FFXIV (50-60) All DoH Levequest Items (+Class Quests)

A table of ALL levequest items needed by every DoH class for level 50 to 60. Class quest Items are included, as well as recipes.

Hey guys! I made this reference guide because I’d always want to see all of this in one place. For those furious levelers (or scheming moneymakers) out there! Enjoy! Every possible levequest and class quest item required for Level 50 to 60 Disciples of Hand!

Heavensward 3.0 DoH: LEVEQUEST LIST  ::  CLASS QUEST LIST

Table of Levequest Items & Recipe (DOH 50-60)

Use the sort and filter functions!

ClassLv.Type#Levequest NameItem NameRecipe Preview
ALC50S1The Moustache Suits HimEnchanted Mythrite Inkhttp://xivdb.com/?recipe/2776/Enchanted-Mythrite-Ink
ALC50S1Summoning for DummiesArchaeoskin Codexhttp://xivdb.com/?recipe/2768/Archaeoskin-Codex
ALC50T2Forged From The VoidVoid Gluehttp://xivdb.com/?recipe/2759/Void-Glue
ALC52S1Steeling the Knife, Steeling the MindGrade 1 Mind Dissolventhttp://xivdb.com/?recipe/2789/Grade-1-Mind-Dissolvent
ALC52S1Can't Sleep, Inquisitors will Eat MeWyvernskin Grimoirehttp://xivdb.com/?recipe/2764/Wyvernskin-Grimoire
ALC52T2Consecrating CongregationHoly Waterhttp://xivdb.com/?recipe/2779/Holy-Water
ALC54S1Adhesive of AntipathyWing Gluehttp://xivdb.com/?recipe/2760/Wing-Glue
ALC54S1Tomes on the RangeDhalmelskin Codexhttp://xivdb.com/?recipe/2770/Dhalmelskin-Codex
ALC54T2Warding Off TemptationEnchanted Hardsilver Inkhttp://xivdb.com/?recipe/2777/Enchanted-Hardsilver-Ink
ALC56S1Cleansing the Wicked HumoursHallowed Waterhttp://xivdb.com/?recipe/2780/Hallowed-Water
ALC56S1Volunteering with StaffHallowed Chestnut Wandhttp://xivdb.com/?recipe/2762/Hallowed-Chestnut-Wand
ALC56T2Rolling on InitiativeDraconian Potion of Dexterityhttp://xivdb.com/?item/12623/Draconian-Potion-of-Dexterity
ALC58S1Filling in the BlanksEnchanted Aurum Regis Inkhttp://xivdb.com/?recipe/2778/Enchanted-Aurum-Regis-Ink
ALC58S1There was a Late FeeNoble Goldhttp://xivdb.com/?recipe/31197/Noble-Gold
ALC58T2The Grave of Hemlock Groves2 Growth Formula Thetahttp://xivdb.com/?recipe/2782/Growth-Formula-Theta
ARM50S3Rivets Run Through ItMythrite Rivethttp://xivdb.com/?recipe/2824/Mythrite-Rivets
ARM50S1Your Tassets Hanging outMythrite Tassets of MaimingMythrite Tassets of Maiming
ARM50T2Don't Scuttle with ScutumsMythrite Scutum x2http://xivdb.com/?recipe/2338/Mythrite-Scutum
ARM52S1Cut the Alembical CordMythrite Alembichttp://xivdb.com/?recipe/2395/Mythrite-Alembic
ARM52S1Let Faith Light the WayMythrite Bladed Lantern Shieldhttp://xivdb.com/?recipe/2339/Mythrite-Bladed-Lantern-Shield
ARM52T2Pan that Laid the Golden EggFrypan Calientehttp://xivdb.com/?recipe/2398/Frypan-Caliente
ARM54S3As the Bolt FliesTitanium Nuggethttp://xivdb.com/?recipe/2404/Titanium-Nugget
ARM54S1Someone Put Dung In My HelmetTitanium Sallet of Maiminghttp://xivdb.com/?recipe/2365/Titanium-Sallet-of-Maiming
ARM54T2Sometimes the South WinsTitanium Mail of Fendinghttp://xivdb.com/?recipe/2348/Titanium-Mail-of-Fending
ARM56S1A Halonic MasqueradeTitanium Headgear of Scoutinghttp://xivdb.com/?recipe/2391/Titanium-Headgear-of-Scouting
ARM56S1A Squire to InspireTitanium Tassets of Fendinghttp://xivdb.com/?recipe/2357/Titanium-Tassets-of-Fending
ARM56T2Belle of the BrawlTitanium Vambraces of Fendinghttp://xivdb.com/?recipe/2353/Titanium-Vambraces-of-Fending
ARM58S1Look Before You LeapAdamantite Leg Guards of Maiminghttp://xivdb.com/?recipe/31038/Adamantite-Leg-Guards-of-Maiming
ARM58S1Sir, Dost Thour Even Heft?Adamantite Chain Hose of Fendinghttp://xivdb.com/?recipe/2359/Adamantite-Chain-Hose-of-Fending
ARM58T5The Mast ChanceAdamantite Rivetshttp://xivdb.com/?recipe/2826/Adamantite-Rivets
BSM50S1Punching your Way to SuccessMythrite Patashttp://xivdb.com/?recipe/2260/Mythrite-Patas
BSM50S1Barring the Gates to FoundationMythrite Katzbalgerhttp://xivdb.com/?recipe/2255/Mythrite-Katzbalger
BSM50T5With Bearings StraightMythrite Nuggethttp://xivdb.com/?recipe/2330/Mythrite-Nugget
BSM52S1Freight and BarrelMythrite Stilettohttp://xivdb.com/?recipe/2271/Mythrite-Stilettos
BSM52S1It's All About ExecutionMythrite Zweihanderhttp://xivdb.com/?recipe/2276/Mythrite-Zweihander
BSM52T2Cautonary CutleryMythrtite Culinary Knifehttp://xivdb.com/?recipe/2321/Mythrite-Culinary-Knife
BSM54S1I Saw the PineHardsilver Sawhttp://xivdb.com/?recipe/2286/Hardsilver-Saw
BSM54S1I Could Feel That From HereTitanium Creasing Knifehttp://xivdb.com/?recipe/2298/Titanium-Creasing-Knife
BSM54T2Keep Up With The MechanicsTitanium Barreled Aquebushttp://xivdb.com/?recipe/2282/Titanium-barreled-Arquebus
BSM56S3UnbreakerTitanium Ingothttp://xivdb.com/?recipe/2333/Titanium-Ingot
BSM56S1Diamond SawdustTitanium Battleaxehttp://xivdb.com/?recipe/2268/Titanium-Battleaxe
BSM56T2Spirituality InspectorTitanium Lump Hammerhttp://xivdb.com/?recipe/2290/Titanium-Lump-Hammer
BSM58S3Through Thick and ThinAdamantite Nuggethttp://xivdb.com/?recipe/2334/Adamantite-Nugget
BSM58S1Winter Weather ConditionsAdamantite Dolabra (M)http://xivdb.com/?recipe/31010/Adamantite-Dolabra
BSM58T2Sword For PlowsharesAdamantite Zweihanderhttp://xivdb.com/?recipe/2279/Adamantite-Zweihander
CRP50S5Splinter in the SewersCedar Lumber x5http://xivdb.com/?recipe/2195/Cedar-Lumber
CRP50S1So You Think You Can Lance?Mythrite Tridenthttp://xivdb.com/?recipe/2196/Mythrite-Trident
CRP50T2Almost as fun as Slingshotting BirdsCedar Longbow x2http://xivdb.com/?recipe/2201/Cedar-Longbow
CRP52S1Landing the Big OneCedar Fishing Rodhttp://xivdb.com/?recipe/2213/Cedar-Fishing-Rod
CRP52S1Do You Even String BowHoly Cedar Composite Bowhttp://xivdb.com/?recipe/2202/Holy-Cedar-Composite-Bow
CRP52T2A Reward Fitting for the FaithfulHoly Cedar Necklacehttp://xivdb.com/?recipe/2222/Holy-Cedar-Necklace
CRP54S1The Darkest HearthDark Chestnut Spinning Wheelhttp://xivdb.com/?recipe/2220/Dark-Chestnut-Spinning-Wheel
CRP54S1License to HealDark Chestnut Rodhttp://xivdb.com/?recipe/2208/Dark-Chestnut-Rod
CRP54T5Walking on Pins and NeedlesDark Chestnut Lumberhttp://xivdb.com/?recipe/2240/Dark-Chestnut-Lumber
CRP56S1The Long Armillae of the LawHallowed Chestnut Armillaehttp://xivdb.com/?recipe/2225/Hallowed-Chestnut-Armillae
CRP56S1Don't Ask the WyvernHallowed Chestnut Composite Bowhttp://xivdb.com/?recipe/2204/Hallowed-Chestnut-Composite-Bow
CRP56T2Aim to PleaseHallowed Chestnut Mask of Aiminghttp://xivdb.com/?recipe/2210/Hallowed-Chestnut-Mask-of-Aiming
CRP58S3Birch, PleaseBirch Lumberhttp://xivdb.com/?recipe/2242/Birch-Lumber
