FFXIV Healer Role Actions: Guide & FAQ

All you need to know about Healer Role Actions in FFXIV, the replacement for cross-class skills!

Hey guys! In Stormblood, the cross-class skill system was completely replaced with the Role Action System. Here we talk all about the Healer Role Actions, and what’s best to use!

What Jobs get the Healer Role Actions?

Healer Role Actions – Navigation:
List | Discussion | For Dungeons | For Raids

Healer Role Actions list

(still debating the best way to present this table)

Skill Level Recast Effect Duration
Cleric Stance 8 90 Increase attack magic potency by 5%. 15
Break 12 0 40% Heavy, 50 potency. 20
Protect 16 0 Increases PDEF and MDEF of all party members in range. 30 m
Esuna 20 0 Removes a single negative status effect form a target. NA
Lucid Dreaming 24 120 80 potency mana refresh and halves current enmity. 21
Swiftcast 32 60 Next spell in cast immediately. 10
Eye for an Eye 36 120 Enemies hitting your target have a 20% chance to get
debuffed to do 10% less damage for 20 seconds.
30
Largesse 40 90 Increase healing magic potency by 20% 20
Surecast 44 30 Prevents Sleep, Stun, and position-altering effects
to stop casting.
10
Rescue 48 150 Instantly draw a target party member to your side. NA

Healer Role Actions: Quick Strategy & Discussion

Here’s a general rundown and a quick analysis on how useful each of the Healer Role Actions are.

Cleric Stance: A far cry from the old days, ey? This is a luxury now, IMO, and has more impact to those on the razor’s edge of progression.

Break: While it has no cooldown, its cast time prevents this from being too useful. Almost every other class has a better heavy. Only take if it’s an absolute must for the raid encounter strategy.

Protect: Your group must ALWAYS have Protect for obvious reasons. Free defense is good! You can sneak in another cross-class as BOTH healers in a raid may not need it.

Esuna: While heavily encounter dependent, I’d say this is one of the “musts”.

Lucid Dreaming: MP regen is always useful. By default ALWAYS TAKE IT! Removing this is reserved for GGEZ farm content – but what else would you take in its place?

Swiftcast: Very useful for progression! Swiftcast + Resurrection will get you the most “learning per run” so to speak. Before you berate me and tell me this is optional, seriously… “You dress for the wipe, not the ride”, as bikers would say.

Eye for an Eye: A tricky to maximize but great defensive cooldown. Learn how to use it! It’s great for dungeons and most raid encounters. A very high priority pick.

Largesse: A very powerful effect, which you should never leave home without.

Surecast: Hmm… this is definitely very niche. It’s either “amazing” or “useless” depending on the encounter.

Rescue: Another encounter dependent skill. Can be used to make mechanics “easier” or “cheese mobility”, and can also help save people sometimes, too. While it potentially has a use in ANY encounter, I’d be wary to recommend this as a default.

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Healer Role Actions for Dungeons

These role actions should be taken when “queuing blind” in a random dungeon, and should serve you well for general content.

  • Protect: For obvious reasons. Free stats is free stats.
  • Esuna: You don’t want to be caught without it when it’s needed.
  • Lucid Dreaming: Can’t go wrong with MP regen.
  • Swiftcast: For raising people.
  • Largesse: Makes large pulls more manageable.

Eye for an Eye is an honorable mention. It’s great for massive speedrun pulls.

The other skills are iffy for “casual random dungeon runs”.

The order is largely irrelevant, but the above is a decent ordering given the dungeons you will encounter when you scale down to <50.

Healer Role Actions for Raids

RAID ROLE ACTIONS ARE HEAVILY INFLUENCED BY ENCOUNTER! THERE IS NO TRUE ONE SIZE FITS ALL!

  • Protect: at least ONE healer should have it, freeing up a slot for the other.
  • Esuna: on encounters that need it! Even then, sometimes only ONE healer may need it.
  • Swiftcast: To recover from mistakes and get more learning per run.
  • Lucid Dreaming: Just take this always, man.
  • Largesse: Too powerful – 99% of the time it is better than Eye for an Eye.

We will discuss a few more since we can arguably ditch a few of those up there…

  • Eye for an Eye is the next logical choice.
  • Rescue ranks up GREATLY depending on how it can be applied.

Cleric Stance is in a weird place. It highly depends on the kind of group you play with. Only take it if you need to meet strict DPS requirements. Inversely, take it if you’re disgustingly over-geared and wanna shave a few seconds off the fight.

Surecast is strictly dependent on the encounter design – just be aware when you might actually be able to use it.

Break seems useless for most raids. Lots of classes have a better heavy.

Healer Role Actions – Navigation:
List | Discussion | For Dungeons | For Raids

Well, that’s about it for Healer Role Actions! The new system ain’t bad, but I hope they give us profiles or something! Ciao!

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FFXIV Stormblood Dungeons & Primals (STORY) Quick Guides

If you searched for this, I have bad news for you.

Here’s a quick little guide regarding all the dungeons and trials you’ll be facing in the 4.0 Stormblood STORY. Not in-depth ’cause they don’t need to be! I nicknames since many like to identify bosses by appearance.

***Forgive me if I use humor***, it’s to keep me sane during this hectic time. And light spoiler alert on boss names.

Stormblood Story Dungeons & Trials – Navigation:
Story Dungeons: Sirensong | Shisui | Bardam’s | Doma | Abania | AMO
Story Primals: Susanoo | Lakshmi | Shinryu

The Sirensong Sea (Dungeon)

Sirensong Boss 1: “OCTOPUS” (Lugat)

If you’re new, the 4 yellows arrows means STACK TO SHARE THE DAMAGE. So help a brother out when he’s targeted by hugging him! For the love of god, don’t run from your team!

Sirensong Boss 2: “SLENDER MAN” (The Governor)

If tethered, move away, otherwise you get a huge magic vulnerability debuff. This is the only truly punishing mechanic in this entire dungeon, as a 5 stack vuln can be deadly.

