FFXIV 3.2 Bard (BRD) Best in Slot (BiS) Gear

3.2 UPDATED! BRD Best in slot guide! “Paeon again!?”. BRD Lore buy order, Melding, Pages & Normals, more!

A song of venom and wind to rust and ruin deez rampaging robots! Back as Bard in 3.2? Well, you’ve found the right place for 3.2 BRD BiS! Shoutout to Tiffany Faye!

Quicknotes: Of course, is very similar to MCH BiS. 3/29/16 I UPDATED THE BiS! I wrote this one quite early, and underestimated Skill Speed on BRD. I was stuck in the Gordias mindset and if given the choice choose DET over SS with a small stat weight difference. MORE ON THIS IN THE NOTES SECTION. The list below reflect the better stat weights of SS and actually being able to USE it. The change from the original list I posted is TWO items (chest) and 2-4 melds.

Navigation: Bard BiS
BRD BiS | Discussion | Lore Buy Order | Crafted TBA

3.2 Bard Best-in-Slot

BRDItemMeld 1Meld 2ACCCRITDETSS
WeaponMidan Metal BowCRIT VCRIT V-110118-
Offhand---
HelmMidan Goggles of AimingACC VACC IV6969--
BodyMidan Coat of AimingCRIT VCRIT V-102-112
HandAugmented Torrent Armguards of AimingACC VSS V6069-12
BeltMidan Belt of AimingACC V-125134-
LegsAugmented Torrent Tights of AimingCRIT VCRIT V-102-112
BootsMidan Boots of AimingCRIT VCRIT IV6924-48
NeckMidan Neckband of AimingACC V-4851--
EarringAugmented Primal Earrings of AimingACC V-125134-
WristAugmented Primal Bracelet of AimingCRIT V-5148--
RingAugmented Primal Ring of AimingCRIT V--4849-
RingMidan Ring of AimingCRIT V-3612-51
FoodSteamed Staff---40-16
StatsTotal stats from gear357777235351
End value7111131453705

BRD BiS Discussion

Bard best-in-slot ain’t so bad this time around. This set features the ‘PRACTICAL’ absolute maximum critical hit chance a Bard can attain without gimping themselves.

— UPDATED BiS NOTES —

My original BiS list favored DET over SS even if SS had a tiny tiny edge over DET in terms of stat weight, due to reasons no longer valid in 3.2.

Skill Speed is actually pretty good these days! Why the change of heart? Well, the main reasons are its TP, Stat weightCast time and Scaling.

Lesser TP costs and encounter uptimes in 3.2 – TP isn’t really an issue these days. so that’s a tiny nod for SS.

Stat Weight? Even on its own, SS beats out DET by a tiny tiny margin.

Cast Time is a “non-tangible” bonus that you can move out of AoE faster, and may be able to get your skill off safely as compared to DET in some niche cases, providing a practical DPS boost that isn’t seen on the sheet.

Scaling? Det scales poorly, while SS scales better the more you have of it (but not quite as good as CRIT still). So in effect, if you’re gonna dump your other stats that “aren’t crit” into one pile – it’s better off in SS.

Do we really have to buy lore weapon? Yes, it’s a bitter pill to swallow but yes you do. The Sephirot Bows stats aren’t exactly magical… delay the weapon no later than after left-side purchases.

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BRD Lore Tomestone Buy Order

The below spending strategy is purely to obtain BiS fastest:

  • Weapon: Horrific stats, luckily you’re forced to buy other items due to waiting on Hypercharged Tomestone… “what do”. You’ll have to buy this at some point, man.
  • Legs: Since Midan filler is A7.
  • Hands: Ahh some much needed accuracy…
  • Ring > Wrist > Earring in that order of value.

***THE MAXIMUM ALLOWABLE DELAY to buy WEAPON is after you’ve completed left-side items!***

ANYTHING ELSE IS OPTIONAL: left-side fillers first Body > Boots > Head > Belt, then accessories Neck > Ring(Unupgraded).

USING UP PAGES AND MIDAS NORMAL PARTS

Click on the expandables below to see how you should spend pages, and which Midas Normal parts to get first –

Midan Savage Pages
Midan Normal Parts

Click the above!!!

BRD Crafted Gear Viability

I’ll update this later on so I can finish all the other BiS lists. Pretty much 90% of what ‘yer lookin’ for is here already anyways.

Navigation: Bard BiS
BRD BiS | Discussion | Lore Buy Order | Crafted TBA

Blood let the robots fool you – your loot is definitely out there! GL gearing your Bard 3.2 BiS! For more FFXIV updates, Like our Facebook. Message us on Twitter! Check out our YouTube and Twitch!

FFXIV 3.2 Paladin (PLD) Best in Slot (BiS) Gear

3.2 UPDATED! PLD Best in slot guide! “THE SHIELD IS BACK!”. PLD Lore buy order, Melding, Pages & Normals, more!

So some of you are back from being Paladins from previous tiers sadness huh? Welcome to the 3.2 PLD BiS! In case you missed the memo – as of 3.2 tanks stack VITALITY! Thanks to Claes Henrietta for the help!

Quicknotes: All tank BiS pages are quite similar to each other, but the PLD BiS will “avoid as much SS as practically possible, and get as much Crit”.

Navigation: Paladin BiS
PLD BiS | Discussion | Lore Buy Order | Crafted TBA

3.2 Paladin Best-in-Slot

PLDItemMeld 1Meld 2AccCritDetSSParry
WeaponPrototype Midan Metal SwordCRIT V--128461-
OffhandPrototype Midan Metal ShieldCRIT IV--35--35
HelmAugmented Hellfire Mask of FendingDET VDET V-6966--
BodyMidan Coat of FendingCRIT VCRIT V112102---
HandMidan Gauntlets of FendingCRIT VCRIT V4824-69-
BeltAugmented Hellfire Belt of FendingDET V--5112-36
LegsMidan Breeches of FendingDET VDET V-11299--
BootsAugmented Hellfire Sabatons of FendingCRIT VCRIT IV6969---
NeckAugmented Primal Choker of FendingSTR V--36--51
EarringMidan Earrings of FendingSTR V--49-36
WristAugmented Primal Bracelet of FendingSTR V-5134--
RingMidan Ring of FendingSTR V-36-51-
RingAugmented Primal Ring of FendingSTR V-5134--
FoodSteamed Staff---40-16-
StatsTotal stats from gear367550378197158
End value721904596551512

