FFXIV Carpentry Leveling Guide (Stormblood Updated!)

STORMBLOOD UPDATED! “I happen to have hardwood” CRP Leveling to 70 in no time! CRP Levequest Items comparisons and value moves per tier!

Navigation Carpenter Leveling:
[pre 50] | [50-60] | [60-64] | [64-70]

“The CRP guildmaster is called ‘Wood Master Beatin’… Think about it”
– Mahiko “Sawsinger” San

If you’re rushing in from 3.x, and your Carpenter gear is subpar, don’t worry! While your Carpenter leveling journey will be harder, don’t worry so much! Read the clickies, they may help you!

Your gear is bad, and you feel bad. Playing catch up

Unlike gathering, its very VERY hard to “cheat” your way back into the game. The first few levels will be a little more difficult, but I’ve laid out a cost-efficient path for you! You’ll be EQUALS with even the most hardened crafters quickly enough!

If you’re using anything LESS than the Chimerical Felt / Hallowed Chestnut tier, you fall into the “some struggles ahead” pile.

What do I do to reach 61? 62?

Before we get into the specifics of Carpenter, keep these little things in mind:

Old CRP levequests below 60 suck: they don’t provide decent EXP anymore now that you’re 60.

Grinding: is actually legit. You’re going to be using the materials anyway! Use the sparse HQ’s you get to craft levequest items if needed.

Commercial Engineering Manual: There’s no better time to use this than now when you’re a scrub. Grinding is legit at this point.

Levequests: You can buy them off the Market Board! You can craft them yourself, and if they’re NQ submit them anyway! Just do whatever you can that’s within your budget. It’s better than letting your leves pile up to 100, and any method to get out of “hell” is better than nothing. Buy up cheap NQ’s even!

Grand Company Submissions: They’re a “free” levequest, but they sometimes have things which are very expensive to craft. If you have a “star” entry, DO THAT AT ALL COSTS! The exp is huge. AT LEVEL 60 (to maybe 62) the chance of getting an endgame Heavensward submission is pretty significant. These are difficult to craft, and are sparsely stocked on the Market Board. GL!

Food: If you must, eat food to reach important CP points, or cover up where you feel you’re lacking. The Culinarian NPC in Kugane (X12 Y12~) sells some food, some of it can be pricey so maximize it! It also gives a welcome 3% EXP boost.

When does CRP leveling get better!?

At 61, 62, and 63 you will progressively get some gear upgrades that will get you within 90% power of the previous tier BiS – and at which point, this guide gets much easier since everything is “UNIFORM” so to speak.

I will be putting more clicky box reminders for these events.

Level up your crafters simultaneously! (+DoL)

To prevent confusion on what rotation you use, what gear goes where… it’s just better IMO. There are many little reasons to do this which I am sure you can imagine.

Leveling gatherers at the same time as crafters is also good. You save money gathering your own resources. And when you DO decide to grind out some certain material (example, Koppranickel Sand), you get the gatherer EXP when you need it most (grinding in between collectibles!)
See our DoH DoL leveling guides.

LEVEL YOUR RETAINER

For any serious crafter, leveling your Retainer to 60+ is a HUGE money saver. They can gather monster drop mats for you, which tend to be expensive early on.

How do I level my retainer past 60!? You need to give it a job crystal. Go to any Retainer Vocate to get the voucher.

Carpenter Leveling 60 to 62

L60 Fixing up your cross-class skills

To make things simple, try to have the same cross-class skills for every class. For the sake of simplicity we will try to use the SAME rotation for every class.

(From class) Skill
(CUL) Steady Hand II
(CRP) Byregot’s Blessing
(LTW) Waste Not
(BSM) Ingenuity II
(ALC) Comfort Zone
(ALC) Tricks of the Trade
(GSM) Innovation
(CUL) Hasty Touch (you’ll be getting rid of this soon)
(WVR) Careful Synthesis II (you’ll be getting rid of this soon)

And some optional ones for tryharding:

(GSM) Maker’s Mark
(GSM) Flawless Synthesis
(CUL) Reclaim

L60 STORMBLOOD ROTATION UPDATE

Disclaimer: I cannot promise this will work for you. Everyone is coming into Stormblood with different stat levels (you may be too weak or too strong). It’s very possible that your gear is SEVERELY lacking. In which case, it’s only natural you should expect more difficulty coming into Stormblood, right? But it’s a place to start.