Move away from the general area of the shadows.

Sirensong Final Boss: “SEASLUGMAID” (Lorelei)

Morbid Advance and Morbid Retreat force you to move a certain direction depending on where you’re facing. Retreat makes you go backwards, Advance – forward (YOU DON’T SAY!?)

“I’ve seen enough aNime to know what’s next”,
Mahiko “Taku” San


Shisui of the Violet Tides (Dungeon)

Not really a “side” since you need it for Aether Currents…

Shisui Boss 1: “SCORPY MCCLAW” (RNF)

Those guys who get “stunned”… you actually have to attack the “arm” or whatever it is. Some classes are AoE light so you may not notice it’s a new enemy on the list. Free your friends!

*real name forgotten*

Shisui Boss 2:  “TOO MANY DRINKS” (Ruby Princess)

Seduce: Hide behind the boxes before this skill comes off. AVOID BOXES IF YOU DON’T NEED TO BE THERE! You get “silenced” otherwise.

Lasers from the sky? Sprint! This appears to be only countered by Sprint. You can outheal it, sure… but ah…

Shisui Final Boss: “WHOA” (Shisui Yohi)

Sharks & Water Balls: kill ‘em fast.

Mad Stare: for new players, the LARGE EYE ICON means “Look away before this is finished casting”.

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Susanoo (Story Mode Primal)

If this is your first time to the primal rodeo, they’re colorful fights! But avoid those colors…

Remember the Yellow Arrows? Stack with friends.

Susanoo “Sword” phase:

Whoever picks up the “item” blocks his attack. (I’ve never done it, but I presume:) You can’t take actions while doing so. Have your MAIN TANK pick up the sword since healers need to heal during this mini phase.

It’s a DPS race – you gotta kill the sword before it hits ya! That’s it!

Oh, in the final phase, Itachi absorbs Susanoo’s essence to create an armor of… wait a second…


Bardam’s Mettle (Story Dungeon)

Bardam Boss 1 “COW” (Galura)

RUN FAR if targeted by the “rush” skill.  Older players will mistake this for the “rush go near!”, as it looks almost the same.

I suppose it mirrors real life, in this regard. I would share the same reaction to a rushing cow.

Bardam Boss 2 “DODGE BALL” (Ben Stiller)

Dodge as hard as you can.

Gaze = Look away.

For new players, you may not be familiar with the “expanding cone” mechanic yet. Basically, the smaller sections danger zone will disappear as the larger one resolves. Walk INTO the smaller one after it bursts.

Meteor = hide behind the rock.

“Like love, It’s all about timing” –
Mahiko “Stunned” San

Bardam Boss 3 “BIRD” (Yolo)

Watch out for the boss diving from the side when dealing with adds. You have to visually see from the edge of the arena where the bird is coming from, and move away from its path!

I believe this is the first “visual queue” mechanic new players would face. Old players will suffer from from a plethora of nightmarish nostalgia with visual mechanics

The circular AoE’s in the final phase don’t follow you… Like many seem to think. They just serve as a way to effectively reduce the arena.


Doma Castle (Dungeon)

Doma Castle Boss 2 “ROBO A” (Magitek Rearguard)

Basic stuff… dodge.

Doma Boss 2 “ROBO 2” (Magitek Hexadrone)

Towers mean “STAND ON THIS OR ELSE BAD THINGS HAPPEN”.

When the arena is sectioned off in lasers STAY IN THE LARGEST PART, is it’s likely safest.

Yellow Arrows: Stack with friends

Doma Final Boss “CHAINSAW” (Hypertuned Grynewaht)

BOMB Mechanic: The further you are from the epicenter, the less damage you take. However, keep an eye on your debuff and MOVE AWAY. Once the debuff drops off, you will leave the “bomb” there.

Older players may refer to this as a “Stardust” mechanic.


“What’s next, a group dance!? ….oh” –
Mahiko “ollywood” San

Lakshmi (Story Mode Primal)

You can fall off. Just so you know.

Dodge like hell, don’t go too far so you can stack afterwards.

ONCE BLUE BALLS APPEAR = GET ONE USING THE SPECIAL SKILL. Otherwise you die. Each ball can only be used once.


Castrum Abania (Dungeon)

Abania Boss 1 “BUFFWHEEL” Magna roader

Use cannons to stop Wild Speed

Abania Boss 1 “DUDE” Number XXIV

2 of 3 immunities: Pay attention to his buff, and stand on the circle he ISN’T COUNTERING, or you’ll have a BAD TIME.

Abania Final Boss “ALIENS IV” Inferno

“Bomb” mechanic: move away from the source of the pulse.

Kefu Left Arm: This boss has very painful abilities that are obviously telegraphed. This should be a learning point for healers and tanks to practice mitigating these “tank busters”. Use defensive cooldowns, and precast healing.


Ala Mhigo (Dungeon)

Ala Mhigo  Boss 1 “SCORPY MCCLAW II” (Magitek Scorpion)

Nothing notable.

Ala Mhigo  Boss 2 “WTF IS THIS” (Aulus Mal Asina)

Walk back to your soul! AKA Trace the line back to your body.

Ala Mhigo Final Boss: “ZYG” (Zyg)

A bunch of stuff going on here… Nothing “too” threatening.

When he says “Kill” prepare for a pretty strong tank buster.

Spreading out is a good idea as he has a line skill which targets all players. Can be deadly if you 4 stack. (?)

Lots of AoE healing here, especially in the final phase post swords.


“I Haven’t raised this much since a4s pentacle” –
Mahiko “Salt” San

Shinryu (Story Mode Primal)

You can fall, careful.

Tidal wave: move towards the water at the edge so you don’t get knocked off.

Earth Breath: Drop them at the sides of Shinryu!

Many bombs: Move in between two of them. So basically stay directly N S E or W.