PLD BiS Discussion

Why STRENGTH melded in accessories? While VIT beats out STR in value, STR beats the secondary DPS stats (Crit, DET, SS…). So while yes, tanking primary stat is undoubtedly VIT – it’s not like STR became WORTHLESS! Aside from Parry, we cannot meld any more defense on the right side…

THE ABOVE BiS IS MISSING 2 POINTS ACCURACY. It’s  99.9+% hit rate, but this can be bothersome. Ultimately, there are many ways to get that last 2 points –

  • Food: Steamed Stafff -> Baked Pipira Pira (Most brainless solution)
  • Materia: Change one DET meld into ACCURACY (Laziest solution)
  • Swap certain pieces of gear with an ACC one (more on this later on…)

Of the above, I’d recommend AGAINST gear swaps, as the food or materia change are the best (Personally I’d go the materia route).

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PLD Lore Tomestone Buy Order

The below spending strategy is purely to obtain BiS fastest:

  • Boots: Acc Crit – it’s just the smarter buy at this point.
  • Mask: by order of savage floor obtained…
  • Belt: by order of savage floor obtained…
  • (Preference) Any other left-side filler (Chest>Legs)
  • Weapon: On tanks, I’d say weapon AFTER left-side is complete.
  • Ring > Wrist > Neck (Buying the acc pieces is safer…)

ANYTHING ELSE IS OPTIONAL: As mentioned earlier any left-side filler would be considered first (Chest, Legs) then Earring, Ring (Unupgraded).

Using up Pages and Midas Normal Parts

Click on the expandables below to see how you should spend pages, and which Midas Normal parts to get first –

Midan Savage Pages
Midan Normal Parts

Click the above!!!

PLD Crafted Gear Viability

As mentioned earlier, I update this a little later on just so I can update all lists ASAP. 90% of the info you need is already in the page, the rest is details…

Navigation: Paladin BiS
PLD BiS | Discussion | Lore Buy Order | Crafted TBA

Well, good luck on gearing your Paladin for 3.2, and I hope the robots drop the loot you need! For more FFXIV update, Like our Facebook. Message us on Twitter! Check out our YouTube and Twitch!

FFXIV 3.0 Dark Knight (DRK) BiS for Heavensward

HEAVENSWARD UPDATED! DRK Best in slot guide! “I need BALLAD AND PAEON!”, DRK Esoterics buy order, melding and more!

Sadly, there isn’t any Piety on ’em! Welcome to our Dark Knight Best-in-slot gear guide! We discuss here gearing options for BOTH DPS CENTRIC DRK’s and PARRY/EHP CENTRIC DRK’s. So no matter which camp of tanking you follow, or whatever your group needs – you can see both options right here!

Navigation: Dark Knight BiS
DRK BiS | Discussion | Esoterics Buy Order

Heavensward Dark Knight Best-in-Slot

TANK BiS DISCLAIMER: I don’t buy into the whole ALL TANKS SHOULD DPS or ALL TANKS SHOULD HAVE MAX EHP! It all depends on your group, level & speed of progression, and personal preference. As such, I will list both options. (Related Read: Parry vs DPS)

For the sake of “interchangeable filler slots”, Chaos <-> Gordian serve as natural replacements to each other (May or may not be discussed within guide, but take that as an ‘unspoken truth’).

DRK SlotDPSNo gil to meld?Parry & EHP
WeaponDeathbringer-Gordian Greatsword
Offhand--
HeadChaos BurgeonnetChaos Burgeonnet
BodyGordian Plate Mail of FendingChaos Cuirass
GlovesChaos GauntletsGordian Gauntlets of Fending
BeltFabled Belt of Fending Gordian Tassets of Fending
LegsGordian Breeches of FendingChaos Flanchard
BootsChaos SolleretsBest 210 MixGordian Sollerets of Fending
NeckFabled Necklace of SlayingGordian Neckband of FendingFabled Necklace of Fending
EarringsGordian Earrings of SlayingGordian Earrings of SlayingGordian Earrings of Fending
BraceletFabled Bracelet of SlayingFabled Bracelet of SlayingGordian Wristbands of Fending
RingGordian Ring of SlayingGordian Ring of SlayingGordian Ring of Fending
RingFabled Ring of SlayingFabled Ring of SlayingFabled Ring of Fending
FoodBaked Pipira Pira-Almond Cream Croissant
Liver Cheese Sandwhich
This guide contains critical info: Please use our Feedback form to let us know if you see something off, or want to suggest anything!

SINCE MELDED RIGHT SIDE IS SO STRONG FOR TANKS, tank gear should be thought as two separate entities: Leftside (armor) and right side (accessories). There’s a million ways to setup the right side, but the left is pretty much set in stone given your goals. (Purely ignoring the top accessories and using melded is A GREAT CHOICE / OPTION)

Dark Knight Accessories: Choices & Melding

Considering crafted right as BiS for tanks is 100% legit

Equip onSlot 1Slot 2Slot 3Slot 4Slot 5
Citrine Choker of SlayingVIT IVVIT IVVIT IVCRIT IIIVIT III+
Chrysolite Earrings of FendingSTR IVSTR IVSTR IVSTR IVSTR III
Chrysolite Bracelets of FendingSTR IVSTR IVSTR IVSTR IVSTR III
Chrysolite Ring of SlayingVIT IVVIT IVVIT IVFREEVIT III+
Chrysolite Ring of SlayingVIT IVVIT IVVIT IVFREEVIT III+

For the (FREE) Slot, you can put ACC, DET or SS (rings).

Here’s how it works. Melded accessories will always have the highest overall power level. However, they will never be as tanky as a Fending accessory, and never be as strong as a Slaying one. The melding strategy above makes it so you can wear crafted from A1S to A4S no problemo.

DRK BiS Discussion, Notes & Options

DPS DRK Set

Going for PURE SLAYING right side is a bit greedy, but definitely possible with a competent team. So we identify the suckiest accessories to replace with crafted.

  1. Fabled Ring of Slaying: It has accuracy… so it has that goin’ for it. Personally, I wouldn’t waste eso on these.
  2. Fabled Wristband of Slaying… SS/DET. Again, I wouldn’t buy these and just go for crafted.