If you’re missing CP, I highly suggest food buffs to cover your weaknesses in either CP or Craftsmanship.

No, it’s not the “perfect rotation” for you – only you can make that. It’s a good start template, and great for manual crafting as you can abuse the bejeesus out of “good procs” during the 2x Great Stride phase.

It’s all about progress: “How many steps it takes to synthesize progress” is the backbone of all rotations. Once you figure that out, you can reverse-engineer your own personal rotation.

THIS BECOMES SIGNIFICANTLY LESS OF A HASSLE IF YOU LEVEL ALL CRAFTERS SIMULTANEOUSLY! So you’re not confused on what rotation to use at what level / gear specs. SEE: DoH | DoL leveling guides.

The below are TEMPLATES THAT YOU SHOULD TRY TO
ADJUST TO YOUR NEEDS.

L60 40DUR 558 DIFF

THIS ROTATION IS “WEAK” – it’s suited for guys fresh off the Heaven’s Ward tier. THIS ROTATION IS MEANT TO BE EDITED to suit your needs. It’s a basic template, macro at your own risk. Stormblood recipes are L61 – Being a level under the recipe has huge drawbacks.

/ac “Comfort Zone” <wait.2>
/ac “Inner Quiet” <wait.2>
/ac “Waste Not” <wait.2>
/ac “Steady Hand II” <wait.2>
/ac “Hasty Touch” <wait.3>
/ac “Hasty Touch” <wait.3>
/ac “Hasty Touch” <wait.3>
/ac “Hasty Touch” <wait.3>
/ac “Hasty Touch” <wait.3>
/ac “Master’s Mend” <wait.3>
/ac “Steady Hand II” <wait.2>
/ac “Great Strides” <wait.2>
/ac “Ingenuity II” <wait.2>
/ac “Byregot’s Brow” <wait.3>

/ac “Careful Synthesis II” <wait.3>
/ac “Careful Synthesis II” <wait.3>
/ac “Careful Synthesis II” <wait.3>

Upgrade / edit as needed

L60 80DUR 1116/1400 DIFF ???CP

Now, here’s the thing. There is almost ZERO reason to try an 80 durability recipe while LEVEL 60 – I recommend trying them at L61. However, if you want to craft your catch up gear one level early (why..?).

Stormblood recipes are L61 – Being a level under the recipe has huge drawbacks. Start out with Maker’s Mark > Comfort Zone > Inner Quiet > Flawless Synthesis type rotations. It’s better safe than sorry.

While the below is written in macro form, it does NOT account for Maker’s Mark, Comfort Zone and an early IQ.

/ac “Comfort Zone” <wait.2>
/ac “Inner Quiet” <wait.2>
/ac “Waste Not” <wait.2>
/ac “Steady Hand II” <wait.2>
/ac “Hasty Touch” <wait.3>
/ac “Hasty Touch” <wait.3>
/ac “Hasty Touch” <wait.3>
/ac “Hasty Touch” <wait.3>
/ac “Hasty Touch” <wait.3>
/ac “Great Strides” <wait.2>
/ac “Steady Hand II” <wait.2>
/ac “Innovation” <wait.2>
/ac “Basic Touch” <wait.3>
/ac “Great Strides” <wait.2>
/ac “Byregot’s Blessing” <wait.3>

/ac “Ingenuity II” <wait.2>
/ac “Waste Not” <wait.2>
/ac “Careful Synthesis II” <wait.3>
/ac “Careful Synthesis II” <wait.3>
/ac “Careful Synthesis II” <wait.3>
/ac “Careful Synthesis II” <wait.3>
/ac “Careful Synthesis II” <wait.3>

Since I cannot know everyone’s unique stats coming into Stormblood:
Upgrade / edit as needed.

Carpenter Levequests @ 60

Type: S is for leves which are single submit, Type: T is for Triple Submit. Won’t remind you again.