AKH MORN IS A SHARED TANK BUSTER! Tanks: Use a cooldown, don’t absorb it alone! Other party members get away as it will kill you quickly.

Hellfire, Judgment Bolt etc… are basic AoE Nukes.

Press the grey button to fill up the bar when you phase change.

SECOND PHASE

Tethered together by a red chain: BREAK IT BY MOVING AWAY FROM EACH OTHER!

Diamond Dust: DON’T MOVE OR YOU SLIDE OFF!

Aerial Blast: MOVE TOWARDS THE CYCLONE OR YOU FALL OFF!

Hellfire & Earthen Fury: Basic meganukes as far as I can tell.


Stormblood Story Dungeons & Trials – Navigation:
Story Dungeons: Sirensong | Shisui | Bardam’s | Doma | Abania | AMO
Story Primals: Susanoo | Lakshmi | Shinryu

“Hey Mahiko, damn this guide sucks!” Yes.

The story dungeons are super simple, and this literally serves as a guide to help those who are in need or confused for a quick fix. If you need a full page guide for a story dungeon, I’m sorry, but you’re likely “MadCuzBad”.

GL wrapping up the 4.0 Stormblood MSQ!!!!!

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FFXIV 3.0 Relic / Anima Weapon Guide (ALL STEPS)

3.3 UPDATED Find out how to obtain and upgrade your new 3.0 relic weapon. Looks great, but will grind your soul to dust (:

Quick Navigation: [Start 170 :: 10 Dungeons 200] [Base Anima: 210] [230 Hyperconductive]
[240 : “Novus II”]

Go to: MOST RECENT UPGRADE STEP “Novus II” 240

Hey guys! So here comes the new relic quest chain. Infusing another weapon with more soul energy and the expense of our OWN soul energy. Wether you like it or not – here it is. We will detail every known step in the new relic process! Use the links above if you’ve been here before! To those curious of the new 3.0 relic names, it’s in the 210 base anima page.

Step 1: FATEs (iLevel 170 Pre-relic ‘Animated’)

Starting Quest: Soul Without Life
Rewards: 170 Animated Seraph Cane
Previous step: None (2.0 relic)
Next step: “10 Dungeon” 200

(***This step can be SKIPPED by “handing in” your ZETA 2.0 Relic.)

This step rewards you with an item level 170 “Pre-relic”, like ITEMLINKED. It’s very reminiscent of the 2.0 ATMA step, which was quite vile. In any case, this step can be summarized by saying you need to get 3 items that drop after completing FATEs, from each of the six heavensward zones.

These luminous elemental crystals drop by chance. so pray to the RNG gods. Let’s begin by listing which element drops where (ordered by level)

Reminder: You only need THREE from each of the SIX Heavenward maps (18 total)

Coerthas Western Highlands Ice
Dravanian Forelands Earth
Sea of Clouds Wind
Churning Mists Lightning
Dravanian Hinterlands Water
Azys Lla Fire

Of course this comes with some questions, and possible value moves –

Can I fate with any class? Yes! You can even level up other low-level classes while finding these ‘Atmas’. This is by far the best change they did in comparison to the 2.0 atma step.

Do I need to a specific weapon equipped? Nope. Since you can use any class, this would be in direct conflict.

Does the quest need to be active? I guess YES, and random fating wouldn’t drop these things if you didn’t have the quest active in your log (needs confirmation).

What participation in the FATE do I need? Gold? I need confirmation on this. ATMAS needed a single tag (Bronze up), but I DO NOT KNOW if it’s the same for this. To be safe, go for gold.

PROTIPS: Use the PF to find groups or make one yourself. It’s always better to FATE as a chunk. Also, complete and chase FATEs in a smart manner, try to finish ones with a lesser timer remaining (if you can make it). Sometimes, avoiding mega-boss FATEs is smart, simply due to the time spent. Any FATE that fails will be reset to the easiest difficulty when it spawns again, conversely, FATES which succeed repeatedly get tougher and tougher.

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Step 2: 10 Dungeons (iLevel 200 Awoken pre-relic)

Starting Quest: Toughening Up
Rewards: 200 Seraph Cane Awoken
Previous step: “FATEs” 170
Next step: “Base Anima” 210

This portion is quite simple. Complete 10 dungeons and you’re done.

Dungeons in order
Snowcloak
Sastasha (Hard)
Qarn (Hard)
Keeper of the Lake
Wanderer’s Palace (Hard)
Amdapor Keep (Hard)
Dusk Vigil
Sohm Al
The Aery
The Vault

Do I have to wear a specific weapon? Yes you must wear the 170 relic AS YOU ZONE OUT. Unlike the Animus wherein you had to wear it while killing the final boss.These dungeons MUST BE COMPLETED in order. There’s not much else to say here. Again, listing down the usual questions and tips below…

Can I use any class? No, since you have to be wearing the weapon as you zone out.

Can the older dungeons be level synced? Yes! This saves us from some of the pain, at least.

PROTIP: DPS will have a harder time with this I assume, due to dungeon queue times. PF may or may not even help here, due to the fact that waiting for it to fill up might be slower than actually just queueing. Try it out, anyway. You may get a group willing to go all the way.

Ok so those first two steps weren’t so bad, right? Next step (3): Base Anima 210 – is where the TRUE grind begins. But before you worry about it, let me give you a short lived congratulations on your EZ 200 weapon.

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FFXIV 3.3 Gathering BiS Gear & Materia Melding

3.3 UPDATED Find out gathering best in slot & materia melding caps for DoL BiS! Info for Ironworks Gathering and Augmented Keep sets.

So you’re looking to spend on melding for your DoL BiS again? Luckily, our little guide here can hope to blunt the costs for you!

  • What is BiS and melding for 3.3?
  • Melding notes and intricacies per slot?
  • Is Augmented Keep (Red Scrip) set worth it?
  • Core 3.3 DoL Reminders?