The A3S legs are a KEY PART of this set, and hopefully you’ll get em! The Chaos counterpart is a poor filler – I wouldn’t waste eso on it.

Tanking / Parry DRK Set

Legs & Head – interchangeable: In the tanking list above we use Chaos Head and Chaos Leg. Keep in mind that this can be changed for Gordian Head, Gordian Leg. So if you’re lucky enough to get one of the gordian pieces early, just shoot for the gordian counterpart as well. A small but worthwhile to note value point, thay may save you over 1k ESO.

Chaos Cuirass is a MASSIVE increase in HP, Armor, MRes, Parry… basically a huge part of your defensive game. Tanks who choose to Gobtwine the chests over weapon are very common, and you should be one of them!!!

3.0 Dark Knight Esoterics Buy Order

“What should I purchase first with Esoterics for my DRK!?” Well, here you go!

DPS Dark Knight

  1. Weapon: The Deathbringer should be bought FIRST for DPS DRK’s. No question.
  2. Chaos Helm: Might as well, plus save A3 pages for Legs!
  3. Chaos Boots
  4. Fabled Belt
  5. Fabled Necklace, Ring (Any Order)
  6. EVERYTHING ELSE IS OPTIONAL, and NON-BiS
  7. Chest can be bought if you want to help your raid group. It’s quite the upgrade still.

With very few pieces needed, this set is powerful and easy to obtain.

On belt: If you have the Illuminati Gobcoat, buy it sooner than you would have.

PARRY / EHP Dark Knight

  1. Chest: Get these first and Gobtwine it if you can!
  2. Legs: Hmm.. (If you have the A3S legs – you can push this waaaaay down or optional)
  3. Weapon: You can buy this at any point during 1-3.
  4. Fabled Necklace, Ring (Any Order)
  5. EVERYTHING ELSE IS OPTIONAL, and NON-BiS

Navigation: Dark Knight BiS
DRK BiS | Discussion | Esoterics Buy Order

I hope you don’t break your back in search of your Dark Knight gear! For more FFXIV Updates, Dark Knight BiS & other things, Like us on Facebook, ask us anything on Twitter! Check us out on YouTube and Twitch! Ciao!

This guide contains critical info: Please use our Feedback form to let us know if you see something off, or want to suggest anything!

FFXIV Warrior (WAR) Cross-class Skills (3.0+ Updated)

HEAVENSWARD UPDATED: What are the best Warrior Cross Class Skills? Find out the best cross-class skills of WAR and the best way to get them!

What are the Marauder-> Warrior Cross Class Skills? Here, we will be strictly discussing the cross-class skills Warrior can get.

How many cross-class skills can I get as a Warrior? Any job class may only equip five (5) cross-class skills.

From what other classes does Warrior get skills from? Gladiator and Pugilist.

What are the best Warrior cross-class skills? This is discussed below.

Full list of Warrior (WAR) Cross-class skills

NameIconLevelDescriptionFrom Class
Savage Blade4Attack that generates enmityGladiator (GLA)
Featherfoot4Increases evasionPugilist (PGL)
Flash8Increases enmity in all nearby enemiesGladiator (GLA)
Second Wind8Instantly restores own HPPugilist (PGL)
Convalescence10Increases HP restored by spells or actionsGladiator (GLA)
Haymaker10Delivers an blow after evading an attackPugilist (PGL)
Internal Release12Increases critical hit ratePugilist (PGL)
Provoke22Increases enmity in targetGladiator (GLA)
Awareness34Nullifies chance of suffering critical damageGladiator (GLA)
Mantra42Increases HP recovery via curing magic by 5% for self and nearby party membersPugilist (PGL)

Warrior (WAR) Cross-class skills discussion

SET IN STONE: Provoke > Internal Release > Convalescence > Awareness > (Last slot: FLEX)

Savage Blade – Useles since you have your own version.

Featherfoot, Haymaker – This duo is technically most utilized by the Warrior. Is it worth 2 slots? No… it really isn’t.

Flash – Is pretty good in 4-mans. It’s a contender for FLEX slot in SOME ENCOUNTERS ONLY.

Second Wind – Not bad. Doubles as an aggro generator! Contender for FLEX.

Convalescence – Really good, but it requires some coordination with healers (or a good sense of tanking) to maximize.

Internal Release – +Damage on Warrior… legit always.

Provoke – is technically a must-have for any encounter with a tank swap mechanic.

Mantra – While good for others to take, you have more important skills like…

Awareness – is good when now a days! A lot of encounter crit, and also fixes problems if you mess up Raw Intuition.

Ideal Warrior (WAR) Cross-class progression

  1. Marauder to 15 for: Unlocking other classes.
  2. Marauder to 30 for: WAR Requirement.
  3. Gladiator to 15 for: WAR Requirement.
  4. Monk to 8 for: Second Wind.
  5. WAR to 50 for: Maximum level.
  6. Monk to 12 for: Internal Release.
  7. Gladiator to 34 for: Awareness
  8.  Monk to 42 for: Mantra (All Cross Class Skills Obtained)

Summary

  • Warrior use skills from: Gladiator and Pugilist.
  • Best Warrior Cross-Class Skills:
    Provoke > Internal Release > Convalescence > Awareness > FLEX
  • Flex slots would likely be: Second Wind, Mantra or Flash. (Featherfoot is okay for 4’s)

More Info: Marauder | Warrior | MRD WAR Stats

Remember, cross-class skills are important for Warrior, or any class! Remember to like us on Facebook and follow us on YouTube for more updates and content!

FFXIV Machinist (MCH) Guide & FAQ

All you need to know about the Machinist job in FFXIV! How to unlock MCH, what skills, stats, and other supporting info. Also links to advanced guides!

“These aren’t the droids you’re looking for” – Mahiko ‘-bi Wan’ San.

Hello! Welcome to our FFXIV Machinist guide. Here, we discuss all basic Machinist information, and post links to find more advanced Machinist resources. The Machinist is a ranged physical DPS class which was introduced in Heavensward 3.0, and have a special requirements (Like Astrologian and Dark Knight) compared to the original jobs. If you’re a newer MCH, the Machinist leveling guide may be useful.

How do I become a Machinist in FFXIV? What are the MCH Requirements?

