Tips specific for Level 50 to 60
A continuation for our little value guide, focusing on things more geared towards characters in 3.0 content. Open the general section again, if you need to.
Generally speaking, to 60
Battle Chocobo – Okay, So this little guy is actually a pretty huge difference in leveling speed (especially for sidequests and Centurio marks). Certain low DPS classes would suffer immensely without them. (Paladin, Dark Knight, White Mage, Scholar, Astrologian…). Very broadly speaking, DPS Chocobo (Rank 9, 10 optional) speeds up leveling the most for these classes, and most others. This is extremely noticeable in HW where the mobs are insanely chunky.
You can cheaply experiment with specs via Raegan Pepper. If you primarily play DPS, I suggest Ranking up in healing until Choco Regen, then rest in DPS (I personally haven’t tried the tank one – care to chime in?).
Battle Chocobo Flight Attunement – You should get this done ASAP, to save your sanity and Gyashl Greens. It’s obtained thru the quest I believe I can Fly. This quests completion needs flight attunement to Coerthas West, and Dravanian Forelands.
When do I attune flight to each map? This is best answered is it’s your first time around or not, which is discussed in the next chunk.
First character 50 to 60 – what do?
Flight Attunement, seriously? Okay I’ll discuss it in each map. But keep in mind Gather all aether currents nearby while you’re questing. So at least you have some value there. Spam the button every so often… you wont regret it.
Coerthas Western Highlands: You CAN become attuned after the MSQ leads you to the next area, Dravanian Forelands. Complete flight attunement before leaving.
Dravanian Forelands: You CAN become attuned once MSQ leads you to Churning Mists. Complete flight attunement before leaving, THEN get your battle chocobo flight ready with: I believe I can Fly.
Churning Mists: You CAN become attuned once you beat The Aery via MSQ. Keep in mind a lot of side-quests require flight here, which is quite annoying. So try not to stress out too much with the side-quests until you can fly. Technically, you can leave this area un-attuned and come back for it later.
Sea of Clouds: You CAN become attuned once you beat Limitless Blue (Hard). This place is a little annoying to attune to given its “separated” nature. Again no rush here.
Dravanian Hinterlands: You CAN become attuned once you beat Gubal Library. I highly suggest just rushing through the MSQ here, and getting your attunement later.
Azys Lla: Don’t stress out too much here. Attunement here is super easy and is mainly through MSQ. The sidequests which require flight are easily unlocked, you cant miss them. It’s required to attune here to beat the game. No aether currents here anyway.
Sidequests, yey or nay? My advice is YEY until you can GTFO of the area or attune. Sidequests are PAINFUL if you cannot fly. Some are designed for maximum PAIN if you don’t have flight, and some are outright UN-COMPLETE-ABLE (Is that a word?) without flight. So do AS LITTLE of them as you can, then save them for other classes when you’re able to fly. Or do them with your main when you can fly. Do sidequests as a last resort.
More tips, 50 to 60
Centurio Clan Marks: Unlocked at 53, 56 and 59 respectively… Centurio Clan Rank 1/2/3 mark bills give a sidequest worth of EXP, and are extremely easy to complete. Once you’ve unlocked it once, you can complete them with lower level characters! The EXP is great, and the seals are a welcome bonus. Unlock these at Ishgard (Forgotten Knight).
Duty Roulette: More to do now! So yeah, more of these things now give EXP to any character at level 50 to 60.
- Duty Roulette Trials: Is damn value if you don’t wipe. For less than 10 minutes you get a chunk.
- Duty Roulette High Level: Basically ‘Low Level’ part II. These shouldn’t take longer than 20 minutes.
- Duty Roulette Main Scenario: Well sometimes you get lucky and get Westwind, and sometimes you get… Castrum.
Good ‘ol Low Level and Guildhest are still your friends. If I’m not mistaken Low Level still gives the chunkiest bonus, but Trials is (can) be the fastest possible EXP gain.
Sidequests, yey or nay? (LET ME JUST PUT THIS AGAIN!) My advice is YEY until you can GTFO of the area or attune. Sidequests are PAINFUL if you cannot fly. Some are designed for maximum PAIN if you don’t have flight, and some are outright UN-COMPLETE-ABLE (Is that a word?) without flight. So do AS LITTLE of them as you can, then save them for other classes when you’re able to fly. Or do them with your main when you can fly. Do sidequests as a last resort.
Well good’ ol dungeon grinding. Since now BOSSES GIVE A HUGE EXP BONUS, this is worth doing even without rested EXP. Of course, rested EXP in dungeons is still the sauce. I’m going to have to ask my Guildies what these values are but I’ll be putting it here for now. This is more of a table to calculate your sanity. Values below are approximations.
|Dungeon||Without Rested||With Rested|
Challenge Log, Heavensward – What changed?
Levequests challenge log for DOW/DOM is a bit tricky now. Getting 5 leve plate types on purely DOW/DOM is a challenge. Without GC quests, you’re either going to have to do 2-3 GC leves with a lowbie, or DOH/DOL leve then complete the set on your combat class.
Is there anything I missed? Or anything you want to add? Let us know in the comments!! Good luck leveling up, and hopefully you “have fun”. If you save even an hour by reading this, that’s one hour less lost to the void of leveling!