Class Level Qty Item Type Levequest Name Best?
CRP 60 1 Beech Rod S Walk the Walk 3
CRP 60 1 Muudhorn Fishing Rod S Reeling for Rods 2
CRP 60 1 Beech Lumber T Beech, Please 1
CRP 60 Levequest discussion

Wood you do yourself a favor and get on board with the Beech Lumber levequest (Beech, Please). This leve is the cutting edge in this tier, and the others are clearly much more than a grain worse.

If you’re exceptionally scrubbily geared and want to do 80 Durability, Muudhorn Fishing Rod is the one you should hook into.

Only do Beech Rod leve if you wanna stick yourself…

CRP 60 to 62: What I did in this tier

Here’s what I personally did in this tier…

Make a bunch of Beech Lumber! You can optionally use Commercial Engineering Manual. I made roughly 40 for my own stockpile and for other classes to use.

After a bunch of grinding simply submit enough to hit L62.

Grinding Carpenter 60 to 62

I’d like to state it now that grinding on 40 durability ingots is a huge part of crafting leveling (you’re gonna end up using the materials, anyway…) so always try to optimize your rotation for those.

Important notes and events in this tier

Gear Upgrades: 61 Left side (Bloodhempen & Gaganaskin Tier)

Here’s a list of the new gear you’ll be getting soon. In this table, 5 of the left-side pieces are L61. Start with the Shirt, when you’re getting them – its gives the largest stats!

Slot Item Level Cheap Meld I Cheap Meld II
Weapon High Steel Saw 62 Any Any
Offhand High Steel Claw Hammer 63 Any Any
Head Bloodhempen Turban of Crafting 61 Competence IV Command IV
Chest Bloodhempen Doublet of Crafting 61 Competence III+ Command III+
Gloves Gaganaskin Halfgloves 61 Competence IV Command IV
Belt Ruby Cotton Apron 62 Cunning IV Cunning II
Pants Bloodhempen Skirt 61 CUNNING IV+ Command IV
Boots Gaganaskin Shoes 61 CUNNING IV+ Command IV
Earring Larch Earrings 63 CUNNING IV+ Cunning III
Neck Larch Necklace 63 CUNNING IV+ Cunning III
Wrist Larch Bracelets 63 CUNNING IV+ Cunning III
Ring Larch Ring 63 CUNNING IV+ Competence III
Ring Larch Ring 63 CUNNING IV+ Competence III

LEAVE OPEN MELDS AND EASY FORCE MELDS to cover up for any “Hey, I’m missing a tiny bit of craftsmanship!” scenarios. Melding? Feel free to upgrade the materia you will use. Of all the left-side pieces, the CHEST is the only one you will be changing down the line (65+). The rest are optional upgrades.

61 Hasty Touch II

Getting to L61 CRP learns Hasty Touch II!

Simply change any / all your Hasty Touches to Hasty Touch II (or as much as your CP can allow!). This applies to both 40 and 80 Durability rotations.

If you can support it for all rotations, you can safely remove Hasty Touch from your cross-class skills.

L61 Rotation Upgrades

Assuming you’ve invested into the HQ L61 left-side upgrades…

40 Durability & 80 Durability
I don’t know your exact stats yet, so simply replace as many Hasty Touch to Hasty Touch II. (As much as your CP allows)

You may or may not be able to simplify the progress section of your rotation. Again, the best advice is “if it ain’t broke don’t fix it”.

CRP 62 Weapon

Just in case you miss it in the next chunk, 62 is when you can equip new main hand weapons. In CRP’s case, High Steel Saw.

Invest or create an HQ one. From hereon, it’s ALMOST MANDATORY to upgrade weapons, off-hands and shirts to HQ. Don’t worry I’ll remind you.

 

Carpenter Leveling 62 to 64

Simultaneous leveling & Retainers

If you do plan to level all crafters to 70, you may as well do them at the same time. You will thank me for it. The very second you reach a new level, switch.

If you can level your DoL at roughly the same time (they usually pull ahead very quickly), it’s obviously value since you can farm your own materials. See: DoH DoL leveling guides.

Level your retainers to 70 by giving them a soul crystal. This will save you a lot of money. If you’re part of the scrub pile, chances are, your gil is part of the scrub pile too.