1) You must have an existing Level 50 combat class (DoW or DoM).
2) You must have completed “Before the Dawn” (all story quests prior to 3.0).
3) Only then will the Machinist unlock quest open up –

Where do I unlock Machinist?
The quest name is “Savior of Skysteel”, which is found in Foundation (8,10). The questgiver is an NPC named ‘Stephanivien’.

Help! I’m a new player rushing to Machinist! Your best bet’s starting the game as Archer and hitting the requirements as a Bard. Switch to MCH once you’re good to go!

Machinist stats: What stats to allocate and gear up for?

The most important stat for MCH is undoubtedly DEX. DEX improves ranged physical damage, and of course facilitates your main objective of DEALING DAMAGE. All characters will want some extra VIT (usually by materia, and stat points) when tackling extremely difficult content. Note that excessive VIT is a huge minus to efficiency.

As for secondary stats, we can’t really say yet. MCH may have favorable secondary stats that synergize with their skillset, but we can only guess at this point. Determination is the ‘go-to’ stat for any DPS, and Machinists are no different.

(More info: MCH Stats & Materia)

What are the Machinist Skills & Traits?
MCH being their ‘lifespan’ at level 30. So you may get shocked at the amount of new skills you have. The skills and traits are listed near the bottom of the post.

What classes are Machinist Cross-class skills from?
Archer and Lancer. (More info: MCH Cross-class skills)

Crafting & Gathering classes suitable for Machinist?
Going by trends we can assume…
MCH Armor: Leatherworker (mainly)
MCH Gun: ??? (I assume metal-based crafters)
MCH Accessories: Goldsmith (mainly)

It’s hard to say clearly which gathering class is best. But I’m willing to bet guns need metal too, so I’ll go with primarily Miner. We all know how leatherworker rolls though…

Advanced Machinist resources

  • Machinist Best-in-slot & End-game gear: To find the droid components you’re looking for.
  • Machinist rotation: L2PewPew PROPERLY with your Machinist.
  • Anything else to add?

Machinist Skills

NameLevelCastRecastMPTPRangeRadius
Split Shot1
>icon<
Slug Shot2
>icon<
Reload4
>icon<
Lead Shot6
>icon<
Heartbreak8
>icon<
Leg Graze10
>icon<
Reassemble12
>icon<
Blank15
>icon<
Spread Shot18
>icon<
Foot Graze22
>icon<
Quick Reload26
>icon<
Hot Shot30
>icon<
Rapid Fire30
>icon<
Head Graze34
>icon<
Clean Shot35
>icon<
Wildfire38
>icon<
Rook Autoturret40
>icon<
Turret Retrieval40
>icon<
Promotion42
>icon<
Suppressive Fire45
>icon<
Grenado Shot46
>icon<
Bishop Autoturret50
>icon<
Dismantle50
>icon<
Gauss Barrel52
>icon<
Gauss Round54
>icon<
Rend Mind56
>icon<
Hypercharge58
>icon<
Ricochet60
>icon<

Machinist Traits

 LevelTraitsDescription
>icon<8Enhanced DexterityEffect
>icon<14Lodged LeadEffect
>icon<16Enhanced Dexterity IIEffect
>icon<20Increased Action Damage IIEffect
>icon<24Enhanced Dexterity IIEffect
>icon<28Enhanced ReassembleEffect
>icon<32Quicker ReloadEffect
>icon<36Enhanced Spread ShotEffect
>icon<40Increased Action DamageEffect
>icon<44Enhanced Rapid FireEffect
>icon<48Enhanced WildfireEffect

Bring the damn GUN to the knife fight! Enjoy your Machinist! For more about MCH’s and anything about FFXIV, make sure to keep in touch! Like us on Facebook, communicate with us easily by Following us on Twitter. You can also check us out on YouTube and Twitch!

FFXIV Astrologian (AST) Guide & FAQ

All you need to know about the Astrologian job in FFXIV! How to unlock AST, what skills, stats, and other supporting info. Also links to advanced guides!

“You must believe in the heart of the cards.” – Mahiko ‘Yugi’ San.

Hi! Thanks for coming to our FFXIV Astrologian guide. Here, we discuss all basic Astrologian information, and post links to find more advanced Astrologian resources. The Astrologian is a Healing class which was introduced in Heavensward 3.0, and have a special requirements (Like Dark Knight and Machinist) compared  to the original jobs. New AST? The Astrologian leveling guide might be helpful.

How do I become a Astrologian in FFXIV? What are the AST Requirements?

1) You must have an existing Level 50 combat class (DoW or DoM).
2) You must have completed “Before the Dawn” (all story quests prior to 3.0).
3) Only then will the Astrologian unlock quest open up –

Where do I unlock Astrologian?
The quest name is “Stairway to the Heavens”, which is found in The Pillars (15,10). The questgiver is an NPC named ‘Jannequinard’.

Help! I’m a new player rushing to Astrologian! Then you’re best off starting the game as Conjurer and hitting the requirements as a White Mage. Then switch to AST once you’re good to go.

Astrologian stats: What stats to allocate and gear up for?

Being a healing class, AST’s will benefit most from MND. Any increase to healing output is welcome, obviously. PIE is the supporting stat for all MP based healers so it’s worth considering as well. VIT is useful for any person who wants to have increased survivability. Please note than over-stacking on VIT (Materia and Statpoints) is a huge minus to efficiency.

As for secondary stats, Piety is extremely important for AST since their secondary MP regen tool is random. Aside from that, literally every stat can benefit Astrologians in some way. This all depends on the stance you main, though.
(More info: AST Stats & Materia)

What are the Astrologian Skills & Traits?
The main difference with AST is you ‘start’ at level 30. So you might get a bit confused. The skills and traits are listed near the bottom of the post. But I’m sure what you’re curious about is: THE CARDS!

Card NameCard EffectRoyal Road"Family"Comments
BoleDefense upNext card POTENCY UPStat++percentile Damage Reduction. A free tank cooldown.
BalanceDamage upNext card POTENCY UPStat++percentile Damage. What else to say? Amazing.
EwerMana RegenNext card AOE EFFECTResource+Gives mana over time.
SpireTP RegenNext card AOE EFFECTResource+Gives TP over time.
ArrowGCD Speed upNext card DURATION UPSpeed+Reduces cast times and GCD. Can be a TP killer.
SpearLower CooldownNext card DURATION UPSpeed+Only works when using long CD skills AFTER Spear is applied.