CRP58S1Anatomy of a DrillbitDragonstone Grinding Wheelhttp://xivdb.com/?recipe/2218/Dragonscale-Grinding-Wheel
CRP58T2Hold on, AdamantiteAdamantite Spearhttp://xivdb.com/?recipe/2200/Adamantite-Spear
CUL50S1Next to Last SupperStuffed Cabbage Rollhttp://xivdb.com/?recipe/2813/Stuffed-Cabbage-Rolls
CUL50S1Little Orphan CandyFig Bavaroishttp://xivdb.com/?recipe/2796/Fig-Bavarois
CUL50T2Baked Onion SoupBaked Onion Souphttp://xivdb.com/?recipe/2809/Baked-Onion-Soup
CUL52S1Loving the Muffin TopIshgardian Muffinhttp://xivdb.com/?recipe/2800/Ishgardian-Muffin
CUL52S5Such a Butter FaceFermented Butterhttp://xivdb.com/?recipe/2821/Fermented-Butter
CUL52T2Persona non GratinDhalmel Gratinhttp://xivdb.com/?recipe/2814/Dhalmel-Gratin
CUL54S1Nutcrackers SweetsRoyal Eggshttp://xivdb.com/?recipe/2807/Royal-Eggs
CUL54S1Breakfast of ChampionsEmerald Souphttp://xivdb.com/?recipe/2811/Emerald-Soup
CUL54T2Old Victories, New TastesDhalmel Fricaseehttp://xivdb.com/?recipe/2816/Dhalmel-Fricassee
CUL56S1It Goes Down SmoothlyFrozen Spiritshttp://xivdb.com/?recipe/2795/Frozen-Spirits
CUL56S5Saucy for a SuitorHollandaise Saucehttp://xivdb.com/?recipe/2818/Hollandaise-Sauce
CUL56T2Persuasion For a Higher PowerBaked Pipira Pirahttp://xivdb.com/?recipe/2805/Baked-Pipira-Pira
CUL58S5Let's not get SappyBirch Syrup x5http://xivdb.com/?recipe/2819/Birch-Syrup
CUL58S1Soup that Eats like a KnightClam Chowderhttp://xivdb.com/?recipe/2812/Clam-Chowder
CUL58T2Dont let it Fall ApartLiver Cheese Sandwichhttp://xivdb.com/?recipe/2801/Liver-Cheese-Sandwich
GSM50S1Not on My TableMythrite Earrings of Healinghttp://xivdb.com/?recipe/2489/Mythrite-Earrings-of-Healing
GSM50S1The Goggles, They do NaughtMythrite Goggles of Gatheringhttp://xivdb.com/?recipe/2521/Mythrite-Goggles-of-Gathering
GSM50T2Halonic HermeneuticsYeti Staff x2http://xivdb.com/?recipe/2414/Yeti-Staff
GSM52S1High Above Me, She Sews LovelyMythrite Needlehttp://xivdb.com/?recipe/2517/Mythrite-Needle
GSM52S1Sense of EntitlementMythrite Planispherehttp://xivdb.com/?recipe/2420/Mythrite-Planisphere
GSM52T5Sky is The LimitMythrite Ingothttp://xivdb.com/?recipe/2527/Mythrite-Ingot
GSM54S1Citizen's ArrestMormorion Ring of Slayinghttp://xivdb.com/?recipe/2460/Mormorion-Ring-of-Slaying
GSM54S1The Unfortunate RetironyHardsilver Bangle of Fendinghttp://xivdb.com/?recipe/2432/Hardsilver-Bangle-of-Fending
GSM54T2The Monuments MagesHardsilver Magnifers of Castinghttp://xivdb.com/?recipe/2426/Hardsilver-Magnifiers-of-Casting
GSM56S1The Grander TempleDragon Fang Earringshttp://xivdb.com/?recipe/2523/Dragon-Fang-Earrings
GSM56S3Needs more PrayerbellHardsilver Ingothttp://xivdb.com/?recipe/2529/Hardsilver-Ingot
GSM56T2Appeasing the AstromancerHardsilver Plainspherehttp://xivdb.com/?recipe/2422/Hardsilver-Planisphere
GSM58S1Embroiling EmbroideryGriffin Talon Needle (MASTER)http://xivdb.com/?recipe/31084/Griffin-Talon-Needle
GSM58S1Keeping Claw and OrderGriffin Talon Ring of Aiminghttp://xivdb.com/?recipe/2480/Griffin-Talon-Ring-of-Aiming
GSM58T2A Halo for Her HeadAurum Regis Circlet of Healinghttp://xivdb.com/?recipe/31061/Aurum-Regis-Circlet-of-Healing
LTW50S1Pummeling AbroadArchaeoskin Belt of Strikinghttp://xivdb.com/?recipe/2566/Archaeoskin-Belt-of-Striking
LTW50S1From Mud to MourningArchaeoskin Jackboots of Gatheringhttp://xivdb.com/?recipe/2643/Archaeoskin-Jackboots-of-Gathering
LTW50T2Glorified Hole-punchersArchaeoskin Gloves of Aiminghttp://xivdb.com/?recipe/2577/Archaeoskin-Gloves-of-Aiming
LTW52S1Maybe He's a LionWyvernskin Mane of Fendinghttp://xivdb.com/?recipe/2545/Wyvernskin-Mane-of-Fending
LTW52S3You Could Say It's a Moving TargetWyvern Leatherhttp://xivdb.com/?recipe/2654/Wyvern-Leather
LTW52T2(Don't) Love the Skin You're InWyvernskin Belt of Scoutinghttp://xivdb.com/?recipe/2594/Wyvernskin-Belt-of-Scouting
LTW54S1Tally Ho, ChocoboDhalmelskin Leggins of Aiminghttp://xivdb.com/?recipe/2587/Dhalmelskin-Leggings-of-Aiming
LTW54S1Overall, We Blend InDhalmelskin Vesthttp://xivdb.com/?recipe/2636/Dhalmelskin-Vest
LTW54T2Dragoon Drop RateDhalmelskin Breeches of Maiminghttp://xivdb.com/?recipe/2557/Dhalmelskin-Breeches-of-Maiming
LTW56S1Don't Sweat the Small FryDragonskin Wristbandshttp://xivdb.com/?recipe/2649/Dragonskin-Wristbands
LTW56S1I Need your Glove TonightDragonskin Gloves of Healinghttp://xivdb.com/?recipe/2605/Dragonskin-Gloves-of-Healing
LTW56T5Trainin' the NeckDragon Leatherhttp://xivdb.com/?recipe/2656/Dragon-Leather
LTW58S1Starting Off on the Wrong FootSerpentskin Armguards of Maiminghttp://xivdb.com/?recipe/31103/Serpentskin-Armguards-of-Maiming
LTW58S1Bar of the BannermenSerpentskin Ringbelt of Aiminghttp://xivdb.com/?recipe/2584/Serpentskin-Ringbelt-of-Aiming
LTW58T2It Will Knock Your Socks OffSerpentskin Thighboots of Castinghttp://xivdb.com/?recipe/2625/Serpentskin-Thighboots-of-Casting
WVR50S1Perfecting PostureRainbow Sash of Aiminghttp://xivdb.com/?recipe/2677/Rainbow-Sash-of-Aiming
WVR50S3Pride up in SmokeRainbow Clothhttp://xivdb.com/?recipe/2751/Rainbow-Cloth
WVR50T2Ribbon of RemembranceRainbow Ribbon Of Healinghttp://xivdb.com/?recipe/2735/Rainbow-Ribbon-of-Healing
WVR52S1What Not to WearHoly Rainbow Shirt of Strikinghttp://xivdb.com/?recipe/2664/Holy-Rainbow-Shirt-of-Striking
WVR52S1Fashion PatrolHoly Rainbow Sarouel of Castinghttp://xivdb.com/?recipe/2725/Holy-Rainbow-Sarouel-of-Casting
WVR52T2An Account of My ApronRainbow Apronhttp://xivdb.com/?recipe/2744/Rainbow-Apron
WVR54S1Storm Upon Bald MountainRamie Turban of Craftinghttp://xivdb.com/?recipe/2740/Ramie-Turban-of-Crafting
WVR54S1Clothing the Naked TruthRamie Robe of Castinghttp://xivdb.com/?recipe/2717/Ramie-Robe-of-Casting
WVR54T2Finger on the PulseRamie Halfgloves of Healinghttp://xivdb.com/?recipe/2704/Ramie-Halfgloves-of-Healing
WVR56S3Where the Dragonflies, the Net CatchesCrawler Silkhttp://xivdb.com/?recipe/2758/Crawler-Silk
WVR56S1A Show of Ice and FireHallowed Ramie Sash of Castinghttp://xivdb.com/?recipe/2722/Hallowed-Ramie-Sash-of-Casting
WVR56T2Investing in the FutureHallowed Ramie Doublet of Aiminghttp://xivdb.com/?recipe/2675/Hallowed-Ramie-Doublet-of-Aiming
WVR58S3Felt for the FallenChimerical Felt x2http://xivdb.com/?recipe/2755/Chimerical-Felt
WVR58S1He Wears the PantsChimerical Felt Trousershttp://xivdb.com/?recipe/31189/Chimerical-Felt-Trousers
WVR58T2The Clothes of Her BackChimerical Felt Corset of Healinghttp://xivdb.com/?recipe/2708/Chimerical-Felt-Corset-of-Healing