“Don’t crying saying I didn’t tell you about retainers and leveling simultaneously. I said it more than once! Eyes are primarily for reading – not crying”
– Mahiko “Gil” San

This is my last reminder, but I love you regardless of your choice.

Carpenter Levequests @ 62

Class Level Qty Item Type Levequest Name Best?
CRP 62 1 High Steel Fork S Standing on Ceremony 3
CRP 62 1 Larch Composite Bow S Composition 3
CRP 62 1 Larch Bracelet T Wood That You Could 2
CRP 62 Levequest discussion

Boy these are bad. None of these tree are worth nailing.

Check the market board for cheap Larch Composite Bows and High Steel Forks, I was oddly able to find quite a few cheap ones. Don’t count on it, though.

Larch Bracelet as a triple… it’s not worth it… If I’m gonna make these, I’d rather sell ’em.

Ultimately, your best bet is backtracking to the L60 Beech Lumber leve.

CRP 62 to 64: What I did in this tier

Here’s what I personally did in this tier:

62 to 63 doesn’t change much. Simply grind and submit more Beech Lumber (L60 tier levequest) (it should be easier with gear upgrades). YOU CAN ATTEMPT TO GRIND LARCH LUMBER AT 62, but for most I’d say wait ’til 63.

CRAFT YOUR OWN LARCH TIER ACCESSORIES for some extra crafting log EXP – they’re mandatory upgrades anyway.

Upon hitting 63 do your class quest, update your gear and rotation. Larch Lumber grinding becomes much easier with the main hand, off hand and accessories.

I made maybe 30 pieces of Larch Lumber. Use up Commercial Engineering Manuals since it’s a “manual grind”. Submit more Beech Lumber if you must to round out to 64.

Grinding Carpenter 62 to 64

Beech Lumbers, Larch Lumbers and Larch tier accessories are all great to grind on. Larch Tier accessories are pretty marketable, as people will be upgrading into them coming from Heavensward (much like you are, scrublit).

Important notes and events in this tier

CRP L62 Mainhand: (and belt)

As I mentioned earlier, you can get the mainhand weapon now, and you’re nearly up to snuff!

L62 CRP Main Hand: High Steel Saw (Any melds)
L62 Belt: Ruby Cotton Apron (Cunning IV) (Cunning II)

At L63, you will get the NQ off-hand for free with the CRP 63 Class Quest!

L62 Careful Synthesis III

CRP Level 62 unlocks Careful Synthesis III, and along with our new main hand weapon, we can upgrade our rotations…

Rotation: CRP L62 40DUR 842DIFF 365CP

Depending on your Off-hand, YOU MIGHT FAIL THIS. Test first.

/ac “Comfort Zone” <wait.2>
/ac “Inner Quiet” <wait.2>
/ac “Waste Not” <wait.2>
/ac “Steady Hand II” <wait.2>
/ac “Hasty Touch II” <wait.3>
/ac “Hasty Touch II” <wait.3>
/ac “Hasty Touch II” <wait.3>
/ac “Hasty Touch II” <wait.3>
/ac “Hasty Touch II” <wait.3>
/ac “Master’s Mend” <wait.3>
/ac “Great Strides” <wait.2>
/ac “Steady Hand II” <wait.2>
/ac “Innovation” <wait.2>
/ac “Standard Touch” <wait.3>
/ac “Great Strides” <wait.2>

/ac “Byregot’s Blessing” <wait.3>
/ac “Careful Synthesis III” <wait.3>
/ac “Careful Synthesis III” <wait.3>

Wrote in macro form for easy use. MACRO AT YOUR OWN RISK. Upgrade / downgrade depending on your stats and needs.

Rotation: CRP L62 80DUR 379CP

If you DO NOT reach the CP thresholds yet (you will soon, at 63) downgrade to Hasty Touch 1 and/or Remove Innovation. Or eat food.