3.3 DoL Gathering BiS (“Practical BiS”)

Thankfully 3.3 introduced a universal set which happens to be BiS. The set and melds outlined below has a few properties you should be mindful of:

DoL GearGat CapPer CapGP Cap12345
High Mythrite SEE NOTES50285GAT VPER IVFreeFreeFree
High Mythrite tier28505PER VFreeFreeFreeFree
Ironworks Cap of Gathering9285PER VPER VFreeFreeFree
Ironworks Vest of Gathering28140GAT VPER VGAT ?GAT ?PER II
Ironworks Gloves of Gathering2190GAT VGAT IVGAT IIIPER IIIPER II
Ironworks Belt of Gathering975GAT VGP IIIGP IIPER IIPER I
Ironworks Slops of Gathering1415GAT IVGP IVGAT IIIGAT IGP I
Ironworks Boots of Gathering1145PER IVPER IIIGP IIIGP IIPER I
Ironworks Necklace of Gathering9910SAMPLEMELDBELOWSeeNotes
Ironworks Earrings of Gathering9910GP VGAT IVPER IIIPER IIGAT I
Ironworks Armillae of Gathering9910SAMPLEMELDABOVESeeNotes
Ironworks Ring of Gathering995PER VGAT IIIGP IIIGAT IIGP II
SAME RING (Alternate melds)995GAT VPER IIIGP IIIPER IIGP II
Totals w/ melds & no food913929679
Sample w/ Pasta Ortolano947963692
13 OPEN Melds
  • Anything that can be practically capped is capped in the melds above.
  • Any uncapped gear is noted by ANY/FREE or in the Melding Notes above.
  • The set offers 12+ FREE/OPEN melds for any thresholds that may appear.
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DoL BiS Melding notes for each slot

Mainhand: High Mythrite Pickaxe
GAT V – PER IV – OPEN – OPEN – OPEN

It becomes better than Red Scrip gear with those 2 melds. 3 open slots is a lot of flexibility for any stat soft caps you might need to chase, even just going with III’s.

Offhand: High Mythrite Sledgehammer
PER V – OPEN – OPEN – OPEN – OPEN

LEAGUES ahead of its predecessors. PER V is the only meld here I’d suggest and leaves 4 open flex slots.

Head: Ironworks Cap of Gathering
PER V – PER V –  OPEN – OPEN – OPEN

Brutally “impossible” to cap, but more flex slots for us!

Chest: Ironworks Vest of Gathering
GAT V – PER V – OPEN – OPEN – PER II

I would highly suggest just putting GAT IV GAT III in the open slots here as Perception will be capped.

Hands: Ironworks Gloves of Gathering
GAT V – GAT V – GAT III – PER III – PER II

Easily caps, thankfully uses only a single V.

Belt: Ironworks Belt of Gathering
GAT V – GP III – GP II – PER II – PER I

If only it were like this. “Painless” in comparison – caps using one V.

Neck, Earring, Bracelet SAME MELD!
GP V – GAT IV – PER III – PER II – GAT I

Okay so this is a “cheap meld” which leaves 4 GP uncapped. Does it really matter? No, not really. It’s very very expensive to cap this requiring an overmelded V and two IV’s to work out. All in all if you want to be “maxed out” on GP, consider replacing the perception melds in the suggestion above. Ultimately, everyone has their own budget but the meld I suggested has many good points.

Ring: Ironworks Ring of Gathering
I HAVE 2 MELDS IN THE TABLE ABOVE

Of those two melds, I like the the one that utilizes GAT V simply because they will be a little less in demand compared to PER V. It’s up to prices on the day you meld, anyhow.

It’s a painless meld that caps with a single V and not even an over-melded IV. Great!

Is Red Scrip Augmented Keep set worth it for DoL?

tldr no, except for fillers. If you’re swimming in Red Scrip might as well get weapon for a filler. Shirt is a far second. It doesn’t help that this set is class-specific… yuck.

3.3 DoL Core Reminders

The Moogle Beast Tribe rank-ups give materia V’s (Gathering too AFAIK) So they’re pretty worth doing.

Tricks and Stones Disciple of the Hand level 50
The Churning Mists (X:27.2 Y:34.5)
NPC: Seething Stonemason
Players must first complete the main scenario quest “Into the Aery” and the quest “Laying the First Brick.”

You’re going to need a decent level DoH to complete these, though. Unlocking the Moogle Tribe is connected to quite a few side-quests in the map so GL with that.

Well that’s about it for 3.3 BiS I’ll check around and update this next week if relevant thresholds are legit!

FFXIV possibly coming to XBOX!

FFXIV coming to XBOX? Cross-platform gamers rejoice! HOLD ON – It’s not 100%, but discussions are in the works. Better than nothing I say!

FFXIV coming to XBOX? Not just a rumor, but not exactly set in stone, either!

Microsoft’s announcement at E3 2016 is that they “want to build the capability for players on both PC and Xbox to enjoy the variety of games for each platform”, basically they’re pushing cross-platform engagement. A wise choice in this day and age!

When is this happening? There is no confirmed date on when this will be a reality. Thankfully, we know now it’s possible technologically.

Yoshi-P expressed interest in this stating that it’s now up to negotiations between Microsoft and Square. There are many variables that need to be ironed out between the two corporations, but we do know that both entities have had positive communications.

Speaking of ‘cross-platform’ SE promises the continued support of compatibility with PS3 up to the FFXIV 3.x series of patches. Beyond that? Who knows.

What does this mean for us? A larger playerbase is always welcome. It ensures that we have new people to play with! The continued success of a game we’re invested in is always great insurance.

Hopefully FFXIV can finally expand its horizons to XBOX, and Eorzea can be seen on the microsoft consolse. It’s a win-win situation for all involved, and it’s something everyone should be looking forward to.

Final Fantasy 14 continues to be one of the top MMORPG’s. Wether you’re a fan of the franchise or not – you can jump in to immerse yourself in the games rich and beautiful world. I personally wish our friends on the XBOX can try it too.