More advanced uses of these cards can be seen in the: Astrologian Healing Guide (End-game).

Astrologian Stances: Nocturnal Sect & Diurnal Sect effects?

Here is a chart showing what each stance has to offer.

SkillNocturnal SectDiurnal Sect
Stance Bonus+5% Potency to healing+5% casting speed
Aspected BeneficHigher potency, 130% of healing is converted to shield.Weaker potency, leaves an 18s Regen effect.
Aspected HeliosLeaves a shield equal to 100% of the amount healed.Leaves a Regen effect on all affected members.
Celestial OppositionCannot be used while stanceless.Cannot be used while stanceless.

While the above table is a quick list, more in-depth knowledge can be gained from the Astrologian Healin guide.

What classes are Astrologian Cross-class skills from?
Thaumaturge and Conjurer. The most viable 5 to pick are:

  1. Cleric Stance
  2. Protect
  3. Aero I
  4. Swiftcast
  5. (free slot)

Crafting & Gathering classes suitable for Astrologian?
AST Armor: Weaver > Leatherworker
AST Star Globe (Weapon) & AST Accessories: Goldsmith

Like all casters, there is no way to get everything with one class. Mining is slightly more important than Botany for Astrologians. But as any end-game crafter knows, getting 60 in all DoH is the plan.

Advanced Astrologian resources

Astrologian Skills

NameLevelCastRecastMPTPRangeRadius
Malefic12.52.530y
>icon<Deals unaspected damage with a potency of 100.
Additional Effect: Heavy 40%, Duration: 20s
Benefic222.530y
>icon<Restores target's HP. Cure Potency: 380
Additional Effect: 15% chance next Benefic II will have no cast time. Duration 15s
Combust4Instant2.525y
>icon<Deals unaspected damage over time.
Potency: 40 Duration 18s
Lightspeed6Instant1500y
>icon<Reduces cast times for spells by 2.5 seconds while reducing magic potency by 25%.
Duration 15s
Luminiferous Aether8Instant1200y
>icon<Reduces enmity generation.
Additional Effect: Refresh
Refresh Potency: 80 Duration: 15s
Helios102.52.52y
>icon<Restores own HP and the HP of all nearby party members.
Cure Potency: 290
Ascend1282.5
>icon<Resurrects target to a weakened state.
Essential Dignity15Instant6030y
>icon<Restores target's HP. Cure Potency: 400
Potency increases the lower the target's HP.
Exalted Detriment181s2.5s30y
>icon<Removes a single detrimental effect from target.
Stella222.52.525y
>icon<Deals unaspected damage with a potency of 100.
Additional Effect: Heavy 40%
Duration: 20s
Benefic II262.52.530y
>icon<Restores targets HP. Cure Potency 620
Draw30Instant300y
>icon<Draw a card from your divining deck. Execute command again to use the card drawn.
Only one card can be drawn at a time.
Duration 15s, Recast timer cooldown will begin once the drawn card is read
or the Draw timer expires.
Diurnal Sect30Instant50y
>icon<Increases speed by 5% while adding a Regen effect to certain actions.
Cannot be used with Nocturnal Sect. Shares a recast timer with Nocturnal Sect.
Effect cannot be removed during battle. Effect ends upon reuse.
Aspected Benefic34Instant2.5s30y
>icon<Restores target's HP. Cure Potency: 190
Nocturnal Sect Cute Potency: 250
Nocturnal Sect Effect: Shields the recipient for an equal amount of HP healed. Does not stack with Adloquium.
Duration 30s

DIurnal Sect Effect: Regen
Cure Potency: 100 Duration 18s
Royal Road35Instant15s0y
>icon<Return the currently drawn card back to your deck to enhance the effect of the next card drawn,
Bole and Balance: 150% effect potency.
Arrow and Spear: 50% potency, extends the effect to nearby targets.
Ewer and Spire: Doubled duration
Disable38Instance60s25y
>icon<Reduces the potency of the target's next action by 10%
Duration: 10s
Spread40
>icon<
Aspected Helios4232.5
>icon<Restores HP of yourself and nearby party members. Cure Potency: 140
Diurnal Sect: Regen
Cure Potency: 50 Duration: 30s
Effect cannot be stacked.
Nocturnal Sect Effect: Erects a shield equal to the amount of HP healed.
Duration: 30s Effect does not stack with Adloquium.
Shuffle45Instant90
>icon<Return the currently drawn card to your deck and draw another.
Combust II46
>icon<?????
Nocturnal Sect50Instant5s
>icon<Increases healing potency by 5% while adding a damage nullifying shield to certain actions.
Cannot be used with Diurnal Sect.
Shares a recast timer with Diurnal Sect.
Effect cannot be removed during battle.
Effect ends upon reuse.
Synastry50Instant120
>icon<Generate and aetheric bond with target party member. Each time you cast a healing spell on a party member not under the effect of Synastry, 50% of the original spell also heals the bonded party member.
Gravity5232.5
>icon<Deals unaspected damage to a target and enemies near it with a potency of 200 for the first enemy, reducing by 10, 20, 30, 40% for each enemy hit with a minimum of 50%.
Malefic II542.52.5
>icon<Deals unaspected damage with a potency of 200.
Time Dilation56Instant90
>icon<Extends th duration of the target's beneficial effects by 15 seconds.
Collective Unconscious58Instant90
>icon<Created a wheel of fortune around the caster. Effect granted to party members upon entry differs depending on active Sect. Can only be executed whn a Sect is active. Effect ends upon using another action or moving.
Diurnal Sect: Regen
Cure Potency: 150 Duration 18s
Nocturnal Sect: Damage taken si reduced by 10%
Duration 18s
Celestial Opposition60Instant150
>icon<Stuns all nearby enemies. Duration: 4s

Also extends duration of beneficial effects cast on self and party members by 5 seconds.