/ac “Comfort Zone” <wait.2>
/ac “Inner Quiet” <wait.2>
/ac “Waste Not” <wait.2>
/ac “Steady Hand II” <wait.2>
/ac “Hasty Touch II” <wait.3>
/ac “Hasty Touch II” <wait.3>
/ac “Hasty Touch II” <wait.3>
/ac “Hasty Touch II” <wait.3>
/ac “Hasty Touch II” <wait.3>
/ac “Great Strides” <wait.2>
/ac “Steady Hand II” <wait.2>
/ac “Innovation” <wait.2>
/ac “Basic Touch” <wait.3>
/ac “Great Strides” <wait.2>
/ac “Byregot’s Blessing” <wait.3>

/ac “Ingenuity II” <wait.2>
/ac “Waste Not” <wait.2>
/ac “Careful Synthesis III” <wait.3>
/ac “Careful Synthesis III” <wait.3>
/ac “Careful Synthesis III” <wait.3>
/ac “Careful Synthesis III” <wait.3>
/ac “Careful Synthesis III” <wait.3>

Since we’re still technically in the “wild west” in terms of people entering Stormblood with different stats, please adjust this to your capabilities.

Macro at your own risk. While it’s okay to macro cheap levequest items, I suggest manually crafting with Maker’s Mark based rotations for important self-upgrades.

L63 Carpenter Quest: Quality Assurance Trait

Leveling your Carpenter to 63 is a pretty huge benchmark: It means you can completely wear THE ENTIRE NEW SET OF CRAFTERS GEAR! But before that, do your class quest first!

They’re not a hassle anymore! THE NPC’s GIVE YOU THE MATERIALS! AND YOU SIMPLY HAVE TO CRAFT IT!

Rewards: You get Quality Assurance (trait) which increases the chance of “good”. You also get an NQ Off-hand which is likely a massive upgrade for you. Can’t complain!

What about the NQ left-side rewards? Read on.

Ruby Cotton / Gyuki Leather tier?

I COMPLETELY IGNORED THIS TIER. If you would like to, simply craft or buy the HQ Ruby Cotton Coatee. I personally DID NOT, but I can see how it can help. (Cheap Melds Competence III+, Command III+).

63 Gear Update: Off-hand & Accessories

Larch tier accessories: (CRP 63 recipes) are very likely an upgrade for newer crafters. They give a massive amount of CP, and come built in with stats!

Slot Item Level Cheap Meld I Cheap Meld II
Earring Larch Earrings 63 CUNNING IV+ Cunning III
Neck Larch Necklace 63 CUNNING IV+ Cunning III
Wrist Larch Bracelets 63 CUNNING IV+ Cunning III
Ring Larch Ring 63 CUNNING IV+ Competence III
Ring Larch Ring 63 CUNNING IV+ Competence III

Making / Buying the HQ Offhand? I did not find this “necessary” UNTIL LEVEL 65. Looking back, if that was the case, then you might as well pick it up ASAP. It’s an “optional” upgrade for sure, but meaningful.

CRP L63 HQ Off-hand: High Steel Claw Hammer is MANDATORY! Please upgrade your off-hand as often as you can. The stats are huge.

I sincerely hope you have followed the gear upgrades up to this point. Your “end goal” is to get 409 CP. Make it happen.

From here on, I will assume YOUR GEAR IS UP TO DATE.

Gear Check: Just a reminder

If everyone followed the guide, their gear will now be caught up. Here’s what you should be packing…

Slot Item Level Cheap Meld I Cheap Meld II
Weapon High Steel Saw 62 Any Any
Offhand High Steel Claw Hammer 63 Any Any
Chest Bloodhempen Turban of Crafting 61 Competence IV Command IV
Head Bloodhempen Doublet of Crafting 61 Competence III+ Command III+
Gloves Gaganaskin Halfgloves 61 Competence IV Command IV
Belt Ruby Cotton Apron 62 Cunning IV Cunning II
Pants Bloodhempen Skirt 61 CUNNING IV+ Command IV
Boots Gaganaskin Shoes 61 CUNNING IV+ Command IV
Earring Larch Earrings 63 CUNNING IV+ Cunning III
Neck Larch Necklace 63 CUNNING IV+ Cunning III
Wrist Larch Bracelets 63 CUNNING IV+ Cunning III
Ring Larch Ring 63 CUNNING IV+ Competence III
Ring Larch Ring 63 CUNNING IV+ Competence III

This set packs roughly:
910+ Craftsmanship
830+ Control

Again, TRY TO GET 409 CP. I don’t care how you do it GET IT DONE. Using CP food in the long term maaaaaaaaaaay result in errors when you forget to food up.