Heavensward 3.0 DoH: LEVEQUEST LIST  ::  CLASS QUEST LIST

Table of ALL DOH Class quest Items & Recipe (DOH 50-60)

Use the sort and filter functions!

ClassLvItemRecipe
AlchemyLvClass quest itemsRecipe
ALC53Enchanted Mythrite Inkhttp://xivdb.com/?recipe/2776/Enchanted-Mythrite-Ink
ALC55Grade 1 Intelligence Dissolventhttp://xivdb.com/?recipe/2788/Grade-1-Intelligence-Dissolvent
ALC58Draconian Potion of Strengthhttp://xivdb.com/?recipe/31206/Draconian-Potion-of-Strength
ALC60Noble Goldhttp://xivdb.com/?recipe/31197/Noble-Gold
ALCQuest NPCWiltaekMor Dhona
----
ArmorerLvClass quest itemsRecipe
ARM53Titanium Mask of Strikinghttp://xivdb.com/?recipe/2384/Titanium-Mask-of-Striking
ARM55Titanium Cuirass of Maiminghttp://xivdb.com/?item/10721/Titanium-Cuirass-of-Maiming
ARM58Titanium Hoplonhttp://xivdb.com/?recipe/2341/Titanium-Hoplon
ARM60Adamantite Lorica of Fendinghttp://xivdb.com/?recipe/31027/Adamantite-Lorica-of-Fending
ARMQuest NPCBlanstyrLimsa Upper (Aftcastle)
----
BlacksmithLvClass quest itemsRecipe
BSM53Mythrite Rivets (x?)http://xivdb.com/?recipe/2335/Mythrite-Rivets
BSM55Titanium Bastard Swordhttp://xivdb.com/?recipe/2257/Titanium-Bastard-Sword
BSM58Titanium Lump Hammerhttp://xivdb.com/?recipe/2290/Titanium-Lump-Hammer
BSM60Adamantite Winglethttp://xivdb.com/?recipe/30999/Adamantite-Winglet
BSMQuest NPCFremordainIshgard (Jewelled Crozier)
----
CarpenterLvClass quest itemsRecipe
CRP53Holy Cedar Composite Bowhttp://xivdb.com/?recipe/2202/Holy-Cedar-Composite-Bow
CRP55Dark Chestnut Rodhttp://xivdb.com/?recipe/2208/Dark-Chestnut-Rod
CRP58Birch Lumberhttp://xivdb.com/?recipe/2242/Birch-Lumber
CRP60Adamantite Tridenthttp://xivdb.com/?recipe/30972/Adamantite-Trident
CRPQuest NPCBarthovieuIshgard (The Brume, lower)
----
CulinarianLvClass quest itemsRecipe
CUL53Ishgardian Teahttp://xivdb.com/?recipe/2794/Ishgardian-Tea
CUL53Sohm Al Tarthttp://xivdb.com/?recipe/2797/Sohm-Al-Tart
CUL55Kaiser Rollhttp://xivdb.com/?recipe/2799/Kaiser-Roll
CUL55Beet Souphttp://xivdb.com/?recipe/2810/Beet-Soup
CUL55Grilled Sweetfishhttp://xivdb.com/?recipe/2804/Grilled-Sweetfish
CUL58Cockatrice Meatballshttp://xivdb.com/?recipe/2806/Cockatrice-Meatballs
CUL60Morel Saladhttp://xivdb.com/?recipe/2803/Morel-Salad
CUL60Deep Fried Okeanishttp://xivdb.com/?recipe/2808/Deep-Fried-Okeanis
CUL60Marron Glacehttp://xivdb.com/?recipe/2798/Marron-Glace
CULQuest NPCMelkokoLimsa Upper (The Aftcastle)
----
GoldsmithLvClass quest itemsRecipe
GSM53Hardsilver Bangle of Castinghttp://xivdb.com/?recipe/2504/Hardsilver-Bangle-of-Casting
GSM55Hardsilver Ingothttp://xivdb.com/?recipe/2529/Hardsilver-Ingot
GSM58Aurum Regis Cylinderhttp://xivdb.com/?recipe/2542/Aurum-Regis-Cylinder
GSM60Star Sapphire Music Boxhttp://xivdb.com/?recipe/31087/Star-Sapphire-Music-Box
GSM60Star Ruby Music Boxhttp://xivdb.com/?recipe/31088/Star-Ruby-Music-Box
GSMQuest NPCMarcelUl'dah (Merchants Strip)
----
LeatherworkerLvClass quest itemsRecipe
LTW53Wyvernskin Workbootshttp://xivdb.com/?recipe/2644/Wyvernskin-Workboots
LTW55Dhalmelskin Leggings of Scoutinghttp://xivdb.com/?recipe/2601/Dhalmelskin-Leggings-of-Scouting
LTW58Dragonskin Chokerhttp://xivdb.com/?recipe/2647/Dragonskin-Choker
LTW60Chivalric Battledress of Aiminghttp://xivdb.com/?item/12999/Chivalric-Battledress-of-Aiming
LTWQuest NPCEldeIshgard (Jewelled Crozier)
----
WeaverLvClass quest itemsRecipe
WVR53Rainbow Gloveshttp://xivdb.com/?recipe/2743/Rainbow-Gloves
WVR55Holy Rainbow Hat of Healinghttp://xivdb.com/?recipe/2697/Holy-Rainbow-Hat-of-Healing
WVR58Crawler Silk (3)http://xivdb.com/?recipe/2758/Crawler-Silk
WVR60Chivalric Doublet of Healinghttp://xivdb.com/?recipe/31232/Chivalric-Doublet-of-Healing
WVRQuest NPCAverilIshgard (Astrologicum)

Heavensward 3.0 DoH: LEVEQUEST LIST  ::  CLASS QUEST LIST

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FFXIV Alexander (Normal): quick strategy guide

A quick and dirty guide detailing the simple strategies needed for Alexander Normal.

Hey guys! Here’s a quick little guide describing what you need to do in Alexander Normal. Each section will describe one boss, instead of one per page. Their difficulty isn’t that high, and having it all in one place is less of a hassle likely. Will update again tomorrow.

The first trash pile Faust – just burn it and have your OT pick up the adds and run around.

The Oppressor (Alexander Turn 1): Fist of the Father

  • ALARUM periodically spawn. Killing them leaves a field on the ground which minifies you if stepped on.
  • LASERS FROM THE SKY signify a huge missle coming.
  • Kill and leave the field on the laser target: minifying the missle (lol)
  • Avoiding the fly-up AoE: run furthest from its blast radius (remember ultima hm?)

Oppressor 0.5 and original must die within 30(?)s of each other, else wipe.

(Link to savage guide.)

‘Robot Gauntlet’ (Alexander Turn 2): Cuff of the Father

I honestly have no idea of the specifics in this fight. It’s easily doable in 1 pull, although making it faster is the point of doing this fight properly.

  • At least 1 guy should ride a robot. This robot rider has a few responsibilities.
  • Pull bombs away from raid using your pulling skill. Otherwise, raid simply moves away.
  • Riders can apply a VULN UP to mobs, which is mega value. Maxes out at 5 stacks on a mob.

ROBOT SKILLS

(1) Man… I don’t know what exactly this does. Doesn’t seem too good.
(2) An AoE stun that’s pretty good at mitigating damage.
(3) Applies Vuln Up on target. Mega value
(4) Pull. Please, only use this on bombs *wink*

RIDER SETUP
Alot of different setups work, the safest being 1 DPS riding. When his energy level goes low – use the other machine.

Adds? Kill the special looking guys before the chumps, or even spider-tanks. Boomtypes and Jagds kick ass.

(Link to savage guide.)

Living Liquid (Alexander Turn Turn 3): Arm of the Father

This guy has 3 forms which he cycles through for most of the fight.

“Human” form

  • Nothing I remember specifically – just some fancy AoE’s.

Hand form

  • During the “one chunky hand” both tanks should stay in front to share the cleave (Kaliya).
  • Once they split, just burn them. Use some defensive as they stack a resist down debuff over time.
  • Wash Away is a pushback – just get close to the center, or furthers from an edge.

Tornado form

  • Kill adds… nothing too notable.

TETHERS? We didn’t really try many things to cancel it. You get stunned, but otherwise inconsequential if done incorrectly. Feel free to comment. They were easy enough to ignore.

At a low health percentage – the final phase begins. It’s signaled by Cascade, a basic AoE damage skill. Nothing noticeably new here. I’ll check it out again tomorrow.

(Link to savage guide.)

The Manipulator (Alexander Turn 4): Burden of the Father

Choose and kill one leg to kill first. There’s no value in spreading damage as they heal per phase. DPS the manipulator when it comes out.

Deez ballz

  • Blue sign above head signifies where the balls will float towards.
  • 2 sets of 3 balls spawn from the outside travelling towards the point. Does semi-heavy damage, heal through it or cycle party.

Getting sucked in

  • a simple mini-dps check. Kill the add and you escape. Nothin’ else to it.

Healer debuffs

  • Boss casts a red and blue hammer debuff. These two afflicted people cannot touch, else they die.
  • It can spread to new members who were previously unaffected.
  • Obviously, stay away from them at this time.

Tethers (laser)

  • Avoid having one guy eat more than 1. Simply block the line. Best suggestion here is

(Link to savage guide.)

Again, sorry if I couldn’t write a novel about these ‘turns’. They’re quite intuitive, and fun. Don’t expect something too difficult but this little write up will help you out in the days to come. For updates like us on Facebook. Questions? Twitter us. Check us out on YouTube and Twitch.

FFXIV Alexander Loot List & System, Accuracy Caps

Loot list and loot system of Alexander: Gordias (Normal). Accuracy caps will be included!

Here we track various information regarding the current FFXIV Endgame raid: Alexander Gordias (Normal). Naturally, two weeks from now this very page will contain Alex ‘Savage’ information. Stay tuned!

How do I unlock Alexander normal? The quest details: “Disarmed”, Idyllshire (X:7 Y:6), NPC: Slowfix.

Alexander: Gordias (Normal) Loot system

Alexander normal has a token system, wherein completion of various parts of the dungeon rewards items you turn-in for high level equipment. YOU CAN ONLY LOOT 1 TOKEN PER TURN, PER WEEK. For a maximum of 4 tokens a week. In 5 weeks, you can have full i190.