Astrologian Traits

 LevelTraitsDescription
>icon<8Enhanced Mind
>icon<14Enhanced Mind II
>icon<16Enhanced Lightspeed
>icon<20Enhanced Ascension
>icon<24Enhanced Mind III
>icon<28Enhanced Essential Dignity
>icon<32Magick and Mend
>icon<36Enhanced Benefic
>icon<40Magick and Mend II
>icon<44Enhanced Disable
>icon<48Enhanced Luminiferous Aether

Drill through the stars and heavens your Astrologian! For more information about AST’s and anything about FFXIV, make sure to keep in touch! Like us on Facebook, communicate with us easily by Following us on Twitter. You can also check us out on YouTube and Twitch!

FFXIV Dark Knight (DRK) Guide & FAQ

All you need to know about the Dark Knight job in FFXIV! How to unlock DRK, what skills, stats, and other supporting info. Also links to advanced guides!

“Ah, you think darkness your ally. You merely adopted it… I… uh… I’m a Zombie” – Mahiko ‘Bane’ San.

Hey guys! Welcome to our FFXIV Dark Knight guide. Here, we discuss all basic Dark Knight information, and post links to find more advanced Dark Knight resources. The Dark Knight is a tank class which was introduced in Heavensward 3.0, and have a special requirements (Like Astrologian and Machinist) compared to the original jobs. If you’re a newer DRK, the Dark Knight leveling guide may be useful.

How do I become a Dark Knight in FFXIV? What are the DRK Requirements?

1) You must have an existing Level 50 combat class (DoW or DoM).
2) You must have completed “Before the Dawn” (all story quests prior to 3.0).
3) Only then will the Dark Knight unlock quest open up –

Where do I unlock Dark Knight?
The quest name is “Our End”, which is found in The Pillars (13,8). The questgiver is an NPC names ‘Ishgardian Citizen’.

Help! I’m a new player rushing to Dark Knight! Then you’re best off starting the game as Gladiator and hitting the requirements as a Paladin. Then switch to DRK once you’re good to go.

Dark Knight stats: What stats to allocate and gear up for?

DRK’s, being a tank class, have only two stats to choose from. VIT will be the go-to choice for 80% of Dark Knights, and would be correct most of the time. Many tank players like to allocate STR to increase their DPS. This may not be the optimal choice depending on your level of play, and your static group. But either way VIT, STR or a mix of both would be the way to go.

THERE MAY BE A PIETY ‘CAP’ LIKE BLACK MAGES – WE WILL SEE.

As for secondary stats, we don’t quite know yet. But if we boil it down to the basics (ignoring DRK specifics), you can have a read on: Parry vs DPS stats as tanks.
(More info: DRK Stats & Materia)

What are the Dark Knight Skills & Traits?
Unlike other jobs, you jump straight into DRK at level 30. So you might get a bit overwhelmed. The skills and traits are listed near the bottom of the post.

What classes are Dark Knight Cross-class skills from?
Gladiator and Marauder. (More info: DRK Cross-class skills)

Crafting & Gathering classes suitable for Dark Knight?
Going by trends we can assume…
DRK Armor: Armorsmith
DRK Greatsword: Blacksmith
DRK Accessories: Goldsmith

For gathering, Mining supports all the above crafters quite well, which is quite fortunate for DRK and other heavy armor users.

Advanced Dark Knight resources

  • Dark Knight Best-in-slot & End-game gear: Well, you need to suit up right?
  • Dark Knight rotation: Play your DRK to the highest efficiency!
  • Anything else to add?

Dark Knight Skills

NameLevelCastRecastMPTPRangeRadius
Hard Slash1
>icon<
Shadowskin2
>icon<
Spinning Slash4
>icon<
Scourge6
>icon<
Unleash8
>icon<
Low Blow10
>icon<
Syphon Strike12
>icon<
Unmend15
>icon<
Blood Weapon18
>icon<
Power Slash26
>icon<
Darkside30
>icon<
Grit30
>icon<
Dark Dance34
>icon<
Blood Price35
>icon<
Soul Eater38
>icon<
Dark Passenger40
>icon<
Dark Mind42
>icon<
Dark Arts45
>icon<
Shadow Wall46
>icon<
Delirium50
>icon<
Living Dead50
>icon<
Salted Earth52
>icon<
Plunge54
>icon<
Abyssal Drain56
>icon<
Sole Survivor58
>icon<
Carve and Spit60
>icon<

Dark Knight Traits

 Lv.NameDescription
>Icon<8Enhanced VitalityIncrease VIT by 2.
>Icon<14Enhanced Shadowskin>effect<
>Icon<16Enhanced Vitality IIIncrease VIT by 4.
>Icon<20Clean Weapon>effect<
>Icon<24Enhanced Vitality IIIIncrease VIT by 6.
>Icon<28Hasty Reprisal>effect<
>Icon<32Enhanced Scourge>effect<
>Icon<36Low Blows>effect<
>Icon<40Enhanced Unmend>effect<
>Icon<44Enhanced Dark Dance>effect<
>Icon<48Soul Devourer>effect<

Be the hero Eorzea deserves with your Dark Knight! For more informatin about DRK’s and anything about FFXIV, make sure to keep in touch! Like us on Facebook, communicate with us easily by Following us on Twitter. You can also check us out on YouTube and Twitch!

FFXIV Job Requirements Guide

HEAVENSWARD UPDATED: Dark Knight, Astrologian, Machinist Requirements. Learn the job reqs for ALL jobs in FFXIV!

ffxiv job requirements all jobs plus dark knight astrologer machinist

Update: HEAVENSWARD Jobs: Dark Knight, Astrologian, Machinist included. In this guide we list down all known pre-requisites to unlock every known job in FFXIV. Not every job is quite equal, so read if you’re wondering about something.

For those wanting to ‘begin the game’ as Dark Knight, Astrologian or Machnist read on.

For Ninja: It’s important to note that you cannot start the game as a Rogue. If you wish to rush to Ninja, begin the game as Pugilist (as It’s the secondary class requisite).

Note on all jobs: Obtaining the “Soul Crystal” of the Job is what technically transforms you to it. Your CLASS guildmaster will direct you to your Jobs “Guildmaster” once the requirements are met – and you will get your new questline for your Job skills there (as well as the soul crystal for your job upon completing the first one). Many new Job skills are unlocked via job quests.

Heavensward Jobs

All the three new jobs need the following:

1) You must have an existing Level 50 combat class (DoW or DoM).
2) You must have completed “Before the Dawn” (all story quests prior to 3.0).
– Only then will the job unlock quest open up…

Where & what are the unlocks quests for Dark Knight, Machinist and Astrologian?