AVOID MELDING CP ON THE SHIRT AS YOU WILL BE UPGRADING IT.

Carpenter Leveling- Navigation:
[pre 50] | [50-60] | [60-64] | [64-70]

THERE IS A L64 ROTATION UPDATE – but I’ll put that in the next tier.

SPLITTING THIS INTO TWO
AS I UPDATE ALL CLASSES!

With this you’ve gotten past “the hard part”, which is catching up to the required gear power levels! Congrats!

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28 thoughts on “FFXIV Carpentry Leveling Guide (Stormblood Updated!)”

  1. I just want to point out that from 50-60 some of the best exp you can get is from the moogle daily quests. It cost zero mats as they are provided with the quests and the quests are extremely quick and super easy to complete.

  2. First off love ffxivguild guides , been using for years :) thank you
    …i just grind all crafts 1-50 (again lol) and i noticed that all the leves in them set lvls only
    offer 3 types now not 5 , i did all 3 types to see if i would get a new leve and nope same 3
    may be something to look into ,i did buy some stuff on MB (HQ) just to see i could not get the leve for that item to come about

    1. hmmmm… There should be 3 from the local levemete (area depends on level and class), and another 3 from the hometown (Limsa, Grid or Uldah – depending on class). lemme know if this still confuses you

  3. most of this stuff atleast since 4.0 u can buy from vendors and hand in for still very good xp if your struggling to gather or cant hq anyways or just dont have the time :)

    1. If you paid attention to the guide, you’d notice that the way the list works is that it shows you where to deliver, and where to pick the leve up. It’s listed as Costa del Sol | Gridania because the leve is picked up in Gridania and delivered in Costa del Sol. It would have been pointed out and corrected already if it was a mistake considering how long that’s been relevant, the old content guides weren’t written in 2017.

    1. after finishing with ARM 50 to 60 (tonight) my next goal is to update all 01-50 DOH and DOL guides.

      The shopping list is something I’m really iffy about. I’ll think and look into it as to how it can be made better or if there’s something else I can do about it.

      There are many things to consider, but mainly formatting. I’ll try my best.

  4. um for the walnut Macuahuitl, if you hand in the triple exchange leve you only get under 20k exp, where if u hand them in one at a time in costa del sol u get 49k exp for each one you hand in…….

    1. Except that if you’re turning in HQ items, which should be priority when doing leves the Courier caps at 98k(49k x 2 for HQ) per leve while the triple maxes at 117.6k per leve(19.6k x 2 for HQ + option to turn in twice more for a total of ((19.6k x 2) x 3)).

      Triple is the better option between the two if you’re mainly concerned about exp per leve. Less travel time as well.

      1. Actually no, the triple really isn’t. In the time it takes to craft NINE items to gain a measly 20k, barely 20% bonus of the ONE item) You could turn in ALL 9 singles. Just set one as favored, one as free. Cost of crystals, effort of mats, everything.. not worth it. I’m low on Leves and I STILL won’t touch triples. I prefer making a quick HQ macro and doing all 9 turn ins within 5min.

      2. Exp per leve, maybe. But 20% more exp for up to 9x the cost. (3×3 items Vs 1 Item)

        This guide (and most on this site) are horribly outdated since the nerfing of triple turn-ins and the buffing of single/couriers.

    2. I have to agree with this. The level 30 leve for the Walnut Macuahuitl is the way to go. 98000 xp for 1 HQ item beats 117600 for 9 of the same HQ item. It may cost you leves, but it’s well worth for time and money you’ll save from having to craft less.

      Also, to make the trip easier, go ahead and make Costa del Sol and New Gridania favored destinations. It’ll cut down on the teleporting costs, which comes out to over 1000 gil per round trip without favored destination.

      1. Depends if you are trying to power level several crafts in a short amount of time, without factoring in grinding which takes forever. You will burn through roughly 60 Leves using HQ items. Triples saves you several days of waiting for allowances.

      2. Having tried this last night, the level 30 single turn in will carry you all the way to 50. It is nuts!

        The triple, on the other hand, requires vastly more effort and resources for marginal benefit.

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