If anything, bonus 100 tomestones ain’t bad! What do you guys think about this development? Is it too late for FFXIV to jump into the Xbox platform? Will this help the in-game community? We’d like to hear from you on the comments!

Square Enix in talks to bring Final Fantasy 14 to Xbox One | Polygon

FFXIV 3.3 Astrologian (AST) Best in Slot (BiS) Gear

3.3 UPDATED! AST Best in slot guide! “Always play the hand ‘yer DEALT!”. AST Lore buy order, Melding, Pages & Normals, more!

So the cosmos have guided you home – back home to the grind for gear! If you’re looking AST BiS for 3.3 you’ve found well! Here, you can find three options for the AST BiS…

Note: It goes without saying that -Diurnal will be almost identical to WHM BiS, Nocturnal will be almost identical to SCH BiS. So if you follow that “Classic mindset” you can check those out. However, in this page I will be talking about the DET focused set.

3.3 Notes: Aside from filler gear, the only thing that affects BiS is Relic – Sphere of the Last Heir. While melding may depend on your main stance, PIE is always a good idea, followed by DET if you adhere to this pages’ ideology.

Navigation: Astrologian BiS
AST BiS | Discussion | Lore Buy Order (&Pages)  | Crafted TBA

3.3 Astrologian Best-in-Slot

ASTItemMeld 1Meld 2PieDetCritSSN
WeaponPrototype Midal Metal AstrometerPIE VPIE V112118
Offhand-----
HelmMidan Horn of HealingPIE VPIE V7266-
BodyAugmented Hailstorm Coat of HealingDET VDET V11799--
HandAugmented Hailstorm Gloves of HealingDET VDET V512469-ANY
BeltMidan Belt of HealingDET V-5446--
LegsMidan Trousers of HealingPIE VPIE V104-112-
BootsMidan Boots of HealingDET VCRIT V725812-
NeckAugmented Primal Choker of HealingPIE V-4949--
EarringAugmented Primal Earrings of HealingDET V-5446--
WristAugmented Primal Bracelet of HealingDET V-5412-36ANY
RingMidan Ring of HealingDET V-5446--
RingAugmented Primal Ring of HealingDET V--123651
FoodFrozen Spirits--2611--
StatsTotals from items ->81958722987
Totals w base, melds, gear ->1080805583441

AST BiS Discussion

Again if you follow the classic Diurnal=WHM Nocturnal=SCH you can check their respective BiS pages with the only chain being the weapon.

  • Diurnal: Augmented Hailstorm Astrometer
  • Nocturnal: Prototype Midan Metal Astrometer

Click on the tabs below – “Determination?” and “Gear Discussion”

Why DeterminationGear Options & Discussion

This page isn’t just about being cute and different. The set offers power and consistency beyond the usual AST setups.

I don’t like crit stacked Nocturnal AST. Let’s get that out of the way. Hoping for a crit shield is never ever a habit you should form, or better yet, never a situation you find yourself in often (It’s likely a tank or healer error if that’s the case). I’m not too sold on SS stacked Diurnal, either. The base stance bonus is much larger than you’d think.

Piety is still the most important stat for either sect, though, and this set reflects that. Without Assize or Energy Drain, AST’s only have ONE MAIN REPLENISHER OF MANA – Lumineferous Aether (+Celestial Opposition Extension, which should always be used). More Piety means less reliance on Ewer, and in effect more cards meant for raid efficiency – given how Royal Road on Ewer is the amazing AoE effect.

Why Determination? DET DIRECTLY COUNTERS AST’s downside which is “slightly weaker heals”. Yes, I understand crit does this too – but not as consistently as DET does. The problem with AST is the RNG reliant gameplay, and I DO NOT want to compound that with crit! So this set takes care of both the “weak” and “random” weakpoints of AST.

But still, after all that following either WHM BiS or SCH BiS is A-OK and I’m sure its A8S clearable. The power level of both setups definitely have their ups and downs.

There’s some discussion here, but the core remains… after all, the set is full of linear power – boasting 800+ DET and 1000+ Piety. Damn.

Melding Strategy can be changed if you’re the “DPS-er” in your healing duo. A lot of healers may tell you that CRIT is the most important stat for DPSing – this is false. Accuracy and Piety are the most stable DPS stats Since our set is packed in Piety – you can Meld accuracy to your hearts content!

Flex slots? There’s only a small bit of wiggle room in gear choices:

Augmented Hailstorm Bottoms of Healing: Is a legit swap for more DET, but sadly comes with SS which has indeterminate usefulness… depends on which stance you main and your co-healer class/dynamic. You do lose a hefty chunk of Piety, though.

Bracelet -another mindless swap. SS or Crit. Retains Piety. No loss in DET.
Gloves – Same story, the list above use one of each variant.

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AST Lore Tomestone Buy Order

The tome spending strat below is to obtain BiS fastest:

  • Weapon: good “filler” until you down A8S. Meld PIE I guess.
    • Be mindful you need to time it with Hypercharged Tomestone
  • Body: Obvious second buy as any comparable Ilvl is from A8S
  • Hand: is “Equal to Midan”, but I guess just pick this up to save pages.
  • Ring > Earrings > Neck > Bracelet (is Equal to Midan)

ANYTHING ELSE IS OPTIONAL: Legs > Helm > Boots completing left (if you’re investing in fillers, left comes first).

USING UP PAGES AND MIDAS NORMAL PARTS

Click on the expandables below to see how you should spend pages, and which Midas Normal parts to get first –

Midan Savage Pages
Midan Normal Parts

Click the above!!!

AST Crafted Gear Viability

So we can quickly update all BiS pages, I wont discuss every detail just yet. But of course, the above will fulfill 90% of your needs. I usually update this later on…

Navigation: Astrologian BiS
AST BiS | Discussion | Lore Buy Order (&Pages)  | Crafted TBA

Let the stars guide your looting and robot dismantling – and GL gearing up your AST for BiS in 3.3! For more FFXIV update, Like our Facebook. Message us on Twitter! Check out our YouTube and Twitch!