Job Quest Location NPC
Dark Knight Our End The Pillars 13,8 Ishgardian citizen
Astrologian Stairway to the Heavens The Pillars 15,10 Jannequinard
Machinist Savior of Skysteel Foundation 8,10 Stephanivien

Reference links: Dark Knight (DKN?), Astrologian (AST?), Machinist (MCN?)

If you’re a new player wanting to rush into either Dark Knight, Astrologian or Machinist:

Dark Knight: Start the game as Gladiator (to Paladin). Once you’ve done the requirements above – switch to Dark Knight.
Astrologian: Start the game as Conjurer (to White Mage). Once you’ve then once you’ve done the requirements above – switch to Astrolgian.
Machinist: Start the game as Archer (to Bard). Once you’ve done the requirements above – switch to Machinist.

2.0 Jobs Requirements

Advanced Job
Base Class (Level) -> Secondary Required Class (Level)

  • Bard: Archer (30) -> Pugilist (15)
  • Paladin: Gladiator (30) -> Conjurer (15)
  • Dragoon: Lancer (30) -> Marauder (15)
  • Warrior: Marauder (30) -> Gladiator (15)
  • Ninja: Rogue (30) -> Pugilist (15)
  • Monk: Pugilist (30) -> Lancer (15)
  • Scholar: Arcanist (30) -> Conjurer(15)
  • Summoner: Arcanist (30) -> Thaumaturge (15)
  • Black Mage: Thaumaturge (30) -> Archer (15)
  • White Mage: Conjurer (30) -> Arcanist (15)

Reference Links
Physical: Archer (Bard) | Gladiator (Paladin) | Lancer (Dragoon) | Marauder  (Warrior) | Pugilist (Monk) | Ninja (Rogue)
Magical: Arcanist (Scholars) (Summoners) | Conjurer (White Mage) | Thaumaturge (Black Mage)

Thanks for reading! Keep in touch and updated by: Liking us on Facebook, message and follow us in Twitter, and Subscribe to us on YouTube!

FFXIV Warrior (WAR) Leveling Guide

How to level up your Warrior (WAR) fast! Useful cross-class skills, reminders, and the best places to be in any level – HERE!

A Warry kind of guy huh? You’ve found the right guide if you’re leveling a Warrior! Check out the Warrior Basics if you need a refresher. You NEED to complete all MRD class quests (last is level 30) (got Butchers Block?, that means you’ve done it). Also Gladiator (GLD) class quests up to 15 (got Shield Lob on your Gladiator? check). Again, this WAR leveling guide should be used ALONG SIDE the General Leveling Guide.

Help! Where’s the WAR Guildmaster / quest giver? It’s Curious Gorge, located in Costa Del Sol, Eastern La Noscea (18, 27). No quest? backtrack to the MRD Guild in Limsa.

Wait a second, I’m below level 30! No problem, the Marauder Leveling Guide is for you :) Coming into this guide, be done with your level 20-29 hunting log, and allocate all stat points into STR. Messes up your stats? Get a Keepers Hymn from your GC.

Reminders before we proceed: Your WAR will level up faster if  abuse Challenge Logs and Daily Roulettes! Also – Accuracy Food is a lot more useful than you think.

Warrior Level 30: Fresh off the Block

Reminder Level 30: Queue up for guildhests More than a Feeler and Annoy the Void.
> Level 30 Battlecraft / GC Leves: Costa Del Sol, Eastern La Noscea.

Facemelting and butchery continues! Picking up from the MRD Leveling Guide, you should be in Costa FATEing it up. You can do this until a MAX of level 35 (Warriors can move to Coerthas sooner…).  Same old same old – if FATES are hiding get your Warrior behind to the levemete.

Cross-class skills: When you equip your Warrior soulstone, your crossclass options reduce quite a bit. Flash, Provoke and Second Wind are the best bet for now.

Level 30 skill reminder – Defiance: DO NOT use this while soloing. DO USE this while in dungeons. This is your bread and butter tanking stance. Please, for the love of god… don’t be that “Oops, forgot defiance” guy.

Reminder Level 35: Queue up for guildhests Shadow and Claw and Long Live the Queen.
Level 35 Battlecraft / GC Leves: Observatorium, Coerthas. (Also, Wineport ELN)

At around level 35 you can move to Coerthas Central Highlands. This place has a bunch of people (most of the time) doing a bunch of fates. If you’re soloing you might not get to tag them all! Partying up in Coerthas is popular, so it’s easy to find one! The Svara quest chain is like swimming in a metaphorical pool of EXP. (Begins @ Svaras Fear)

Level 35 skill reminder – Inner Beast: Real talk – Inner Beast is a massive skill that uses up your warrior resource: Wrath. Learning about how and when and why to use Wrath and what for separates the Warriors from… well.. “b!tches”. Inner Beast gives a huge damage reduction for a small window. While it’s effects are straightforward, Inner Beast and its proper usage is a large part of a pro Warriors repertoire.

Level 38 skill reminder – Storms Path: This skill combos off Maim. It applies a SIGNIFICANT “damage dealt minus” debuff on the enemy. Great for single tanking painful enemies. It goes without saying – this skill is absolutely massive in raiding.

Warrior Level 40 to 50: The last stretch… for now…

Reminder Level 40: Queue up for guildhests Ward Up and Solemn Trinity.
Level 40 Battlecraft / GC Leves: Whitebrim, Coerthas. (or Bluefog NThanalan)

Once you hit WAR 40, your first objective is to get a burst of EXP to try and hit 41 or 42. How? Any free challenge log entries, daily roullettes, early hunting logs, and guildhests. Why? since our next destination is Ceruleum Processing Plant, Northern Thanalan to FATEGRIND. Why skip Mor Dhona FATEs? Not many people FATE there. It’s best to party up in CPP (especially the early levels) check the PF or Shout – there’s no downside to partying up here in the early 40’s.

Level 45 Skill Reminder – Unchained: Newer warriors may neglect this skill, but it’s the real deal. It cancels the damage reduction from Defiance. Learn to use this as often as able whilst tanking, and try to time your Berserk with it!

Reminder Level 45: No more guildhests for now :(
Level 45 Battlecraft / GC Leves: St. Coinachs Find, Mor Dhona (Or CPP, NThanalan)

At level 49, might as well finish your WAR hunting log – it’s the last chance anyway!