Loot is exhanged in: Idyllshire (X:5 Y:5), NPC: Sabina

The items you can obtain off Alex Normal are iLevel 190, and have the Prototype Gordian prefix.

Item Type Required Token Number of Tokens
Head Tarnished Gordian Lens 2
Body Tarnished Gordian Shaft 4
Hands Tarnished Gordian Crank 2
Waist Tarnished Gordian Chain 1
Legs Tarnished Gordian Spring 4
Feet Tarnished Gordian Pedal 2
Accessories Tarnished Gordian Bolt 1

Which token drops where?

Each turn drops 2 tokens from a pool of possible tokens per turn (did that even make sense?). As we farm more tonight, we will learn more and update.

  1. ACC / BOOTS / WAIST
  2. BOOTS / HEAD / ACC
  3. LEG / HEAD
  4. LEG / CHEST

Prototype Gordian (Alex Normal) Gear: Stats table

Temporary formatting: will improve ASAP

Tank Accuracy Det Crit Skill Speed Parry
Hat 47 33
Chest 77 54
Gloves 33 47
Waist 36 25
Pants 77 54
Boots 32 47
Choker 36 25
Earring 34 25
Bracelet 25 36
Ring 36 24
HEALER Accuracy Det Crit Spell Speed Piety
Hat 47 33
Chest 54 78
Gloves 32 47
Waist 24 36
Pants 54 78
Boots 54 34
Choker 36 25
Earring 25 36
Bracelet 25 36
Ring 34 25
CASTER Accuracy Det Crit Spell Speed  
Hat 47 33
Chest 77 52
Gloves 33 47
Waist 36 25
Pants 74 54
Boots 47 33
Choker 24 36
Earring 25 36
Bracelet 36 25
Ring 25 36
DRAGOON Accuracy Det Crit Skill Speed  
Hat 47 33
Chest 77 54
Gloves 47 32
Waist 36 24
Pants 54 77
Boots 33 45
Choker 36 25
Earring 34 25
Bracelet 25 36
Ring 24 36
MONK Accuracy Det Crit Skill Speed  
Hat 47 32
Chest 54 77
Gloves 33 45
Waist 36 25
Pants 52 77
Boots 47 33
RANGED Accuracy Det Crit Skill Speed  
Hat 33 45
Chest 77 54
Gloves 33 47
Waist 25 36
Pants 52 77
Boots 47 33
Choker 34 25
Earring 25 36
Bracelet 24 36
Ring 25 34
NINJA Accuracy Det Crit Skill Speed  
Hat 47 32
Chest 54 74
Gloves 32 47
Waist 36 25
Pants 54 77
Boots 45 33

 Temporary formatting: will improve ASAP

 

 

 

Alexander: Gordias (Normal) Accuracy Cap

It’s currently impossible to accurately determine this. Wait for data collation. I wonder if this is even needed for Normal Mode. I secretly hope this isn’t needed as it’s a nightmare to obtain, haha.

Alexander: Gordias (Savage) Loot system

RESERVED

Alexander: Gordias (Savage) Loot system

RESERVED

Good luck out there with robot crunching! We will be updating the loot list and accuracy caps on Alex Normal consistently. Stay updated by giving us a Like on Facebook – ask us anything by following us on Twitter! Also, check us out on YouTube and Twitch!

FFXIV Gathering Rotation (Scrip farming & Collectibles)

How to get deez damn collectibles! If you’re short on collectability 0 find out some basic appraisal rotations here!

Hello guys, a preliminary guide here. Basically I’ll be listing down the rotations I used WHILE LEVELING UP. It’s no use discussing the “real” end-game collectability gathering rotations since we have no idea what numbers we’re reaching for, and how much GP we will actually have. (Yes I know there’s a current BiS… but how long will that last? Will keep an eye out for the recipe unlocks come Alexander). I personally had more than 600 GP, but it’s very unrealistic to make a rotation for LEVELING UP with 650+ GP, since not everyone had a pimped out Foragers Set.

TLDR: Gathering rotations for scrip farming & Collectibles!!!

Navigation:
End-game Gathering Rotations | Leveling up Rotations


Red scrip (470 collectability) Rotation (variable collects)

Thanks to my FCmate Tiffany Faye for this! This rotation can get at least 2, and up to 4!!!! 470 collectible items! Here’s the basic rotation

  • Reveal with a hit!
  • Discerning Eye
  • Impulsive Appraisal
  • IF PROC, Single Mind. NO PROC? Discerning Eye
  • Impulsive Appraisal
  • IF PROC, Single Mind, NO PROC? Discerning Eye
  • Methodical Appraisal

The above rotation seems damn good for me! While it requires brainpower, the eventual time saved is definitely something. I did not note the min perception needed but please mention your results.

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End-Game Gathering Rotations (For now)

I’ll just copy the “1 collect” rotation from below. Since this is as good as it gets for 1 Collect @ 600 GP! Yes I do realize you can go much higher. But that’s for the minute few that have the 700++ GP for it. I’ll post those once I know more of what we need to reach, and how much GP people have on average.

Maximum Appraisal Potency for 600 GP 1 Collect

  • Reveal with a hit!
  • Discerning Eye
  • Methodical Appraisal
  • Discerning Eye
  • Methodical Appraisal
  • Utmost Caution
  • Methodical Appraisal
  • Utmost Caution
  • Methodical Appraisal
  • Collect

!!VERY IMPORTANT!! >400 Appraisal Potency 3 Collect

at 570~ Perception you can easily 3 gather the high grade scrip unspoileds. I use this rotation to do so:

  • Reveal with a hit!
  • Single Mind
  • Methodical Appraisal
  • Discerning Eye
  • Methodical Appraisal
  • Discerning Eye
  • Methodical Appraisal
  • Collect
  • Collect
  • Collect

Gathering Rotations used WHILE Leveling (Based on 600 GP)

If you have extra GP, use a Field Mastery. Or try something else. I personally didn’t see the need more than 600 GP in the road to 60~. If you’re a newer player, strive to get 600 GP somehow. Use food, cheaply meld gear… just find a way! These rotations DO NOT USE SINGLE MIND (For low level friendliness), but you’ll be more experienced by then anyway. So these rotations are really there to help those who are a little more confused.

These four basic rotations will help you gather almost any collectible. If you fail with the 1 collect – you’re undergeared.

The goal is you want AS MANY ITEMS as you can with the MINIMUM ACCEPTABLE COLLECTABILITY. So when you’re trying something new – go for the 1 collect. Go for more collects if you feel you can do it!

4 Collect, 250 Appraisal potency:

  • Toil of the Pioneer
  • Discerning Eye
  • Methodical Appraisal
  • Methodical Appraisal
  • Collect
  • Collect
  • Collect
  • Collect

(Macro possible?) If you know of a 4 collect rotation with higher than 250 appraisal potency AT 600 GP, please let me know!

3 Collect, 350 Appraisal potency:

  • Toil of the Pioneer
  • Discerning Eye
  • Methodical Appraisal
  • Methodical Appraisal
  • Methodical Appraisal
  • Collect
  • Collect
  • Collect

(Macro possible?) If you know of a 3 collect rotation with higher than 350 appraisal potency AT 600 GP, please let me know!

2 Collect, 450 Appraisal potency:

  • Reveal with a hit!
  • Discerning Eye
  • Methodical Appraisal
  • Discerning Eye
  • Methodical Appraisal
  • Discerning Eye
  • Methodical Appraisal
  • Collect
  • Collect

Alternatively: Toil, Deep, Method x4, Collect x2 (400 potency, but executes a lot faster!)

(Macro possible?) If you know of a 2 collect rotation with higher than 450 appraisal potency AT 600 GP, please let me know!

1 Collect  Appraisal potency:

  • Reveal with a hit!
  • Discerning Eye
  • Methodical Appraisal
  • Discerning Eye
  • Methodical Appraisal
  • Utmost Caution
  • Methodical Appraisal
  • Utmost Caution
  • Methodical Appraisal
  • Collect

(Macro possible?) If you know of a 2 collect rotation with higher than 500 appraisal potency AT 600 GP, please let me know!

In any case I’m excited for this whole new dimension in gathering! Good luck farming scrips! For more updates and awesome FFXIV updates, like us on Facebook! Ask us anything on Twitter! Check us out on YouTube and Twitch!

Heavensward Dungeons & Trials (Story) Quick Guides

A quick guide about all 3.0 dungeons and trials (storyline)

“If they do not know, teach them.” – Mahiko ‘Mister PUG’ San.

I don’t know what else to say about this page. Since I don’t feel storyline dungeons and trials need a full guide page each, here’s a compilation of all storyline dungeons and trials, with any notes to beat them. ***Forgive me if I use humor***, it’s to keep me sane during this hectic time.

This guide DOES NOT INCLUDE 60+ dungeons and EX primals (Stops at Aetherochemical RF)

Heavensward: Dungeons & Trials
Dusk Vigil | Sohm Al | The Aery | The Vault | The Great Gubal Library
Ravana, Thok ast Thok (Hard) | Bismarck, Limitless Blue (Hard)

Dusk Vigil boss strategy

Dusk Vigil itself has no notable trash mob or map mechanics.

Dusk Vigil boss 1: Elephant

  • Isolate targeted guy. If its you, GTFO from your team. If its your friend, abandon him.
  • He will get wombo combo. It’s fine.

Dusk Vigil boss 2: Ghost

  • He has many ghostly friends.
  • More friends from the beyond.
  • Kill them all, again. Twice.