FFXIV 3.3 White Mage (WHM) Best in Slot (BiS) Gear

3.3 UPDATED! WHM Best in slot guide! “Screw Ballad”. WHM Lore buy order, Melding, Pages & Normals, more!

So you haven’t been disheartened by Manipulator & Co! You’re back for more Robots in 3.3! If you’re trying to find the WHM BiS for 3.3 you’ve come to the right place! (Or a valid data point at the very least!)

3.3 Notes: The only relevant changes to BiS are the possibility to use the relic – Cane of the White Tsar. Stats? Well, you can’t go wrong with PIE. SS and ACC are also good, too.

Navigation: White Mage BiS
WHM BiS | Discussion | Lore Buy Order (&Pages)  | Crafted TBA

3.3 White Mage Best-in-Slot

WHMItemMeld 1Meld 2PieSSDetCrit
WeaponPrototype Midan Metal CanePIE VPIE V11200123
Offhand-------
HelmMidan Horn of HealingPIE VPIE V720660
BodyAugmented Hailstorm Coat of HealingSS VSS V11724750
HandMidan Gloves of HealingSS VDET V7260120
BeltMidan Belt of HealingSS V-5412340
LegsMidan Trousers of HealingPIE VPIE V10400112
BootsAugmented Hailstorm Boots of HealingPIE VPIE V726900
NeckMidan Neckband of HealingSS V-544800
EarringAugmented Primal Earrings of HealingSS V-5412340
WristAugmented Primal Bracelet of HealingSS V-544800
RingMidan Ring of HealingSS V-5412340
RingAugmented Primal Ring of HealingPIE V-1151036
FoodHot Chocolate--301600
StatsTotals from items ->--860352255271
Totals with base ->--1121706473625

WHM BiS Discussion

Weapon? Honestly I don’t know if the 5 ilvls of Midan beats out Augmented or Relic. Personally, I’d be more than happy with the latter. I really don’t like crit, as you may know.

Why so much Piety? Piety is the most STABLE WHM STAT. Legit, it is the ONLY STAT that directly helps you in progression. Again, as most healers already know if you’re maxed out on iLvl, secondary stats don’t really matter. However, for pure power and the steps of reaching this point – Piety is the sole stat that will universally help you to reach “godhood”. The only reason you’d drop PIE is for niche reasons like absolute speed-running.

But I wanna deeps! Of all the healers, WHM has the poorest DPS efficiency with stifling mana costs and no sure-hit skills. As such PIE is still needed to an extent. What’s the best DPS stat? Crit fanboys will tell you crit, but that’s untrue. It’s ACCURACY! 

There’s not much to discuss about this tiers WHM BiS. All slots have Piety except the ring, and there’s no suitable substitute.

Boots? Don’t really matter. You can use either boots and still be happy. It’s a direct tradeoff of SS or DET.

Lessen Piety? The easiest substitutes would be switching the pants and chest (Using: Midan Chest of Healing and Augmented Hailstorm Legs). You can also replace any and all PIE melds to SS, DET or ACC. It’s better to have too much mana and adjust your build, rather than too little and regret.

To anyone that doubts PIE, I cleared A4S with zero ballad using sac strat far below ilvl 210. That includes many solo-healing phases.

If you’re a fan of Crit, or put massive importance to any other substat than PIE (SS and DET are good for me, but it’s a far second from Piety) then this isn’t the BiS list for you.

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WHM Lore Tomestone Buy Order

The below spending strategy is purely to obtain BiS fastest:

  • Weapon: is a legit “filler” until you down A8S. The stats are great!
  • Chest: Bought first since midan is A8S.
  • Boots: And this is next since A6S is midan.
  • Ring > Wrist > Earring (Ordering a bit irrelevant, but Ring first is value)

ANYTHING ELSE IS OPTIONAL: Legs, Helm, Gloves, Belt purely for the stats, then the “other accessories” NeckRing (Unupgraded).

Using up Pages and Midas Normal Parts

Click on the expandables below to see how you should spend pages, and which Midas Normal parts to get first –

Midan Savage Pages
Midan Normal Parts

Click the above!!!

WHM Crafted Gear Viability

In order to facilitate the speedy update of all BiS pages, I will not discuss every detail just yet. But of course, the info here will encompass 90% of your needs. I usually update this later on…

Navigation: White Mage BiS
WHM BiS | Discussion | Lore Buy Order | Crafted TBA

Well, good luck on gearing your White Mage for 3.3, and I hope the robots drop the loot you need! For more FFXIV update, Like our Facebook. Message us on Twitter! Check out our YouTube and Twitch!

FFXIV 3.2 Scholar (SCH) Best in Slot (BiS) Gear

3.2 UPDATED! SCH Best in slot guide! “Sorry I was Cleric”. SCH Lore buy order, Melding, Pages & Normals, more!

So you’re back with Eos and Selene for Transformers II?! I suppose you’re here for the SCH BiS for 3.2 – if so you’ve found something useful! Shoutout of thanks to my co-healer: Giggly Giggles!

Quicknotes: Healers don’t care about ACC cap, so I’ll be writing the BiS for those first. I will try to put up a preliminary BiS for all other classes.

