FFXIV ARR Weaving Crafting Guide
Where is the Weaving Guild? The Weavers Guild is Located in Ul’dah, and is Headed by Redolent Rose, who is pictured above.
[City & Guild Locations]
What do Weavers craft?
Disciple of Magic Armor (Head, Body, Legs, Waist)
Crafting Armor (Hands, Legs, Body)
Gathering Armor (Head, Legs, Body)
Components used by other crafting classes
What classes should be Weavers?
Conjurers (White Mage), Thaumaturges (Black Mage), Arcanists (Scholar, Summoner) would best suit getting Weaving. They’re generally useful to all players, since you can craft various tradecraft armor and fieldcraft armor.
Again, every crafting class benefits / relies on other crafting classes for components, so it’s never truly useless to train Weaving(or all crafting classes)
Every Crafting (Disciple of Hand) class has 14 skills, 11 of which are common among all of them, while three are unique to each class. Below are the Weaving only skills.
|Careful Synthesis||15||Free||Increases progress.
Success Rate: 100%
|Brand Of Lightning||37||15 CP||Increases progress. Progress doubles when recipe affinity is Lightning.
Success Rate: 90%
|Careful Synthesis II||50||Free||Increases progress.
Success Rate: 100%
Weaving Skills Discussion
Careful Synthesis: As unexciting as this skill is, it’s useful. Keep in mind, a skill being useful isn’t the same as it being powerful. This skill pretty much invalidates basic synthesis for the final step. More details on the Careful Synthesis II entry below. Getting to level 15 on weaving for this is worth it, just to ensure your crafting never goes “wrong” with “bad luck” (You’ll know what I mean when you fail your first basic synthesis on the last 10 durability).
Brand of Lightning: Like any ‘brand’ skill, this is almost always better than any generic synthesis skill. As a cross-class skill, this of course depends on the element of the item you’re crafting. Use it if you the item you’re crafting is earth lightning. (Determined by shard used?)
Careful Synthesis II: Like it’s lower level sibling, the ultimate weaving skill is unexciting. Many Many MANY times, you will be at 10 durability remaining, and one synthesis away from a full progress bar. You will fail exactly one in ten of these attempts due to most synthesis skills being at 90% success rate. Careful Synthesis II removes this 10% failure rate from ever happening to you again. This skill also conveniently replaces Basic Synthesis, it’s better on all levels.
Weaving skills are unexciting and not exactly special, or powerful. To be more precise, Careful Synthesis II is the best choice for the final step in any crafting attempt, and in 99.9% cases the best skill you can use the last 10 durability for. Ultimately, i’d say Careful Synthesis I (and eventually II) are must-have skills to any crafters skillset. While they serve no purpose to increase your chances at completing higher level crafts – they ENSURE that you never break 10% of your crafts due to bad luck. Also, saves you a bunch of CP from using Steady Hand + Synthesis to finish off your crafts.
Weaving Levelling Guide
We suggest starting crafting by levelling all crafting classes to 15 at once. Class specific levelling guides coming soon!
Where are the Weaver Crafting Levequests?
- Level 1-45 Levequests: Ul’dah Adventurers Guild.
- Level 1-10: Scorpions Crossing
- Level 15: Horizon
- Level 20 – 25: Quarrymill.
- Level 30: Costa Del Sol
- Level 35: Coerthas, Observatorium.
- Level 40: Coerthas, Whitebrim.
- Level 45: Mor Dhona, St. Coinachs Find.
- A general crafting class that anyone can learn.
- Conjurers (White Mage), Thaumaturges (Black Mage), Arcanists (Scholar, Summoner) make the best weavers.
- Weaving skills aren’t unique or powerful by any means, but Careful Synthesis II is a must-have.
For now, I guess that’s it! We will be working on class specific levelling guides, and other advanced information like most common materials used and so on. Please subscribe if you don’t want to miss out!