guildhests?

L12 Role Action slot II unlockedArm’s Length: Prevents knockback. Only has niche uses in raids – not very useful right now, however.

L15 LNC Class Quest unlocks Piercing Talon: check in on your guildmaster in Gridania – Lancers’ Guild.

Piercing Talon: A ranged skill that has little to no practical use (except squeezing out tiny value in raids).

L15 Unlocks - Duty Roulette Leveling

L16 Role Actions Slot III UnlockedLeg Sweep: Not bad! A stun is great for soloing and dungeons – allowing you to effectively nullify the damage your target does for a short time. It also allows you to perform positional attacks while soloing! Great for the early levels and all dungeons.

L17 Unlocks - Challenge Log

L18 Skill UnlockedLife Surge: Turns your next action into a critical strike. Best used with your heaviest skills (IE Combo finishers). For now, that’s True Thrust.

L20 Role Actions Slot IV unlockedDiversion: Reduces threat generated. It’s quite useless for solo content. Its main purpose is for raids.

L20 Trait UnlockedEnhanced Strength. 

L20 LNC Class Quest – check in on your guildmaster in Gridania – Lancers’ Guild.

L24 Role Actions Slot III unlockedInvigorate: Ahhh good ‘ol Invigorate. Gives you a chunky amount of TP. Great for any party content. Never leave home without it in your Role Actions!

L25 LNC Class Quest – check in on your guildmaster in Gridania – Lancers’ Guild.

L26 Skill UnlockedFull Thrust: Your basic DPS combo finisher! It goes from True Thrust > Vorpal Thrust > Full Thrust. Use your Life Surge on this from now on.

Once you hit level 30 FULL STOP! It’s time you evolve into a job class – in your case that’s Dragoon (DRG)! The prerequisites to unlocking the quest are simply finishing ALL LNC class quests up to level 30.

L30 Class quest unlocksBlood for Blood, and the prereq for Dragoon:

Blood for Blood: is a DPS increasing cooldown. The drawback is something you should be wary of in some raids. Increased damage TAKEN can be quite crippling for progression.

Completing this quest marks your final class quest as Lancer. You now have the right to become a Dragoon!

How to become a Dragoon?

The quest to become a Dragoon is Eye of the Dragon, found in Lancers’ Guild. Completing this quest gives you Soul of the Dragoon, and Jump skill.

Soul of the Dragoon is your job soul crystal. To become a Dragoon you merely have to equip it (it’s on the lower right most equipment slot). Equipping the soul crystal is a tiny bit of a hassle since you have to rebind your skills, and reconfigure your equipment set. But it’s okay since you’ll likely never be a Lancer again.

And with that YOU’RE DONE WITH LEVELING Lancer! Congrats! Hopefully our Lancer Leveling Guide helped you out. Feel free to, err, Jump into our Dragoon Leveling Guide.

Don’t forget to like us on Facebook for more FFXIV guides!

FFXIV Lancer / Dragoon Stats & Materia Guide

What’s a good lancer stats build? What are useful dragoon stats? Lancer / Dragoon materia? If any of these questions brought you here, you came to the right place. Whether its by stat allocation, gear or materia, knowing what stats your Lancer or Dragoon need should never be far from mind!

Lancer (LNC) & Dragoon (DRG) Stats

What are the lancer or dragoon stat weights?

STR > Critical Chance > Determination  > VIT  > Skill Speed > DEX

*These may vary slightly from patch to patch, or by personal preference. Following the recommendation above will always give you a good LNC & DRG build.

Lancer (LNC) & Dragoon (DRG) Primary Stats Allocation

What stats should I add as a lancer or dragoon?


Since this is where people may mess up the most, I’ll explain it in word for word. When you allocate stats, put as much points into STR (Strength) as you can. If you cannot put any more points into STR, place points into VIT (Vitality). If you cannot put any more points into VIT and/or STR, invest in DEX (Dexterity).

Strength – Well, you have one job as a Dragoon. Dealing tons of melee damage. No-brainer here.

Vitality – Increases total HP. Since other stats are pretty useless, you get to take VIT pretty early. Always a good thing.

Dexterity – DEX is the only other stat that has any function. Increases Parry Rate, and you should have some pretty big parries due to strength.


Lancer (LNC) & Dragoon (DRG) Secondary Stats

What are good secondary stats for lancer and dragoon, and why?

Critical Chance > Determination  > Skill Speed

While you can’t allocate this directly, these will be heavily considered when picking gear upgrades and slotting materia.

Critical Chance – More Damage.

Determination – More Damage.

Skill Speed – More Damage. See a pattern here?

Dragoon stat choices are really linear for now. Critical Chance will give the best returns 99% of the time.

Lancer (LNC) & Dragoon (DRG) Materia

This is directly related to the first section. As you may know, all gear has a limit for each stat it can have, the higher its Item Level, the higher amount of stats it can hold. So the idea is to max out (or get close to maxing out) the left most, and work your way right. Again:

STR > Critical Chance > Determination  > VIT  > Skill Speed > DEX

Materia Name
STR: Strength
Critical Chance: Savage Aim
Determination: Savage Might
VIT: Vitality
DEX: Dexterity
Skill Speed: Quickarm

See Also: Materia Guide | Melding Guide


  • Overall LNC DRG stat importance: STR > Critical Chance > Determination  > VIT  > Skill Speed > DEX
  • LNC DRG Stat allocation: VIT> STR > DEX
  • Secondary stats for LNC DRG: Critical Chance > Determination  > Skill Speed
  • Reference links: Lancer FAQ , Dragoon FAQ
Follow us on Facebook for more FFXIV updates!

Have a question about LNC /DRG? Chime in on the comments or in our Lancer / Dragoon Forums.