Navigation: Scholar BiS
SCH BiS | Discussion | Lore Buy Order (&Pages)  | Crafted TBA

3.2 Scholar Best-in-Slot

SCHItemMeld 1Meld 2CritPieDetSSNotes
WeaponPrototype Midan Metal CodexPIE VPIE V12311200
Offhand-------
HelmAugmented Hailstorm Crown of HealingCRIT VCRIT IV697200
BodyMidan Coat of Healing (ANY)CRIT VCRIT V10200112ANY
HandAugmented Hailstorm Gloves of HealingPIE VPIE V697200
BeltAugmented Hailstorm Belt of HealingPIE V-514900
LegsMidan Trousers of HealingPIE VPIE V11210400
BootsMidan Boots of HealingCRIT VCRIT V2472460
NeckAugmented Primal Choker of HealingCRIT V-1238490
EarringMidan Earrings of Healing (ANY)CRIT V-480051ANY
WristMidan Bracelet of HealingPIE V-514900
RingMidan Ring of HealingCRIT V-1254340
RingAugmented Primal Ring of HealingCRIT V-480051
FoodBakes Pipira Pira--37000
StatsTotals from items ->758622129214
Totals w base, melds, gear ->1112883347568

>>> MELDS CAN BE CHANGED TO ACC V IN ALL SLOTS <<<

SCH BiS Discussion

Crit > Pie > Det > SS is pretty clear cut for most Scholars out there. Sadly, the gear we’re given in this patch forces quite a bit of SS on us.

A more stable evolution and one I prefer more (as noted in the table above) is to change up the Body and Earring to –

  • Augmented Hailstorm Coat of Healing
  • Augmented Primal Earrings of Healing
  • Lose Crit (BAD), Lose SS (GOOD)
  • Gain DET (GOOD), Gain Piety (GOOD)

So as we see from the above, the swaps result in 2 GOODS vs 1 BAD 1 GOOD, which is a gain IF YOU DON’T WANNA STACK CRIT LIKE A MADMAN. (In this case the tradeoff is justifiable, man!)

Accuracy Melds? Are totally legit. It’s the premiere DPS stat for healers (Piety probably second…), then of course CRIT for SCH. Given this factoid Melding Accuracy in all gear is OK, and probably gonna be a popular choice.

I know it’s massively unpopular – but I myself highly value DET on SCH. If this belief is more widespread than I think, please comment so I can add a tab for that.

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SCH Lore Tomestone Buy Order

  • Weapon: Is a decent “filler”, and gives the most bang for buck…
    • But you have to time it with the Hypercharged Tomestone, so you’ll likely go further down the list before actually buying weapon.
  • Helm: Getting leftside first, with the hardest to obtain being top priority.
  • Hand: –
  • Belt: This marks the end of left-side.
  • Ring: Since we’re likely stuck with a 210~
  • Neck: Marks the end of all Lore buyable BiS.

Everything ELSE IS OPTIONAL! The next best things are Body, Earring for the swap mentioned above. After than Complete Leftside > Rightside.

USING UP PAGES AND MIDAS NORMAL PARTS

The boxes below are expandable on click!!!

Midan Savage Pages
Midan Normal Parts

Click the boxes above to expand!!

SCH  Crafted Gear Viability

So I can quickly work on all BiS pages, I’ll come back to discuss every detail on the second pass. But of course, 90% of your informational needs are here already.

Navigation: Scholar BiS
SCH BiS | Discussion | Lore Buy Order (&Pages)  | Crafted TBA

GL decking our your Scholar for BiS! I hope deez gob bots drop the loot you need! For more FFXIV update, Like our Facebook. Message us on Twitter! Check out our YouTube and Twitch!

FFXIV 3.2 Black Mage (BLM) Best in Slot (BiS) Gear

3.2 UPDATED! BLM Best in slot guide! “Lose Eno delete acct”. BLM Lore buy order, Melding, Pages & Normals, more!

Come back to prove that magic beats machinery in 3.2? Thanks for checking out out 3.2 BLM BiS! If it was a little unclear to anyone last time – it’s damn certain NOW: Spell Speed is king. Shoutout to our BLM Bazu Zhilei.

Quicknotes: SS is the undoubted emperor of stats for Black Mages – if you disagree, this is not the BiS for you.

Navigation: Black Mage BiS
BLM BiS | Discussion | Lore Buy Order | Crafted TBA

3.2 Black Mage Best-in-Slot

BLMBLM BiSMeld 1Meld 2AccSSCritDet
WeaponMidan Metal RodCRIT VCRIT V-1232483
Offhand-------
HelmMidan Horn of CastingACC VACC V246948-
BodyMidan Coat of CastingSS VSS V-102112-
HandAugmented Hailstorm Gloves of CastingSS VSS V692448-
BeltMidan Belt of CastingSS V--48-49
LegsAugmented Hailstorm Bottoms of CastingACC VACC V24112-75
BootsAugmented Hailstorm Boots of CastingSS VSS IV-6969-
NeckAugmented Primal Choker of CastingSS V-5112-34
EarringAugmented Primal Earrings of CastingSS V--48-49
WristMidan Bracelets of CastingACC V-1251-34
RingMidan Ring of CastingSS V-5112-34
RingAugmented Primal Ring of CastingACC V-125136-
FoodMarron Glace--1137--
StatsTotals from gear254758337358
Grand total6081112691576

BLM BiS Discussion

1100+ Spell Speed – I can end the discussion with that.

So why not crit? So here’s how it works SS works better the more of it you have – hands down. In an extreme example, you only need a few points of SS to decrease cast time from 0.2 to 0.1 – that’s a 100% DPS increase (in this unrealistic but easy to understand scenario).

But crit works better when stacked, too? Yes it does, but not as good as SS with for BLM – since they have an infinite resource it’s all about getting as many fire cycles as you can in a fight or phase, NOT about getting the most damage per skill you do.

SS also increases your safety by a large margin – a stat that CRIT simply cannot emulate in any way shape or form. KEEPING your ENO, squeezing MORE from LEYLINES, moving out of danger AoE faster – there’s countless immeasurable bonuses SS grants to any BLM.

As for the gear there’s very little to discuss in this patch. Does it have SS? Wear it. None? Accuracy. It was a brainless process to reach this point.

Accuracy Cap? You need 6x ACC V’s to cap – 7 without food.