Level 50 Skill Reminder – Storms Eye, Infuriate: Storms Eye gives a slashing resist down debuff on the target (useful for many classes), a DPS and threat increase! Infuriate instantly gives you 5 stacks of wrath. It’s on a relatively short cooldown – so yes, this plus Inner Beast is balls. (It’s great for pulling with Unchained as well)

End-game resources for your Warrior

CONGRATS on reaching 50! What to do now with your sparkly new WAR?

It’s been a long journey leveling your Warrior – but fortunately the adventure is JUST BEGINNING! Thanks for reading! For more updates check Like our Facebook! Hit us up on Twitter! Ciao!

<nextpage> (Will paginate this once 3.0 portion is completed)

Warrior – leveling up 50 to 60

Level 50 Battlecraft / GC Leves: ???

Level 55 Battlecraft / GC Leves: ???

This section is reserved for The 3.0 Heavensward update. For now, check out our Heavensward info page and Heavensward preparation page.

FFXIV White Mage (WHM) Leveling Guide

How to level up your White Mage (WHM) fast! Useful cross-class skills, reminders, and the best places to be in any level – HERE!

So you’ve taken the White, huh? If you’re leveling a White Mage, you’ve found the right guide! First of all you might want to check out the White Mage Basics. You NEED to complete all CNJ class quests (last is level 30) (If you have Cure II, that means you’ve done it). Arcanist (ACN) class quests up to 15 (If you have Summon II on your Arcanist, you’ve done it). Again, this WHM leveling guide is meant to be used WITH the General Leveling Guide.

Help! Where’s the WHM Guildmaster / quest giver? It’s Raya-o-Senna, located in Camp Tranquil, South Shroud (18, 27). If there’s no quest available, check back in the CNJ guild in Gridania

Wait a second, I’m below level 30! Then you should be in the Conjurer Leveling Guide :) Coming into this guide, you should have completed your level 20-29 hunting log, and allocate all stat points into MIND. If you haven’t, you can go ahead and buy a Keepers Hymn from your Grand Company supplier and do so.

Reminders before we proceed: Your WHM will hit 50 faster if you continue to abuse Challenge Logs and Daily Roulettes! Again – Accuracy Food will help you more than you think.

White Mage Level 30: Patience of Mind

Reminder Level 30: Queue up for guildhests More than a Feeler and Annoy the Void.
> Level 30 Battlecraft / GC Leves: Costa Del Sol, Eastern La Noscea.

The grueling soloing and going out of mana continues! Picking up from the CNJ Leveling Guide, you should be in Costa FATE grinding right now. You can do this until a MAX of level 35 (But you can move to Coerthas sooner).  Same process – if FATES aren’t popping get your WHM butt over to the levemete!

Level 32 trait reminder – Freecure: An amazing trait every White Mage should abuse! Each cure has a chance to proc a free Cure II. This trait wont be seen much while soloing, but when you queue up for dungeons you should learn to be aware of it! You should adjust your HUD to make it CLEAR when you’ve hit a proc.

ffxiv freecure easy proc hud white mage leveling

As seen above, I have Freecure (and soon to be Overcure) right beside my partylist, and right under my character. It’s also a habit of mine to put CD’s there for easy checking.

Level 34 skill reminder – Stoneskin: Ah, this skill. Hate the long cast time, love the effect. This skill will make or break many a raid. But for now, learn to use it in between pulls for yourself when soloing, and for your tank when in dungeons!

Reminder Level 35: Queue up for guildhests Shadow and Claw and Long Live the Queen.
Level 35 Battlecraft / GC Leves: Observatorium, Coerthas. (Also, Wineport ELN)

At around level 35 you can move to Coerthas Central Highlands. This place is usually very populated, and contains a huge number of FATES. So numerous that ‘tagging’ them all might be an impossible task if soloing! Partying up in Coerthas is popular, so you wont have a hard time finding one! The Svara quest chain is exceptionally good for EXP (Begins @ Svaras Fear)

Level 38 skill reminder – Shroud of Saints: The White Mages only mana replenishment skill (pre 3.0). Use it early and often! Soloing as WHM can be painful because mana regen can be an issue – at least this helps you out somehow. In raids, needless to say, this skill is gold.

Before proceeding, as always, allocate all unused points to MIND, complete all White Mage job quests, and beat up your hunting log. Done? Okay.

White Mage Level 40 to 50: The last stretch… for now…

Reminder Level 40: Queue up for guildhests Ward Up and Solemn Trinity.
Level 40 Battlecraft / GC Leves: Whitebrim, Coerthas.

Once you hit WHM 40, the first thing you want to do is gain a few quick levels – How? Hunting Log (as much as you can), Challenge Log (any uspent entries), and Daily Roulette (Guildhest and Low Level). You need to get a few levels quickly here, since our next destination is CPP, Northern Thanalan to FATEGRIND. Mor Dhona is the next logical step, but it’s often not very populated. Check the PF or Shout – you’re gonna need a party for the early 40’s here.

Reminder Level 45: No more guildhests for now :(
Level 45 Battlecraft / GC Leves: St. Coinachs Find, Mor Dhona.

Level 46 skill reminder – Aero II: Well, finally you get another basic DPS skill. Starting off with Aero II -> Aero should be standard for any WHM! Of course, if the enemies are weak just spam Stone II.

At level 49, you might as well finish all your WHM hunting logs. They’re pretty much useless after.

End-game resources for your White Mage

So you’ve hit max level – CONGRATS! What to do now with your sparkly new WHM?

  • WHM BiS – Best in slot end-game gear and some tips on how to get there.
  • WHM Healing Guide – Some tips on how to maximize your WHMs potential!
  • Raid Guides Directory – You SHOULD be at least attempting to clear coil, right!

It’s been a long journey leveling your White Mage – but fortunately the adventure is JUST BEGINNING! Thanks for reading! For more updates check Like our Facebook! Hit us up on Twitter! Ciao!

<nextpage> (Will paginate this once 3.0 portion is completed)

White Mage – leveling up 50 to 60

Level 50 Battlecraft / GC Leves: ???

Level 55 Battlecraft / GC Leves: ???

This section is reserved for The 3.0 Heavensward update. For now, check out our Heavensward info page.