Dusk Vigil boss 3: Bird

  • He’s casting tornado? Hide behind rocks. You don’t stay in the open in an IRL tornado, do you?

Sohm Al boss strategy

Sohm Al boss 1: Plant

  • Memories of T6… Avoid AoE after eat.
  • Hornet spawn. I assume it’s good to kill. We burned lel.

Sohm Al boss 2: Dino

  • Lookin at you? GTFO.
  • Lots of single spike damage. Keep party healthy.

Sohm Al boss 3: Dragon

  • Marker on top of you? It’s a meteor.
  • Land these on the OUTERMOST EDGE POSSIBLE.
  • Once the marker fades -> move back towards center.

Ravana (Hard) Thok ast Thok strategy

  • Butterfly kill. Fast.
  • Avoid knockback by having an intact wall behind you.
    • That’s 99% of the fight right there.

The Aery Boss Strategy

The Aery boss 1: Skinny Dragon

  • Tether to poles lel.
  • AoE 1: Safe spot is ring inside.
  • AoE 2: Melee proximity knockback.
  • AoE 3: targetted bolts.

The Aery boss 2: Medium Dragon

  • Poison clouds spawn.
  • Mustard Gas eats Clouds.
  • I cant tell you exactly what happens here. I assume killing adds is good. We burned.

The Aery boss 3: Fat Dragon

  • Lookin at you? Move a bit. Leaves fireball.
  • Fireball rush soon after.
  • Free imprisoned friends (Don’t tunnel lel)
  • Keep DRG alive (The NPC, not your bad teammate).
  • Kill add before massacre, stand in shield.

The Vault Boss Strategy

All bosses have random AoE damage and a single spike damage skill. Just keep yer damn party healthy.

The Vault boss 1:  Sword Guy

  • Lots of fancy abilities.
  • Balls explode. lel.

The Vault boss 2: Axe guy

  • Colorful AoE. Do not stand
  • Knockback? Make sure youre NOT behind a ball.

The Vault boss 2: Robot Griest

  • Avoid marching robot (there’s spaces in between)
  • Sickness shall be purged, AoE heals.
  • Kill fireballs asap, they dont have aggro.
  • Avoid firelike “plumes”.
  • Break tethers by spreading apart from friend.

Bismarck (Hard) Limitless Blue strategy

  • Do not fall. (Tornado lel)
  • Shield in center irrelevant if your DPS has a few braincells.
  • Use harpoons -> MUST BE STANDING ON WHALE to DPS #WhalerightsPETA
  • Party takes damage while on whale, AoE heals.
  • Separate adds from each other.

The Great Gubal Library Boss Strategy

Library boss 1: Demon Wall II

  • Avoid the lane AoE.. gives slow n heavy. Demon Wall AK memory.
  • He closes! GO TO THE OTHER SIDE DAMNIT.
  • Ice floor? one press of movement makes you slide.
    • Remove little girl subligar.
    • Wear big girl subligar.
    • Deal with it.

Library boss 2: Bull

  • Fat line AoE? MOVE TOWARD HIM, FOOL!
  • Kill books.
  • Bring tether to boss.

Library boss 3: Refrigerator

  • Step on pink ‘summoning point’ to prevent adds.
    • ALL minipoints must be stood on to prevent adds in that circle.
    • comes in minipoints of 1’s, 2’s then 3’s.

Sorry for the light bordering stupid tone used in this guide. Since story dungeons are pretty damn intuitive, these will make your life a little bit easier. Will refine de-stupidify in the day or two to come. Like us on Facebook, Follow us on Twitter (best way for short questions!), check us out on YouTube or Twitch! “Hey Mahiko, damn this guide sucks!” Well, It’s this or nothing son. Other more high impact guides are being updated, as this quick guide details content which is excruciatingly simple.

FFXIV Machinist (MCH) Guide & FAQ

All you need to know about the Machinist job in FFXIV! How to unlock MCH, what skills, stats, and other supporting info. Also links to advanced guides!

“These aren’t the droids you’re looking for” – Mahiko ‘-bi Wan’ San.

Hello! Welcome to our FFXIV Machinist guide. Here, we discuss all basic Machinist information, and post links to find more advanced Machinist resources. The Machinist is a ranged physical DPS class which was introduced in Heavensward 3.0, and have a special requirements (Like Astrologian and Dark Knight) compared to the original jobs. If you’re a newer MCH, the Machinist leveling guide may be useful.

How do I become a Machinist in FFXIV? What are the MCH Requirements?

1) You must have an existing Level 50 combat class (DoW or DoM).
2) You must have completed “Before the Dawn” (all story quests prior to 3.0).
3) Only then will the Machinist unlock quest open up –

Where do I unlock Machinist?
The quest name is “Savior of Skysteel”, which is found in Foundation (8,10). The questgiver is an NPC named ‘Stephanivien’.

Help! I’m a new player rushing to Machinist! Your best bet’s starting the game as Archer and hitting the requirements as a Bard. Switch to MCH once you’re good to go!

Machinist stats: What stats to allocate and gear up for?

The most important stat for MCH is undoubtedly DEX. DEX improves ranged physical damage, and of course facilitates your main objective of DEALING DAMAGE. All characters will want some extra VIT (usually by materia, and stat points) when tackling extremely difficult content. Note that excessive VIT is a huge minus to efficiency.

As for secondary stats, we can’t really say yet. MCH may have favorable secondary stats that synergize with their skillset, but we can only guess at this point. Determination is the ‘go-to’ stat for any DPS, and Machinists are no different.

(More info: MCH Stats & Materia)

What are the Machinist Skills & Traits?
MCH being their ‘lifespan’ at level 30. So you may get shocked at the amount of new skills you have. The skills and traits are listed near the bottom of the post.

What classes are Machinist Cross-class skills from?
Archer and Lancer. (More info: MCH Cross-class skills)

Crafting & Gathering classes suitable for Machinist?
Going by trends we can assume…
MCH Armor: Leatherworker (mainly)
MCH Gun: ??? (I assume metal-based crafters)
MCH Accessories: Goldsmith (mainly)

It’s hard to say clearly which gathering class is best. But I’m willing to bet guns need metal too, so I’ll go with primarily Miner. We all know how leatherworker rolls though…

Advanced Machinist resources

  • Machinist Best-in-slot & End-game gear: To find the droid components you’re looking for.
  • Machinist rotation: L2PewPew PROPERLY with your Machinist.
  • Anything else to add?

Machinist Skills

NameLevelCastRecastMPTPRangeRadius
Split Shot1
>icon<
Slug Shot2
>icon<
Reload4
>icon<
Lead Shot6
>icon<
Heartbreak8
>icon<
Leg Graze10
>icon<
Reassemble12
>icon<
Blank15
>icon<
Spread Shot18
>icon<
Foot Graze22
>icon<
Quick Reload26
>icon<
Hot Shot30
>icon<
Rapid Fire30
>icon<
Head Graze34
>icon<
Clean Shot35
>icon<
Wildfire38
>icon<
Rook Autoturret40
>icon<
Turret Retrieval40
>icon<
Promotion42
>icon<
Suppressive Fire45
>icon<
Grenado Shot46
>icon<
Bishop Autoturret50
>icon<
Dismantle50
>icon<
Gauss Barrel52
>icon<
Gauss Round54
>icon<
Rend Mind56
>icon<
Hypercharge58
>icon<
Ricochet60
>icon<

Machinist Traits

 LevelTraitsDescription
>icon<8Enhanced DexterityEffect
>icon<14Lodged LeadEffect
>icon<16Enhanced Dexterity IIEffect
>icon<20Increased Action Damage IIEffect
>icon<24Enhanced Dexterity IIEffect
>icon<28Enhanced ReassembleEffect
>icon<32Quicker ReloadEffect
>icon<36Enhanced Spread ShotEffect
>icon<40Increased Action DamageEffect
>icon<44Enhanced Rapid FireEffect
>icon<48Enhanced WildfireEffect

Bring the damn GUN to the knife fight! Enjoy your Machinist! For more about MCH’s and anything about FFXIV, make sure to keep in touch! Like us on Facebook, communicate with us easily by Following us on Twitter. You can also check us out on YouTube and Twitch!

FFXIV Astrologian (AST) Guide & FAQ

All you need to know about the Astrologian job in FFXIV! How to unlock AST, what skills, stats, and other supporting info. Also links to advanced guides!

“You must believe in the heart of the cards.” – Mahiko ‘Yugi’ San.

Hi! Thanks for coming to our FFXIV Astrologian guide. Here, we discuss all basic Astrologian information, and post links to find more advanced Astrologian resources. The Astrologian is a Healing class which was introduced in Heavensward 3.0, and have a special requirements (Like Dark Knight and Machinist) compared  to the original jobs. New AST? The Astrologian leveling guide might be helpful.

How do I become a Astrologian in FFXIV? What are the AST Requirements?

1) You must have an existing Level 50 combat class (DoW or DoM).
2) You must have completed “Before the Dawn” (all story quests prior to 3.0).
3) Only then will the Astrologian unlock quest open up –

Where do I unlock Astrologian?
The quest name is “Stairway to the Heavens”, which is found in The Pillars (15,10). The questgiver is an NPC named ‘Jannequinard’.

Help! I’m a new player rushing to Astrologian! Then you’re best off starting the game as Conjurer and hitting the requirements as a White Mage. Then switch to AST once you’re good to go.

Astrologian stats: What stats to allocate and gear up for?

Being a healing class, AST’s will benefit most from MND. Any increase to healing output is welcome, obviously. PIE is the supporting stat for all MP based healers so it’s worth considering as well. VIT is useful for any person who wants to have increased survivability. Please note than over-stacking on VIT (Materia and Statpoints) is a huge minus to efficiency.