Creme Brulee vs Marron Glace? Is honestly a non-issue. You have to meld an extra ACCV to cover for the loss of Marron Glace. It’s maybe… MAYBE better by around 0.0004%. maybe. But the cost? Secretly, many of us care about how expensive Creme Brulee can be :)

At this point I’m just reaching into the void for more discussion points. Unupgraded Ring, while tempting – is likely a DPS loss. but again, if you’re an SS freak go for it… it’s another “Decimal” change, man.

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BLM Lore Tomestone Buy Order

The lore tomestone spending order is to get BiS fastest:

  • Weapon: is priority but you may not have the hypercharged tome. Just go down the list for a bit while you wait.
  • Legs: By order of Midan depth
  • Gloves (Need accuracy?) Boots (Has better DPS).
  • Ring > Choker (Accuracy) > Earring (DPS).

ANYTHING ELSE IS OPTIONAL: left-side fillers should be prioritized (Chest, Head, Belt) then Bracelet, Ring (230).

USING UP PAGES AND MIDAS NORMAL PARTS

Click on the expandables below to see how you should spend pages, and which Midas Normal parts to get first –

Midan Savage Pages
Midan Normal Parts

Click the above!!!

BLM Crafted Gear Viability

To be updated later on to make all other BiS pages. 90% of info you’re here for is here already anyways.

Navigation: Black Mage BiS
BLM BiS | Discussion | Lore Buy Order | Crafted TBA

With 1000+ SS I hope it also increases the speed in which you acquire your Black Mage BiS in 3.2! GL with it! For more FFXIV updates, Like our Facebook. Message us on Twitter! Check out our YouTube and Twitch!

FFXIV 3.2 Warrior (WAR) Best in Slot (BiS) Gear

3.2 UPDATED! WAR Best in slot guide! “Ax is Hax”. WAR Lore buy order, Melding, Pages & Normals, more!

Back again to deliver the pain to deez goblins again I see? Welcome to the 3.2 WAR BiS! If for some reason you were hiding under a rock… – as of 3.2 tanks stack VITALITY! Thanks to Claes Henrietta for the help!

Quicknotes: Warrior BiS is an iteration of the PLD “Basic tank” set – the WAR BiS will account for the minimum 590 Skill Speed!

Navigation: Warrior BiS
WAR BiS | Discussion | Lore Buy Order | Crafted TBA

3.2 Warrior Best-in-Slot

WAR BiSItemMeld 1Meld 2AccCritDetSS
WeaponPrototype Midan Metal AxeSS VSS V-1238324
Offhand-------
HelmAugmented Hellfire Mask of FendingSS VSS V-694624
BodyMidan Coat of FendingCRIT VCRIT V112102--
HandMidan Gauntlets of FendingCRIT VCRIT V4824-69
BeltAugmented Hellfire Belt of FendingSS V--51-12
LegsMidan Breeches of FendingSS VSS V-1127524
BootsAugmented Hellfire Sabatons of FendingCRIT VCRIT IV6969--
NeckAugmented Primal Choker of FendingSTR V--36--
EarringAugmented Primal Earrings of FendingSTR V-51--36
WristAugmented Primal Bracelet of FendingSTR V-51-34-
RingAugmented Primal Ring of FendingSTR V-36--51
RingMidan Ring of FendingSTR V-51-34-
FoodSteamed Staff---40-16
StatsTotal stats from gear--418626272256
End value--772980490610

WAR BiS Discussion

590 Skillspeed: Is the minimum needed SS for optimal rotation, (616+ to be safe). Which this set applies. The PLD BiS is the baseline for any tank set, and this set if merely modification of it, only changes being:

  • Earrings, to get some more SS (and puts us above ACC CAP)
  • Melding, wherein many DET melds become SS.

Thankfully, we don’t lose ANY crit at all to accomodate SS (But loses some DET and Parry, which is a pretty value change).

For those not yet A8S cleared – the 590 SS is almost inevitable as both the lore weapon  and coat have SS.
(Augmened Hellfire Battleaxe, Augmented Hellfire Armor of Fending)

Don’t care about 590 SS? Check out the PLD BiS.

Why STRENGTH melded in accessories? Yes, 3.2 is all about VIT on tanks – BUT that doesn’t mean STR is WORTHLESS. In fact, it still EASILY beats any secondary stat in terms of DPS (Crit, DET, SS). So we maximize this by melded STR when we can – in this case, only Accessories.

Accuracy isn’t a problem in this set, unlike the PLD set which requires a minor tweak depending on preference.

Ultimately the Warrior BiS is pretty amazing, with only a tiny percentage of “wasted” stats (A tiny bit of parry and accuracy). Thankfully, with the exception of melds – the difference is just ONE item (and weapon).

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WAR Lore Tomestone Buy Order

The below spending strategy is purely to obtain BiS fastest:

  • Boots: Acc Crit – a stable first buy.
  • Mask: Since it drops later on…
  • Belt: Since it drops later on…
  • (Preference) Any other left-side filler (Chest>Legs>Gloves)
  • Weapon: Waiting until left is “complete” isn’t bad for tanks.
  • Ring > Wrist > Earring > Neck (Accuracy first!)

ANYTHING ELSE IS OPTIONAL: left-side fillers should be prioritized (Chest, Legs, Gloves) then Ring (Unupgraded).

USING UP PAGES AND MIDAS NORMAL PARTS

Click on the expandables below to see how you should spend pages, and which Midas Normal parts to get first –

Midan Savage Pages
Midan Normal Parts

Click the above!!!

WAR Crafted Gear Viability

As I said up top, going for quicker notes so I can update all BiS pages, will be going back for this on the second pass.

Navigation: Warrior BiS
WAR BiS | Discussion | Lore Buy Order | Crafted TBA

I hope you Fell Cleave your way to loot, progress and broken robots once again! GL gearing up your Warrior for BiS in 3.2! For more FFXIV updates, Like our Facebook. Message us on Twitter! Check out our YouTube and Twitch!