As for secondary stats, Piety is extremely important for AST since their secondary MP regen tool is random. Aside from that, literally every stat can benefit Astrologians in some way. This all depends on the stance you main, though.
(More info: AST Stats & Materia)

What are the Astrologian Skills & Traits?
The main difference with AST is you ‘start’ at level 30. So you might get a bit confused. The skills and traits are listed near the bottom of the post. But I’m sure what you’re curious about is: THE CARDS!

Card NameCard EffectRoyal Road"Family"Comments
BoleDefense upNext card POTENCY UPStat++percentile Damage Reduction. A free tank cooldown.
BalanceDamage upNext card POTENCY UPStat++percentile Damage. What else to say? Amazing.
EwerMana RegenNext card AOE EFFECTResource+Gives mana over time.
SpireTP RegenNext card AOE EFFECTResource+Gives TP over time.
ArrowGCD Speed upNext card DURATION UPSpeed+Reduces cast times and GCD. Can be a TP killer.
SpearLower CooldownNext card DURATION UPSpeed+Only works when using long CD skills AFTER Spear is applied.

More advanced uses of these cards can be seen in the: Astrologian Healing Guide (End-game).

Astrologian Stances: Nocturnal Sect & Diurnal Sect effects?

Here is a chart showing what each stance has to offer.

SkillNocturnal SectDiurnal Sect
Stance Bonus+5% Potency to healing+5% casting speed
Aspected BeneficHigher potency, 130% of healing is converted to shield.Weaker potency, leaves an 18s Regen effect.
Aspected HeliosLeaves a shield equal to 100% of the amount healed.Leaves a Regen effect on all affected members.
Celestial OppositionCannot be used while stanceless.Cannot be used while stanceless.

While the above table is a quick list, more in-depth knowledge can be gained from the Astrologian Healin guide.

What classes are Astrologian Cross-class skills from?
Thaumaturge and Conjurer. The most viable 5 to pick are:

  1. Cleric Stance
  2. Protect
  3. Aero I
  4. Swiftcast
  5. (free slot)

Crafting & Gathering classes suitable for Astrologian?
AST Armor: Weaver > Leatherworker
AST Star Globe (Weapon) & AST Accessories: Goldsmith

Like all casters, there is no way to get everything with one class. Mining is slightly more important than Botany for Astrologians. But as any end-game crafter knows, getting 60 in all DoH is the plan.

Advanced Astrologian resources

Astrologian Skills

NameLevelCastRecastMPTPRangeRadius
Malefic12.52.530y
>icon<Deals unaspected damage with a potency of 100.
Additional Effect: Heavy 40%, Duration: 20s
Benefic222.530y
>icon<Restores target's HP. Cure Potency: 380
Additional Effect: 15% chance next Benefic II will have no cast time. Duration 15s
Combust4Instant2.525y
>icon<Deals unaspected damage over time.
Potency: 40 Duration 18s
Lightspeed6Instant1500y
>icon<Reduces cast times for spells by 2.5 seconds while reducing magic potency by 25%.
Duration 15s
Luminiferous Aether8Instant1200y
>icon<Reduces enmity generation.
Additional Effect: Refresh
Refresh Potency: 80 Duration: 15s
Helios102.52.52y
>icon<Restores own HP and the HP of all nearby party members.
Cure Potency: 290
Ascend1282.5
>icon<Resurrects target to a weakened state.
Essential Dignity15Instant6030y
>icon<Restores target's HP. Cure Potency: 400
Potency increases the lower the target's HP.
Exalted Detriment181s2.5s30y
>icon<Removes a single detrimental effect from target.
Stella222.52.525y
>icon<Deals unaspected damage with a potency of 100.
Additional Effect: Heavy 40%
Duration: 20s
Benefic II262.52.530y
>icon<Restores targets HP. Cure Potency 620
Draw30Instant300y
>icon<Draw a card from your divining deck. Execute command again to use the card drawn.
Only one card can be drawn at a time.
Duration 15s, Recast timer cooldown will begin once the drawn card is read
or the Draw timer expires.
Diurnal Sect30Instant50y
>icon<Increases speed by 5% while adding a Regen effect to certain actions.
Cannot be used with Nocturnal Sect. Shares a recast timer with Nocturnal Sect.
Effect cannot be removed during battle. Effect ends upon reuse.
Aspected Benefic34Instant2.5s30y
>icon<Restores target's HP. Cure Potency: 190
Nocturnal Sect Cute Potency: 250
Nocturnal Sect Effect: Shields the recipient for an equal amount of HP healed. Does not stack with Adloquium.
Duration 30s

DIurnal Sect Effect: Regen
Cure Potency: 100 Duration 18s
Royal Road35Instant15s0y
>icon<Return the currently drawn card back to your deck to enhance the effect of the next card drawn,
Bole and Balance: 150% effect potency.
Arrow and Spear: 50% potency, extends the effect to nearby targets.
Ewer and Spire: Doubled duration
Disable38Instance60s25y
>icon<Reduces the potency of the target's next action by 10%
Duration: 10s
Spread40
>icon<
Aspected Helios4232.5
>icon<Restores HP of yourself and nearby party members. Cure Potency: 140
Diurnal Sect: Regen
Cure Potency: 50 Duration: 30s
Effect cannot be stacked.
Nocturnal Sect Effect: Erects a shield equal to the amount of HP healed.
Duration: 30s Effect does not stack with Adloquium.
Shuffle45Instant90
>icon<Return the currently drawn card to your deck and draw another.
Combust II46
>icon<?????
Nocturnal Sect50Instant5s
>icon<Increases healing potency by 5% while adding a damage nullifying shield to certain actions.
Cannot be used with Diurnal Sect.
Shares a recast timer with Diurnal Sect.
Effect cannot be removed during battle.
Effect ends upon reuse.
Synastry50Instant120
>icon<Generate and aetheric bond with target party member. Each time you cast a healing spell on a party member not under the effect of Synastry, 50% of the original spell also heals the bonded party member.
Gravity5232.5
>icon<Deals unaspected damage to a target and enemies near it with a potency of 200 for the first enemy, reducing by 10, 20, 30, 40% for each enemy hit with a minimum of 50%.
Malefic II542.52.5
>icon<Deals unaspected damage with a potency of 200.
Time Dilation56Instant90
>icon<Extends th duration of the target's beneficial effects by 15 seconds.
Collective Unconscious58Instant90
>icon<Created a wheel of fortune around the caster. Effect granted to party members upon entry differs depending on active Sect. Can only be executed whn a Sect is active. Effect ends upon using another action or moving.
Diurnal Sect: Regen
Cure Potency: 150 Duration 18s
Nocturnal Sect: Damage taken si reduced by 10%
Duration 18s
Celestial Opposition60Instant150
>icon<Stuns all nearby enemies. Duration: 4s

Also extends duration of beneficial effects cast on self and party members by 5 seconds.

Astrologian Traits

 LevelTraitsDescription
>icon<8Enhanced Mind
>icon<14Enhanced Mind II
>icon<16Enhanced Lightspeed
>icon<20Enhanced Ascension
>icon<24Enhanced Mind III
>icon<28Enhanced Essential Dignity
>icon<32Magick and Mend
>icon<36Enhanced Benefic
>icon<40Magick and Mend II
>icon<44Enhanced Disable
>icon<48Enhanced Luminiferous Aether

Drill through the stars and heavens your Astrologian! For more information about AST’s and anything about FFXIV, make sure to keep in touch! Like us on Facebook, communicate with us easily by Following us on Twitter. You can also check us out on YouTube and Twitch!

FFXIV Dark Knight (DRK) Guide & FAQ

All you need to know about the Dark Knight job in FFXIV! How to unlock DRK, what skills, stats, and other supporting info. Also links to advanced guides!

“Ah, you think darkness your ally. You merely adopted it… I… uh… I’m a Zombie” – Mahiko ‘Bane’ San.

Hey guys! Welcome to our FFXIV Dark Knight guide. Here, we discuss all basic Dark Knight information, and post links to find more advanced Dark Knight resources. The Dark Knight is a tank class which was introduced in Heavensward 3.0, and have a special requirements (Like Astrologian and Machinist) compared to the original jobs. If you’re a newer DRK, the Dark Knight leveling guide may be useful.

How do I become a Dark Knight in FFXIV? What are the DRK Requirements?

1) You must have an existing Level 50 combat class (DoW or DoM).
2) You must have completed “Before the Dawn” (all story quests prior to 3.0).
3) Only then will the Dark Knight unlock quest open up –

Where do I unlock Dark Knight?
The quest name is “Our End”, which is found in The Pillars (13,8). The questgiver is an NPC names ‘Ishgardian Citizen’.

Help! I’m a new player rushing to Dark Knight! Then you’re best off starting the game as Gladiator and hitting the requirements as a Paladin. Then switch to DRK once you’re good to go.

Dark Knight stats: What stats to allocate and gear up for?

DRK’s, being a tank class, have only two stats to choose from. VIT will be the go-to choice for 80% of Dark Knights, and would be correct most of the time. Many tank players like to allocate STR to increase their DPS. This may not be the optimal choice depending on your level of play, and your static group. But either way VIT, STR or a mix of both would be the way to go.

THERE MAY BE A PIETY ‘CAP’ LIKE BLACK MAGES – WE WILL SEE.

As for secondary stats, we don’t quite know yet. But if we boil it down to the basics (ignoring DRK specifics), you can have a read on: Parry vs DPS stats as tanks.
(More info: DRK Stats & Materia)

What are the Dark Knight Skills & Traits?
Unlike other jobs, you jump straight into DRK at level 30. So you might get a bit overwhelmed. The skills and traits are listed near the bottom of the post.

What classes are Dark Knight Cross-class skills from?
Gladiator and Marauder. (More info: DRK Cross-class skills)

Crafting & Gathering classes suitable for Dark Knight?
Going by trends we can assume…
DRK Armor: Armorsmith
DRK Greatsword: Blacksmith
DRK Accessories: Goldsmith

For gathering, Mining supports all the above crafters quite well, which is quite fortunate for DRK and other heavy armor users.

Advanced Dark Knight resources

  • Dark Knight Best-in-slot & End-game gear: Well, you need to suit up right?
  • Dark Knight rotation: Play your DRK to the highest efficiency!
  • Anything else to add?

Dark Knight Skills

NameLevelCastRecastMPTPRangeRadius
Hard Slash1
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Shadowskin2
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Spinning Slash4
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Scourge6
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Unleash8
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Low Blow10
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Syphon Strike12
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Unmend15
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Blood Weapon18
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Power Slash26
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Darkside30
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Grit30
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Dark Dance34
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Blood Price35
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Soul Eater38
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Dark Passenger40
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Dark Mind42
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Dark Arts45
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Shadow Wall46
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Delirium50
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Living Dead50
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Salted Earth52
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Plunge54
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Abyssal Drain56
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Sole Survivor58
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Carve and Spit60
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Dark Knight Traits

 Lv.NameDescription
>Icon<8Enhanced VitalityIncrease VIT by 2.
>Icon<14Enhanced Shadowskin>effect<
>Icon<16Enhanced Vitality IIIncrease VIT by 4.
>Icon<20Clean Weapon>effect<
>Icon<24Enhanced Vitality IIIIncrease VIT by 6.
>Icon<28Hasty Reprisal>effect<
>Icon<32Enhanced Scourge>effect<
>Icon<36Low Blows>effect<
>Icon<40Enhanced Unmend>effect<
>Icon<44Enhanced Dark Dance>effect<
>Icon<48Soul Devourer>effect<

Be the hero Eorzea deserves with your Dark Knight! For more informatin about DRK’s and anything about FFXIV, make sure to keep in touch! Like us on Facebook, communicate with us easily by Following us on Twitter. You can also check us out on YouTube and Twitch!

FFXIV Rogue (ROG) Leveling Guide

How to level up your Rogue (ROG) fast! Useful cross-class skills, reminders, and the best places to be in any level – HERE!

ffxiv rogue rog leveling guide banner

Finding yourself here probably means you’re leveling a Rogue. Well, if you don’t wanna be part of the hidden village of nooblets, you’ve found the right guide! You’ll easily sneak past the early levels with our Rogue Leveling Guide! Rogues deal a good amount of damage compared to other classes early on, so you got that goin’ for ya.

WAIT RIGHT THERE! this Rogue Leveling Guide is best used along with the FFXIV General Leveling Guide. Of course, if this is your first character – follow your story quest! If you’re new, it’ll do you good to check out the basics of a Rogue.

Not sure where the ROG guild is? It’s in Limsa. You have Accuracy Food? Good. Is your battle chocobo (+Gyashl Greens) ready? Good.

Wait a sec, I’m above L30 – I’m a NIN! Then check out the Ninja Leveling Guide.

Rogue: the early levels.

Fresh off the Rogue block?! Go out there and slice up hunting log! A low level character doing hunting logs + participating in level appropriate FATES is the best and most practical source of EXP in the early levels. For you (Rogue), you’ll find yourself up and about Lower and Middle La Noscea a lot. Your mission right now is to rush past the easly levels! If you’ve got a lot of leves, and feel like using them, do some levequests in Red Rooster Stead (Level 1 & Level 5), which is a west of Tempest Gate from Limsa (Lower La Noscea). Again, go out of your way to do all FATEs you can handle!

protip: Got some cross-class skills? Second Wind (PGL 8), Bloodbath (MRD 8) and Protect (CNJ 8) are pretty much the best you can ask for. They drastically minimize risk of death, and allows you to kill monsters with a higher level than your own! All in all, reducing your downtime significantly!

Level 2 skill reminder – Perfect Dodge: I might as well tell you now. You know those quests or FATES that you have to interact (pick up) something? Getting interrupted by enemies? Well, Perfect Dodge prevents that. A small boon, but still.

Level 4 skill reminder – Gust Slash: Your first combo skill. GS combos off Spinning Edge. Get used to the basics of a combo so you’re familiar with the concept early on. Golden rule is never break a combo!

Level 6 skill reminder – Wasp Venom: ALWAYS keep this on. This is a free, passive buff to your damage. Make it a habit to ALWAYS have a venom!

Level 8 skill reminder – Mutilate: Your first DoT (Damage over time). Keep in mind, for DoT’s to gain max value, enemies must survive at or near the full duration. Use it for tougher enemies!

Review the tips mentioned above and you should level up to 10 in no time… Finally 10? Grats! Make sure your hunting log (tier 1) is complete. You’ve also gained your first unallocated attribute points: dump them all into DEX. Before proceeding, Check the Rogue guildmaster every 5 levels – level 1 5 and 10 for now – Get your class quests done ASAP! Try to go back to your guildmaster every 5 levels from here on out.

Level 10 skill reminder – Hide: Well, theres not so much to say about Hide. If you need to go around places without being seen, keep this in mind.

Rogue Level 10 to 16

The very first thing you want to do as you hit 10 is Guildhests. Still unlocked? Go to a town nearby (likely Swiftperch) and unlock it. You got a large EXP bonus for completion of a Guildhest on every class you do them on. AND ALONG WITH THIS  is unlocking the queue for Daily Roulette: Guildhests, to get bonus exp once every day! For now, queue up the guildhests Under the Armor and Basic Training: Enemy Parties. SAYING IT AGAIN: You can get the completion bonus EXP for EVERY CLASS.

You should be close to (closer via Aetheryte…) Aleport in Western La Noscea. Everyone levels here at this range! Lots of people and a bunch of FATEs means a bunch of EXP. No FATEs at the moment? Check out the Levequests Aleport. Too easy? +4 the difficulty slider! Too hard? Swiftperch offers L10-14 Leves!! Grind your way to Rogue level 16 in this area.

Level 12 skill reminder – Mug: Ignore the stealing part. Treat it as an off-GCD damage skill. What’s off-GCD? You can use it while your other skills are on ‘cooldown’. Basically fitting it in between two skills. Value!

Level 15 skill reminder – Assassinate: An ‘execute’, meaning you can only do this when the enemy is low life. It’s off GCD, and is pretty much a mirror skill of Mercy Stroke.

Reminder Level 15: Queue up for the two new Guildhests – Basic Training: Enemy Strongholds, and Hero on the Halfshell.

Level 16 – the turning point: AT LAST! Rogue level 16, you’ve unlocked Duty Roulette: Low level  dungeon. Completing it successfully merits a MEGA EXP BONUS ONCE A DAY. Have you heard of or unlocked Challenge Logs? If not, what are you waiting for! (It initially unlocks at level 16) How to unlock the Challenge Log is mentioned in the General Leveling Guide. Getting to max level after hitting 16 is a lot less stressful. Go!

Dungeons as ROG: You might do too much single target damage for new tanks (Take it easy on these guys, they may actually be new players/tanks)! Open up fights by DoTing the entire pack before smashing whoever the tank is hitting. It’s not cool pulling aggro from your tank.

Skill reminder level 18 – Goad: A nice skill for party play. Goad grants TP regeneration to a party member (cannot be cast on self, sadly). Always handy, use it during boss battles or larger packs (Overpower!)

Rogue: finishing up to level 20: Check up and finish any missing Hunting Logs. I’m not blaming you if you’re sick of Aleport… If so you can check out: Bentbranch Meadows (East Shroud) and Camp Drybone (Eastern Thanalan). They’re both roughly the same level zones. Go ahead and go to your guildmaster once you’re 20 and do the class quest. If you have any stat points: stick em into DEX! Alllright, lets continue!

Rogue Level 20 – 30

You know how it goes by now (If not, lemme remind you, son) – Daily Low Level Roulette, Daily Guildhest, FATES + Leves. Test out if you can handle Quarrymill (South Shroud) pick up Leves and FATEs around here. If you’ve got to this point with SUCKY GEAR, you’re gonna start noticing the effects! Thankfully you’ve been gathering gear from Dungeon Roulette – like I told you to, correct?!  In case you forget, Accuracy Food is a HUGE help!

Reminder Level 20: Queue up for the two new Guildhests – Pulling Poison Posies & Stinging Back.

Trait reminder level 20 – Fleet of Foot: Well, it makes you move faster. Great for leveling, great for dodging mechanics. I just decided to point this out in case you’re wondering why you seem a little faster :)

Skill reminder level 22 – Sneak Attack: A massive nuke. As long as this is up, use it! You will typically be doing this as an opener via Hide -> Sneak Attack when soloing.

Alternate FATE spot mid 20’s: One place that should heavily be considered is  Highbridge Area in Eastern Thanalan (Like this). Great for actively farming FATEs (even better when ‘afk camping’ the FATEchain)! If you queue up for dungeons and wanna ‘relax’ but still get chunky EXP every so often – this is it (Melee DPS and waiting for queues go hand in hand).

Reminder Level 25: Queue up for the two new Guildhests – All’s Well that Ends in the Well & Flicking Sticks and Taking Names.

Level 26 Skill Reminder – Aeolian Edge: Your basic combo finisher! Spinning Edge -> Gust Slash -> Aeolian Edge does massive damage, and should make your solo life much easier.

At Level 28: Go and ‘test the waters’ at  Costa Del Sol, Eastern La Noscea! (Too hard? Party up!) This will be your FATE and Leve grindzone until you reac h30. If you’ve finally levelled to 30, Let’s wrap things up! Allocate unused stat points into DEX, erase any unfinished hunting logs, and and head on over to Limsa to grab your last class quest before doing ANYTHING ELSE.

Skill reminder Level 30 – Kiss of the Viper: For the most part, this is identical to your other venom (Wasp Venom) for now. Just reminding you, you have two venoms, make sure ONE is up for gods sake. You can’t stack both btw.

Rogue 30 onwards: What to do?

Once you’re done with the (final) L30 ROG class quest (If you got Kiss of the Viper, you’re good to go!), you have two main choices:

  • Ninja (requires Pugilist 15 and ROG 30)
  • Alternate job path for Rogue not yet released.

If you’ve chose Ninja- continue with our Ninja Leveling Guide. You might need to level Pugilist 15, go ahead and use the Pugilist Leveling Guide, too

Sadly, there is no second job path for Rogues yet – but i’m looking forward to updating this filler sentence in the near future :)

Congratulations sneaking, slicing and dicing your way past the early game! I sincerely hope the Rogue Leveling Guide was helpful! The journey isn’t over, but you’ll get there soon enough! For more awesome FFXIV updates, go ahead and Like us on Facebook – and if you need to drop a line, follow us on Twitter!

FFXIV Lancer (LNC) Leveling Guide

How to level up your Lancer (LNC) fast! Useful cross-class skills, reminders, and the best places to be in any level – HERE!

ffxiv lancer lnc leveling guide banner

“Stick them with the pointy end”. Being here means you’re leveling up a Lancer! Well fate has THRUST you into the right place! Get past the early game FAST with our Lancer Leveling Guide! Good thing for you, Lancers are pretty resilient soloing!

HOLD UP! this Lancer Leveling Guide should be used along side the FFXIV General Leveling Guide. Of course, if this is your first character – follow your story quest! You might as well check out the basics of a Lancer, too, if you’re new.

Don’t know where the LNC guild is? It’s in Gridania. Got some Accuracy Food? good. Is your battle chocobo (+Gyashl Greens) ready? Good.

Wait a sec, I’m above L30 – I’m a DRG! Then check out the Dragoon Leveling Guide.

Lancer: the early levels.

A newbie lancer are ye?! Get to work ASAP skewering your hunting log! A low level character doing hunting logs + participating in level appropriate FATES is the most efficient EXP source early on. For you (Lancer), you’ll be wandering around Central and North Shroud a lot. Your objective right now is to get past the early levels. If you feel like using leves, you can gain some EXP doing levequests in The Bannock (Level 1 & Level 5), it’s  north of Bentbranch Meadows (Central Shroud). Feel free to smash any FATE you might encounter!

protip: If you have cross-class skills, use them! Second Wind (PGL 8), Bloodbath (MRD 8) and Protect (CNJ 8) are hands down the most useful cross-class skills. They allow you to tackle enemies you have no business being up against! They also prevent a lot of deaths which are the main cause of leveling downtime.

Level 4 skill reminder – Vorpal Thrust: Your first COMBO attack. This combos FROM True Thrust. Get used to the concept of combos and how they work. You’ll be doing it a lot.

Level 8 skill reminder – Impulse Drive: (FOR THE MORE EXPERIENCED PLAYERS) ID gives a bonus of +10 average potency versus TT+VT combo. While I don’t recommend doing this… since they removed the back attack off ID this is actually a thing. It’s dead boring, though.

Just do whats mentioned above and you’ll reach 10 in not time… 10 now? Grats! Complete all your hunting logs in this tier. You’ve also gained your first unallocated attribute points: dump them all into STR. Before you go, Check the Lancer guildmaster every 5 levels – level 1 5 and 10 for now – Don’t delay your class quests! Try to check in every 5 levels for the remainder of your leveling process!

Level 10 skill reminder – Leg Sweep: Your first OFF GCD attack. Mainly you’ll be using this to boost your damage. However, keep in mind you can save it to STUN and CANCEL annoying monster attacks.

Lancer Level 10 to 16

Right after hitting level 10 the first thing you wanna do is Guildhests. Haven’t got them unlocked? Travel to almost any nearby town (likely Bentbranch Meadows) and unlock it. Doing Guildhests gives a beefy first-time completion EXP bonus on ANY class. ALSO UNLOCKED is the ability to queue up for Daily Roulette: Guildhests, to get bonus exp once every day! For now, queue up the guildhests Under the Armor and Basic Training: Enemy Parties. IF YOU DIDN’T HEAR IT: EXP bonus for first completion is for ALL CLASSES!!

Make your way (hopefully via teleport) to Aleport in Western La Noscea. This place is THE place level up around this range. Lots of FATES, lots of PEOPLE = profit. FATEs not showing up? Get some Levequests in Aleport. Too easy? Scale it up to +4! Too hard? Swiftperch has leves that can be tuned to level 10 to 14!! Grind in this map until your Lancer reaches level 16.

Level 12 skill reminder – Heavy Thrust: Gives a +DMG buff that is VERY SIGNIFICANT. Always keep this up even if you do not hit from flank! You can change your opener to ‘Approach enemy and flank attack them with Heavy Thrust”

Reminder Level 15: Queue up for the two new Guildhests – Basic Training: Enemy Strongholds, and Hero on the Halfshell.

Level 16 – the turning point: FINALLY! Lancer level 16! You’ve unlocked Duty Roulette: Low level  dungeon. Successful completion of this gives a GIGANTIC EXP BONUS ONCE A DAY. ((Challenge Log)) ((Do you have it)) Unlocked? Do it now!! (It initially unlocks at level 16) Unlocking challenge log is detailed in the General Leveling Guide. After hitting 16, the road to max level is much, much easier.

Dungeons as LNC: You might do too much damage for low level tanks to keep aggro sometimes (depends on tank quality). One trick is to cross-class a DoT (Venomous Bite or Fracture), so you can spread out damage. Don’t be too harsh on low level tanks… they might actually be NEW to it! It isn’t cool to purposefully pull aggro from your tank.

Skill reminder level 18 – Life Surge: A welcome cooldown for soloing and otherwise. An ensured crit with lifesteal! Use it on your strongest attacks (Vorpal Thrust for now) to keep your life up. Do not forget its damage potential either.

Lancer: finishing up to level 20: Finish your hunting log if it’s not done. If you want to try another place (Don’t blame you if you’re sick of aleport) Go to: Bentbranch Meadows (East Shroud) and Camp Drybone (Eastern Thanalan). They’re both similarly leveled (15~) zones. Double check and complete all LNC class quests (head to your guildmaster)and place all unspent stat points in STR! Ok? Go!!!

Lancer Level 20 – 30

You know what to do at this point: Daily Guildhest, Daily Low Level Roulette, FATES + Leves. See if you can handle Quarrymill (South Shroud) and continue FATE grinding and Levequesting there. If you’re here and your gear is really bad, you’re gonna feel it! But you’ve been doing daily Dungeon Roulette – hmm… HMM?!  If I haven’t told you enough, Accuracy Food REALLY helps out!

Reminder Level 20: Queue up for the two new Guildhests – Pulling Poison Posies & Stinging Back.

Skill reminder level 22 – Invigorate: A KEY skill in the endgame. You might be reading this guide purely to be getting this (or Blood for Blood). Regains TP, nuff said. In a solo/leveling perspective, use it to sprint!

Alternate FATE spot mid 20’s: One mildly popular but oft forgotten spot is the Highbridge Area in Eastern Thanalan (Like this). This place is great for both active and AFK farming! This FATE chain is great to camp or while queued for dungeon (Melee DPS and waiting for queues go hand in hand).

Reminder Level 25: Queue up for the two new Guildhests – All’s Well that Ends in the Well & Flicking Sticks and Taking Names.

Level 26 Skill Reminder – Full Thrust: This is your first combo finisher. Does massive damage, and comboes from True -> Vorpal -> Full. Usage of life surge should now be paired up with this. This makes leveling a lot easier since things die significantly faster with Full Thrust combo!

At Level 28: Try your luck at the tropic waterscape we all love: Costa Del Sol, Eastern La Noscea! Levequest and FATE here until you reach L30 (You might need a party if your gear is bad). Levelled up to 30? I’ll remind you yet again… allocate all stat points into STR, smash any unfinished hunting logs, and and finish your class quests in Gridania before doing ANYTHING ELSE.

Skill reminder Level 30 – Phlebotomize: ‘Phleb’ comboes off Heavy Thrust, which means it comes out early on in our rotation. Not a bad thing since it’s a DoT. While it may feel wasted on weaker monsters, Phlebs high potency won’t make you regret using it in most scenarios.

Lancer 30 onwards: What to do?

So, if you’ve completed your (final) L30 LNC class quest (Phlebotimize learned means you’ve done it). From here you have two main choices:

  • Dragoon (requires Marauder 15 and LNC 30)
  • Alternate job path for Lancer not yet released.

If you’re going Dragoon – continue with our Dragoon Leveling Guide. If you still need Marauder 15, go ahead and use the Marauder Leveling Guide.

Sadly, there is no second job path for Lancers yet – but i’m looking forward to updating this filler sentence in the near future :)

Good job piercing into the heavens of EXP! I certainly wish the Lancer Leveling Guide was useful! You’ve still got a ways to go – but you’ve done good so far! For more awesome FFXIV updates, go ahead and Like us on Facebook – and if you need to drop a line, follow us on Twitter!